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Searched refs:danumwalls (Results 1 – 8 of 8) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DBUILD.C4252 wall[danumwalls].point2 = danumwalls+1; in overheadeditor()
4274 wall[danumwalls].point2 = danumwalls+1; in overheadeditor()
4291 wall[danumwalls].point2 = danumwalls+1; in overheadeditor()
4298 wall[danumwalls].point2 = danumwalls+1; in overheadeditor()
4320 wall[danumwalls].point2 = danumwalls+1; in overheadeditor()
4436 wall[danumwalls].point2 = danumwalls+1; in overheadeditor()
4447 wall[danumwalls].point2 = danumwalls+1; in overheadeditor()
4455 wall[danumwalls].point2 = danumwalls+1; in overheadeditor()
4474 wall[danumwalls].point2 = danumwalls+1; in overheadeditor()
5211 if (danumwalls < 0) in adjustmark()
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H A DENGINE.C8628 long startwall, endwall, danumwalls, dagoalloop; in setfirstwall() local
8631 danumwalls = sector[sectnum].wallnum; in setfirstwall()
8632 endwall = startwall+danumwalls; in setfirstwall()
8634 for(i=0;i<danumwalls;i++) in setfirstwall()
8651 for(i=0;i<danumwalls;i++) in setfirstwall()
8653 k = i+j; if (k >= danumwalls) k -= danumwalls; in setfirstwall()
8656 wall[startwall+i].point2 += danumwalls-startwall-j; in setfirstwall()
8657 if (wall[startwall+i].point2 >= danumwalls) in setfirstwall()
8658 wall[startwall+i].point2 -= danumwalls; in setfirstwall()
8661 newfirstwall += danumwalls-j; in setfirstwall()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DBUILD.C4252 wall[danumwalls].point2 = danumwalls+1; in overheadeditor()
4274 wall[danumwalls].point2 = danumwalls+1; in overheadeditor()
4291 wall[danumwalls].point2 = danumwalls+1; in overheadeditor()
4298 wall[danumwalls].point2 = danumwalls+1; in overheadeditor()
4320 wall[danumwalls].point2 = danumwalls+1; in overheadeditor()
4436 wall[danumwalls].point2 = danumwalls+1; in overheadeditor()
4447 wall[danumwalls].point2 = danumwalls+1; in overheadeditor()
4455 wall[danumwalls].point2 = danumwalls+1; in overheadeditor()
4474 wall[danumwalls].point2 = danumwalls+1; in overheadeditor()
5211 if (danumwalls < 0) in adjustmark()
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H A DENGINE.C8779 long startwall, endwall, danumwalls, dagoalloop; in setfirstwall() local
8782 danumwalls = sector[sectnum].wallnum; in setfirstwall()
8783 endwall = startwall+danumwalls; in setfirstwall()
8785 for(i=0;i<danumwalls;i++) in setfirstwall()
8802 for(i=0;i<danumwalls;i++) in setfirstwall()
8804 k = i+j; if (k >= danumwalls) k -= danumwalls; in setfirstwall()
8807 wall[startwall+i].point2 += danumwalls-startwall-j; in setfirstwall()
8808 if (wall[startwall+i].point2 >= danumwalls) in setfirstwall()
8809 wall[startwall+i].point2 -= danumwalls; in setfirstwall()
8812 newfirstwall += danumwalls-j; in setfirstwall()
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/
H A Dbuild.c4536 wall[danumwalls].point2 = danumwalls+1; in overheadeditor()
4558 wall[danumwalls].point2 = danumwalls+1; in overheadeditor()
4575 wall[danumwalls].point2 = danumwalls+1; in overheadeditor()
4582 wall[danumwalls].point2 = danumwalls+1; in overheadeditor()
4604 wall[danumwalls].point2 = danumwalls+1; in overheadeditor()
4720 wall[danumwalls].point2 = danumwalls+1; in overheadeditor()
4731 wall[danumwalls].point2 = danumwalls+1; in overheadeditor()
4739 wall[danumwalls].point2 = danumwalls+1; in overheadeditor()
4758 wall[danumwalls].point2 = danumwalls+1; in overheadeditor()
5668 if (danumwalls < 0) in adjustmark()
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H A Dengine.c10311 int startwall, endwall, danumwalls, dagoalloop; in setfirstwall() local
10314 danumwalls = sector[sectnum].wallnum; in setfirstwall()
10315 endwall = startwall+danumwalls; in setfirstwall()
10317 for(i=0;i<danumwalls;i++) in setfirstwall()
10334 for(i=0;i<danumwalls;i++) in setfirstwall()
10336 k = i+j; if (k >= danumwalls) k -= danumwalls; in setfirstwall()
10339 wall[startwall+i].point2 += danumwalls-startwall-j; in setfirstwall()
10340 if (wall[startwall+i].point2 >= danumwalls) in setfirstwall()
10341 wall[startwall+i].point2 -= danumwalls; in setfirstwall()
10344 newfirstwall += danumwalls-j; in setfirstwall()
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dbuild.cpp2547 wall[*danumwalls].point2 = *danumwalls+1; in do_while_copyloop1()
2548 (*danumwalls)++; in do_while_copyloop1()
7513 if (do_while_copyloop1(j, j, &danumwalls, danumwalls)) in overheadeditor()
7531 wall[danumwalls].point2 = danumwalls+1; in overheadeditor()
7536 danumwalls++; in overheadeditor()
7573 if (do_while_copyloop1(j, j, &danumwalls, danumwalls)) in overheadeditor()
8868 if (danumwalls < 0) in adjustmark()
8869 danumwalls = numwalls; in adjustmark()
8879 for (i=0; i<danumwalls; i++) in adjustmark()
8905 if (danumwalls < 0) in checkautoinsert()
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H A Dengine.cpp13354 const int32_t danumwalls = sector[sectnum].wallnum; in setfirstwall() local
13355 const int32_t endwall = startwall+danumwalls; in setfirstwall()
13360 tmpwall = (uwalltype *)Xmalloc(danumwalls * sizeof(walltype)); in setfirstwall()
13381 for (i=0; i<danumwalls; i++) in setfirstwall()
13384 if (k >= danumwalls) k -= danumwalls; in setfirstwall()
13387 wall[startwall+i].point2 += danumwalls-startwall-j; in setfirstwall()
13388 if (wall[startwall+i].point2 >= danumwalls) in setfirstwall()
13389 wall[startwall+i].point2 -= danumwalls; in setfirstwall()
13393 newfirstwall += danumwalls-j; in setfirstwall()
13394 if (newfirstwall >= startwall+danumwalls) in setfirstwall()
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