/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/ |
H A D | b5compat.cpp | 5 int cx1, int cy1, int cx2, int cy2, unsigned char dapalnum) { in permanentwritesprite() argument 7 dapalnum,8+16,cx1,cy1,cx2,cy2); in permanentwritesprite() 11 int cx1, int cy1, int cx2, int cy2, unsigned char dapalnum) { in permanentwritespritetile() argument 20 dapalnum,8+16+64+128,cx1,cy1,cx2,cy2); in permanentwritespritetile() 26 char stat, unsigned char dapalnum) { in overwritesprite() argument 27 rotatesprite(thex << 16, they << 16, 65536L, (stat & 8) << 7, tilenum, shade, dapalnum, in overwritesprite()
|
H A D | tekwar.h | 596 char stat, unsigned char dapalnum); 598 int cx1, int cy1, int cx2, int cy2, unsigned char dapalnum); 600 int cx1, int cy1, int cx2, int cy2, unsigned char dapalnum);
|
/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/ |
H A D | enginesubs.cpp | 5 void overwritesprite(int thex, int they, short tilenum, int8_t shade, char stat, char dapalnum) in overwritesprite() argument 8 … rotatesprite(thex << 16, they << 16, 0x10000, (short)((stat & 8) << 7), tilenum, shade, dapalnum, in overwritesprite() 31 rotatesprite(thex << 16, they << 16, 65536L, (stat & 8) << 7, tilenum, shade, dapalnum, in overwritesprite() 38 …int thex, int they, short tilenum, int8_t shade, int cx1, int cy1, int cx2, int cy2, char dapalnum) in permanentwritesprite() argument 40 …rotatesprite(thex << 16, they << 16, 65536L, 0, tilenum, shade, dapalnum, 8 + 16, cx1, cy1, cx2, c… in permanentwritesprite()
|
H A D | witchaven.h | 171 void overwritesprite(int thex, int they, short tilenum, int8_t shade, char stat, char dapalnum); 172 …nt thex, int they, short tilenum, int8_t shade, int cx1, int cy1, int cx2, int cy2, char dapalnum);
|
H A D | player.cpp | 1770 char dapalnum; in drawweapons() local 1805 dashade = 31, dapalnum = 0; in drawweapons() 1807 dashade = sector[plr->sector].ceilingshade, dapalnum = 0; in drawweapons() 1895 overwritesprite(dax, day, currweaponframe, dashade, dabits, dapalnum); in drawweapons() 2219 overwritesprite(dax, day, currweaponframe, dashade, dabits, dapalnum); in drawweapons() 2265 overwritesprite(dax, day, currweaponframe, dashade, dabits, dapalnum); in drawweapons() 2266 overwritesprite(0, day, currweaponframe + 6, dashade, dabits, dapalnum); in drawweapons() 2321 overwritesprite(dax, day, currweaponframe, dashade, dabits, dapalnum); in drawweapons() 2322 overwritesprite(0, day, currweaponframe + 6, dashade, dabits, dapalnum); in drawweapons() 2367 overwritesprite(dax, day, currweaponframe, dashade, dabits, dapalnum); in drawweapons() [all …]
|
/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | texcache.cpp | 47 int32_t searchpalnum = dapalnum; in texcache_tryart() 48 polytintflags_t const tintflags = hictinting[dapalnum].f; in texcache_tryart() 52 tintpalnum = dapalnum; in texcache_tryart() 69 pth->palnum = dapalnum; in texcache_tryart() 79 pth->palnum = dapalnum; in texcache_tryart() 101 pth->palnum = dapalnum; in texcache_tryart() 111 pth->palnum = dapalnum; in texcache_tryart() 154 …hicreplctyp *si = usehightile ? hicfindsubst(dapicnum, dapalnum, hictinting[dapalnum].f & HICTINT_… in texcache_fetch() 157 if ((si = hicfindskybox(dapicnum, dapalnum)) == NULL) in texcache_fetch() 199 hicclearsubst(dapicnum, dapalnum); in texcache_fetch() [all …]
|
H A D | polymost.cpp | 301 if (pth->picnum == dapicnum && pth->palnum == dapalnum) 308 void gltexinvalidate(int32_t dapicnum, int32_t dapalnum, int32_t dameth) in gltexinvalidate() argument 313 if (pth->picnum == dapicnum && pth->palnum == dapalnum && in gltexinvalidate() 2545 polytint_t const & tint = hictinting[dapalnum]; in gloadtile_hi() 8858 const int32_t tilenum = Ptile2tile(picnum, dapalnum); in polymost_dorotatespritemodel() 8963 tspr.pal = dapalnum; in polymost_dorotatespritemodel() 9107 globalpal = (int32_t)((uint8_t)dapalnum); in polymost_dorotatesprite() 9179 polymer_inb4rotatesprite(picnum, dapalnum, dashade, method); in polymost_dorotatesprite() 10072 …if ((dapalnum < (MAXPALOOKUPS - RESERVEDPALS)) && (palookup[dapalnum] == NULL)) return;//dapalnum … in polymost_precache() 10081 int const mid = md_tilehasmodel(dapicnum, dapalnum); in polymost_precache() [all …]
|
H A D | engine.cpp | 1407 char dapalnum, dastat; member 7322 … int8_t dashade, char dapalnum, int32_t dastat, uint8_t daalpha, uint8_t dablend, in dorotatesprite() argument 7350 …polymost_dorotatesprite(sx,sy,z,a,picnum,dashade,dapalnum,dastat,daalpha,dablend,cx1,cy1,cx2,cy2,u… in dorotatesprite() 7462 if (palookup[dapalnum] == NULL) dapalnum = 0; in dorotatesprite() 7463 palookupoffs = FP_OFF(palookup[dapalnum]) + (getpalookup(0, dashade)<<8); in dorotatesprite() 11265 per->dashade,per->dapalnum,per->dastat,per->daalpha,per->dablend, in videoNextPage() 11285 per->dashade,per->dapalnum,per->dastat,per->daalpha,per->dablend, in videoNextPage() 12739 int8_t dashade, char dapalnum, int32_t dastat, uint8_t daalpha, uint8_t dablend, in rotatesprite_() argument 12759 …dorotatesprite(sx,sy,z,a,picnum,dashade,dapalnum,dastat,daalpha,dablend,cx1,cy1,cx2,cy2,guniqhudid… in rotatesprite_() 12776 per->dashade = dashade; per->dapalnum = dapalnum; in rotatesprite_()
|
/dports/games/NBlood/NBlood-a1689a4/source/exhumed/src/ |
H A D | enginesubs.cpp | 32 void overwritesprite(int thex, int they, short tilenum, signed char shade, char stat, char dapalnum) in overwritesprite() argument 35 … rotatesprite(thex << 16, they << 16, 0x10000, (short)((flags & 8) << 7), tilenum, shade, dapalnum, in overwritesprite() 58 rotatesprite(thex << 16, they << 16, 65536L, (stat & 8) << 7, tilenum, shade, dapalnum, in overwritesprite() 64 …hex, int they, short tilenum, signed char shade, int cx1, int cy1, int cx2, int cy2, char dapalnum) in permanentwritesprite() argument 66 …rotatesprite(thex << 16, they << 16, 65536L, 0, tilenum, shade, dapalnum, 8 + 16, cx1, cy1, cx2, c… in permanentwritesprite()
|
H A D | engine.h | 68 void overwritesprite(int thex, int they, short tilenum, signed char shade, char stat, char dapalnum…
|
/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | polymost_priv.h | 112 int polymost_texmayhavealpha (int dapicnum, int dapalnum); 113 void polymost_texinvalidate (int dapicnum, int dapalnum, int dameth); 130 …signed char dashade, unsigned char dapalnum, unsigned char dastat, int cx1, int cy1, int cx2, int …
|
H A D | polymost.c | 317 int polymost_texmayhavealpha (int dapicnum, int dapalnum) in polymost_texmayhavealpha() argument 322 pth = PT_GetHead(dapicnum, dapalnum, 0, 1); in polymost_texmayhavealpha() 337 void polymost_texinvalidate (int dapicnum, int dapalnum, int dameth) in polymost_texinvalidate() argument 344 dapicnum, dapalnum, PTH_CLAMPED, (dameth & METH_CLAMPED) ? PTH_CLAMPED : 0 in polymost_texinvalidate() 3762 ogpal = globalpal; globalpal = (int)((unsigned char)dapalnum); in polymost_dorotatesprite() 3810 tspr.pal = dapalnum; in polymost_dorotatesprite() 3847 ogpal = globalpal; globalpal = (int)((unsigned char)dapalnum); in polymost_dorotatesprite() 4591 void polymost_precache(int dapicnum, int dapalnum, int datype) in polymost_precache() argument 4602 if (!palookup[dapalnum]) return;//dapalnum = 0; in polymost_precache() 4608 PTMarkPrime(dapicnum, dapalnum, flags); in polymost_precache() [all …]
|
H A D | engine.c | 521 unsigned char dapalnum, dastat, pagesleft; member 4354 unsigned char dapalnum, unsigned char dastat, int cx1, int cy1, int cx2, int cy2, int uniqid) in dorotatesprite() argument 4365 …if (rendmode) { polymost_dorotatesprite(sx,sy,z,a,picnum,dashade,dapalnum,dastat,cx1,cy1,cx2,cy2,u… in dorotatesprite() 4476 palookupoffs = (intptr_t)palookup[dapalnum] + (getpalookup(0L,(int)dashade)<<8); in dorotatesprite() 7672 per->dashade,per->dapalnum,per->dastat, in nextpage() 7721 per->dashade,per->dapalnum,per->dastat, in nextpage() 9645 unsigned char dapalnum, unsigned char dastat, int cx1, int cy1, int cx2, int cy2) in rotatesprite() argument 9657 dorotatesprite(sx,sy,z,a,picnum,dashade,dapalnum,dastat,cx1,cy1,cx2,cy2,guniqhudid); in rotatesprite() 9690 per->dashade = dashade; per->dapalnum = dapalnum; in rotatesprite()
|
/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | texcache.h | 66 extern pthtyp *texcache_fetch(int32_t dapicnum, int32_t dapalnum, int32_t dashade, int32_t dameth);
|
H A D | build.h | 1234 … int8_t dashade, char dapalnum, int32_t dastat, uint8_t daalpha, uint8_t dablend, 1246 int8_t dashade, char dapalnum, int32_t dastat, in rotatesprite() argument 1249 rotatesprite_(sx, sy, z, a, picnum, dashade, dapalnum, dastat, 0, 0, cx1, cy1, cx2, cy2); in rotatesprite() 1253 int8_t dashade, char dapalnum, int32_t dastat) in rotatesprite_fs() argument 1255 rotatesprite_(sx, sy, z, a, picnum, dashade, dapalnum, dastat, 0, 0, 0,0,xdim-1,ydim-1); in rotatesprite_fs() 1259 int8_t dashade, char dapalnum, int32_t dastat, uint8_t alpha) in rotatesprite_fs_alpha() argument 1261 rotatesprite_(sx, sy, z, a, picnum, dashade, dapalnum, dastat, alpha, 0, 0, 0, xdim-1, ydim-1); in rotatesprite_fs_alpha() 1265 int8_t dashade, char dapalnum, int32_t dastat) in rotatesprite_win() argument 1267 …rotatesprite_(sx, sy, z, a, picnum, dashade, dapalnum, dastat, 0, 0, windowxy1.x,windowxy1.y,windo… in rotatesprite_win() 1497 void polymost_precache(int32_t dapicnum, int32_t dapalnum, int32_t datype);
|
H A D | polymost.h | 46 …int8_t dashade, char dapalnum, int32_t dastat, uint8_t daalpha, uint8_t dablend, int32_t cx1, int3… 96 void gltexinvalidate(int32_t dapicnum, int32_t dapalnum, int32_t dameth);
|
/dports/games/NBlood/NBlood-a1689a4/source/kenbuild/src/ |
H A D | game.h | 55 …, int they,*/ short tilenum, signed char shade, int cx1, int cy1, int cx2, int cy2, char dapalnum);
|
/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/ |
H A D | game.h | 63 …hey, short tilenum, signed char shade, int cx1, int cy1, int cx2, int cy2, unsigned char dapalnum);
|
/dports/games/jfsw/jfsw-c434002/jfbuild/include/ |
H A D | build.h | 420 …nt sy, int z, short a, short picnum, signed char dashade, unsigned char dapalnum, unsigned char da… 506 void polymost_precache(int dapicnum, int dapalnum, int datype);
|
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | sbar.cpp | 536 …x, int32_t sy, int32_t z, int16_t a, int16_t picnum, int8_t dashade, char dapalnum, int32_t dastat) in rotatesprite_althud() argument 540 …rotatesprite_(sbarx(sx), sbary(sy), z, a, picnum, dashade, dapalnum, dastat, 0, 0, 0, 0, xdim - 1,… in rotatesprite_althud() 543 …x, int32_t sy, int32_t z, int16_t a, int16_t picnum, int8_t dashade, char dapalnum, int32_t dastat) in rotatesprite_althudr() argument 547 …rotatesprite_(sbarxr(sx), sbary(sy), z, a, picnum, dashade, dapalnum, dastat, 0, 0, 0, 0, xdim - 1… in rotatesprite_althudr()
|
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | sbar.cpp | 621 …x, int32_t sy, int32_t z, int16_t a, int16_t picnum, int8_t dashade, char dapalnum, int32_t dastat) in rotatesprite_althud() argument 625 …rotatesprite_(sbarx(sx), sbary(sy), z, a, picnum, dashade, dapalnum, dastat, 0, 0, 0, 0, xdim - 1,… in rotatesprite_althud() 628 …x, int32_t sy, int32_t z, int16_t a, int16_t picnum, int8_t dashade, char dapalnum, int32_t dastat) in rotatesprite_althudr() argument 632 …rotatesprite_(sbarxr(sx), sbary(sy), z, a, picnum, dashade, dapalnum, dastat, 0, 0, 0, 0, xdim - 1… in rotatesprite_althudr()
|
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/ |
H A D | FUNCT.H | 306 … void overwritesprite(long thex,long they,short tilenum,signed char shade,char stat,char dapalnum);
|
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | ENGINE.C | 212 char dapalnum, dastat, pagesleft; member 2248 per->dashade,per->dapalnum,per->dastat, in nextpage() 2294 per->dashade,per->dapalnum,per->dastat, in nextpage() 6439 rotatesprite (long sx, long sy, long z, short a, short picnum, signed char dashade, char dapalnum, … in rotatesprite() argument 6450 dorotatesprite(sx,sy,z,a,picnum,dashade,dapalnum,dastat,cx1,cy1,cx2,cy2); in rotatesprite() 6462 per->dashade = dashade; per->dapalnum = dapalnum; in rotatesprite() 6509 dorotatesprite (long sx, long sy, long z, short a, short picnum, signed char dashade, char dapalnum… in dorotatesprite() argument 6610 palookupoffs = FP_OFF(palookup[dapalnum]) + (getpalookup(0L,(long)dashade)<<8); in dorotatesprite()
|
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | ENGINE.C | 211 char dapalnum, dastat, pagesleft; member 2293 per->dashade,per->dapalnum,per->dastat, in nextpage() 2333 per->dashade,per->dapalnum,per->dastat, in nextpage() 6479 rotatesprite (long sx, long sy, long z, short a, short picnum, signed char dashade, char dapalnum, … in rotatesprite() argument 6490 dorotatesprite(sx,sy,z,a,picnum,dashade,dapalnum,dastat,cx1,cy1,cx2,cy2); in rotatesprite() 6502 per->dashade = dashade; per->dapalnum = dapalnum; in rotatesprite() 6549 dorotatesprite (long sx, long sy, long z, short a, short picnum, signed char dashade, char dapalnum… in dorotatesprite() argument 6650 palookupoffs = FP_OFF(palookup[dapalnum]) + (getpalookup(0L,(long)dashade)<<8); in dorotatesprite()
|
/dports/games/jfsw/jfsw-c434002/src/ |
H A D | panel.c | 7734 int cx2, int cy2, char dapalnum) in rotatespritetile() argument 7745 rotatesprite((x*xsiz)<<16,(y*ysiz)<<16,65536L,0,tilenum,shade,dapalnum, in rotatespritetile()
|