/dports/games/torcs/torcs-1.3.7/src/modules/simu/simuv2/ |
H A D | susp.cpp | 30 damp = &(susp->damper); in initDamper() 56 dampdef = &(susp->damper.rebound); in damperForce() 59 dampdef = &(susp->damper.bump); in damperForce() 145 …susp->damper.bump.C2 = GfParmGetNum(hdle, section, PRM_FASTBUMP, (char*)NULL, susp->damper.bump… in SimSuspConfig() 175 susp->damper.bump.C1 = v->value; in SimSuspReConfig() 181 susp->damper.rebound.C1 = v->value; in SimSuspReConfig() 187 susp->damper.bump.C2 = v->value; in SimSuspReConfig() 193 susp->damper.rebound.C2 = v->value; in SimSuspReConfig() 214 susp->damper.bump.C1 = v->value; in SimSuspThirdReConfig() 215 susp->damper.bump.C2 = v->value; in SimSuspThirdReConfig() [all …]
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H A D | susp.h | 50 tDamper damper; member
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/dports/games/stuntrally/stuntrally-2.6.1/data/carsim/normal/susp/ |
H A D | hover.susp | 9 damper-factor-1 = 0.0001, 1.7 10 damper-factor-2 = 0.0004, 5.7 11 damper-factor-3 = 0.001, 12.7 12 damper-factor-4 = 0.004, 17.7 13 damper-factor-5 = 0.01, 22.7 14 damper-factor-6 = 0.04, 32.7 21 # damper-factor-n = x,y
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H A D | first.susp | 9 damper-factor-1 = 0.06, 1.2 16 # damper-factor-n = x,y
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/dports/games/torcs/torcs-1.3.7/src/modules/simu/simuv3/ |
H A D | susp.cpp | 31 damp = &(susp->damper); in initDamper() 39 susp->damper.efficiency *= exp(0.1*dmg); in SimSuspDamage() 63 dampdef = &(susp->damper.rebound); in damperForce() 66 dampdef = &(susp->damper.bump); in damperForce() 76 f *= SIGN(v) * susp->damper.efficiency; in damperForce() 184 susp->damper.bump.C1 = GfParmGetNum(hdle, section, PRM_SLOWBUMP, (char*)NULL, 0); in SimSuspConfig() 188 susp->damper.efficiency = 1.0; in SimSuspConfig() 195 susp->damper.bump.b1 = 0; in SimSuspConfig() 196 susp->damper.rebound.b1 = 0; in SimSuspConfig() 197 susp->damper.bump.v1 = 0.5; in SimSuspConfig() [all …]
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H A D | susp.h | 56 tDamper damper; member
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/dports/audio/caps-plugins/caps-0.4.5/ |
H A D | Pan.h | 39 DSP::OnePoleLP damper; variable 43 return damper.process (delay[t]); in get() 48 damper.set_f (c); in reset() 49 damper.reset(); in reset()
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/dports/audio/lmms/lmms-1.2.2/plugins/LadspaEffect/caps/ |
H A D | Pan.h | 39 DSP::OnePoleLP damper; variable 43 return damper.process (delay[t]); in get() 48 damper.set_f (c); in reset() 49 damper.reset(); in reset()
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/dports/math/ascent/Ascent-0.7.0/examples/modular-spring-damper/ |
H A D | Main.cpp | 37 Damper damper(b0, b1); in main() local 38 damper.c = 5.0; in main() 47 damper(x, D, t); in main()
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/dports/science/chrono/chrono-7.0.1/doxygen/documentation/module_vehicle/ |
H A D | tracked_suspension.md | 6 …hich, for the templates using a torsion spring, may or may not include a damper. A Chrono::Vehicl… 8 …cle suspension template allows complete freedom in specifying spring and damper forces which can b… 14 ### Linear damper suspension {#tracked_suspension_linear_damper} 19 ### Rotational damper suspension {#tracked_suspension_rotational_damper}
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/dports/audio/faust/faust-2.37.3/examples/physicalModeling/mi-faust/00_BasicOscillator/ |
H A D | harmonicOscillator3.dsp | 8 a mass, a fixed point and a spring and a damper interaction. 29 mi.damper(0.0003, 0., 0.), 54 @d damper @g @m 0.0003
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/dports/games/stuntrally/stuntrally-2.6.1/data/carsim/easy/susp/ |
H A D | first.susp | 9 damper-factor-1 = 0.06, 1.2 16 # damper-factor-n = x,y
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/dports/games/stuntrally/stuntrally-2.6.1/data/carsim/hard/susp/ |
H A D | first.susp | 9 damper-factor-1 = 0.06, 1.2 16 # damper-factor-n = x,y
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/dports/graphics/dynamechs/dynamechs_4.0pre1/dmu/ |
H A D | dmLoadFile_dm30.cpp | 211 Float min, max, spring, damper; in setMDHParameters30() local 218 cfg_ptr >> damper; in setMDHParameters30() 220 link->setJointLimits(min, max, spring, damper); in setMDHParameters30() 312 Float spring, damper; in setSphericalLinkParameters30() local 318 cfg_ptr >> damper; in setSphericalLinkParameters30() 319 link->setJointLimits(joint_limit, spring, damper); in setSphericalLinkParameters30()
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H A D | dmLoadFile_dm203.cpp | 261 Float min, max, spring, damper; in setMDHParameters() local 268 cfg_ptr >> damper; in setMDHParameters() 270 link->setJointLimits(min, max, spring, damper); in setMDHParameters() 358 Float spring, damper; in setSphericalLinkParameters() local 364 cfg_ptr >> damper; in setSphericalLinkParameters() 365 link->setJointLimits(joint_limit, spring, damper); in setSphericalLinkParameters()
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H A D | dmLoadFile_dm21.cpp | 283 Float min, max, spring, damper; in setMDHParameters21() local 290 cfg_ptr >> damper; in setMDHParameters21() 292 link->setJointLimits(min, max, spring, damper); in setMDHParameters21() 380 Float spring, damper; in setSphericalLinkParameters21() local 386 cfg_ptr >> damper; in setSphericalLinkParameters21() 387 link->setJointLimits(joint_limit, spring, damper); in setSphericalLinkParameters21()
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H A D | dmLoadFile_dm40.cpp | 216 Float min, max, spring, damper; in setMDHParameters40() local 223 cfg_ptr >> damper; in setMDHParameters40() 225 link->setJointLimits(min, max, spring, damper); in setMDHParameters40() 313 Float spring, damper; in setSphericalLinkParameters40() local 319 cfg_ptr >> damper; in setSphericalLinkParameters40() 320 link->setJointLimits(joint_limit, spring, damper); in setSphericalLinkParameters40()
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/dports/misc/box2d/box2d-2.4.1/src/rope/ |
H A D | b2_rope.cpp | 35 float damper; member 47 float damper; member 125 c.damper = 0.0f; in Create() 205 c.damper = 0.0f; in SetTuning() 215 c.damper = 0.0f; in SetTuning() 222 c.damper = 2.0f * mass * m_tuning.bendDamping * bendOmega; in SetTuning() 240 c.damper = 2.0f * mass * m_tuning.stretchDamping * stretchOmega; in SetTuning() 412 const float beta = dt * dt * c.damper; // kg * s in SolveStretch_XPBD() 569 const float beta = dt * dt * c.damper; in SolveBend_XPBD_Angle() 660 const float damper = 2.0f * mass * m_tuning.bendDamping * omega; in ApplyBendForces() local [all …]
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/dports/x11-toolkits/qml-box2d/qml-box2d-21e57f/examples/gear/ |
H A D | main.qml | 199 id: damper 206 width: damper.width 207 height: damper.height 220 bodyB: damper.body 233 bodyB: damper.body
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/dports/games/easyrpg-player/Player-0.7.0/src/ |
H A D | midisynth.cpp | 129 damper = 0; in reset_all_controller() 189 if(damper){ in note_on() 190 p->set_damper(damper); in note_on() 358 if(damper != value){ in set_damper() 359 damper = value; in set_damper() 1143 damper(0), in fm_sound_generator() 1187 void fm_sound_generator::set_damper(int damper) in set_damper() argument 1189 this->damper = damper; in set_damper() 1190 float value = 1.0 - (1.0 - damper / 127.0) * (1.0 - sostenute / 127.0); in set_damper() 1200 float value = 1.0 - (1.0 - damper / 127.0) * (1.0 - sostenute / 127.0); in set_sostenute()
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H A D | midisynth.h | 145 int get_damper()const{ return damper; } in get_damper() 179 int damper; variable 337 void set_damper(int damper); 366 int damper; variable
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/dports/audio/sfront/sfront-0.99/examples/pc/ |
H A D | pc.saol | 54 instr celeste ( xp6 , pch , ampl , pan , damper , atten ) { 66 if ( damper == 0 ) { 70 p3 = damper ;
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/dports/science/mbdyn/mbdyn-1.7.3/modules/ |
H A D | Makefile.am | 206 module-damper-graall/damper_graall.f \ 207 module-damper-graall/Makefile.inc \ 208 module-damper-graall/module-damper-graall.cc 211 module-damper-hydraulic/module-damper-hydraulic.cc
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/dports/math/ascent/Ascent-0.7.0/ |
H A D | README.md | 7 Study the [modular-spring-damper](https://github.com/AnyarInc/Ascent/wiki/modular-spring-damper) ex…
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/dports/graphics/dynamechs/dynamechs_4.0pre1/dm/ |
H A D | dmMDHLink.cpp | 147 Float *spring, Float *damper) const in getJointLimits() 152 *damper = m_joint_limit_damper; in getJointLimits() 157 Float spring, Float damper) in setJointLimits() argument 171 m_joint_limit_damper = damper; in setJointLimits()
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