/dports/graphics/rawtherapee/rawtherapee-5.8/rtgui/ |
H A D | localcontrast.cc | 48 darkness->setAdjusterListener(this); in LocalContrast() 53 darkness->show(); in LocalContrast() 58 pack_start(*darkness); in LocalContrast() 70 darkness->setEditedState(pedited->localContrast.darkness ? Edited : UnEdited); in read() 78 darkness->setValue(pp->localContrast.darkness); in read() 89 pp->localContrast.darkness = darkness->getValue(); in write() 96 pedited->localContrast.darkness = darkness->getEditedState(); in write() 106 darkness->setDefault(defParams->localContrast.darkness); in setDefaults() 112 darkness->setDefaultEditedState(pedited->localContrast.darkness ? Edited : UnEdited); in setDefaults() 129 } else if (a == darkness) { in adjusterChanged() [all …]
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/dports/multimedia/avidemux/avidemux_2.7.6/avidemux/common/ |
H A D | gui_blackframes.cpp | 49 static int sliceScanNotBlack(int darkness, int maxnonb, int sliceNum,ADMImage *img) in sliceScanNotBlack() argument 65 if(*buff > darkness ) in sliceScanNotBlack() 79 uint8_t fastIsNotBlack(int darkness,ADMImage *img) in fastIsNotBlack() argument 91 if(sliceScanNotBlack(darkness,maxnonb,sliceOrder[i],img)) return 1; in fastIsNotBlack() 94 if(sliceScanNotBlack(darkness,maxnonb*2,0,img)) return 1; in fastIsNotBlack() 95 if(sliceScanNotBlack(darkness,maxnonb*2,7,img)) return 1; in fastIsNotBlack() 118 const int darkness=40; in GUI_NextBlackFrame() local 146 if(!fastIsNotBlack(darkness,rdr)) in GUI_NextBlackFrame()
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/dports/multimedia/avidemux-qt5/avidemux_2.7.6/avidemux/common/ |
H A D | gui_blackframes.cpp | 49 static int sliceScanNotBlack(int darkness, int maxnonb, int sliceNum,ADMImage *img) in sliceScanNotBlack() argument 65 if(*buff > darkness ) in sliceScanNotBlack() 79 uint8_t fastIsNotBlack(int darkness,ADMImage *img) in fastIsNotBlack() argument 91 if(sliceScanNotBlack(darkness,maxnonb,sliceOrder[i],img)) return 1; in fastIsNotBlack() 94 if(sliceScanNotBlack(darkness,maxnonb*2,0,img)) return 1; in fastIsNotBlack() 95 if(sliceScanNotBlack(darkness,maxnonb*2,7,img)) return 1; in fastIsNotBlack() 118 const int darkness=40; in GUI_NextBlackFrame() local 146 if(!fastIsNotBlack(darkness,rdr)) in GUI_NextBlackFrame()
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/dports/multimedia/avidemux-plugins/avidemux_2.7.6/avidemux/common/ |
H A D | gui_blackframes.cpp | 49 static int sliceScanNotBlack(int darkness, int maxnonb, int sliceNum,ADMImage *img) in sliceScanNotBlack() argument 65 if(*buff > darkness ) in sliceScanNotBlack() 79 uint8_t fastIsNotBlack(int darkness,ADMImage *img) in fastIsNotBlack() argument 91 if(sliceScanNotBlack(darkness,maxnonb,sliceOrder[i],img)) return 1; in fastIsNotBlack() 94 if(sliceScanNotBlack(darkness,maxnonb*2,0,img)) return 1; in fastIsNotBlack() 95 if(sliceScanNotBlack(darkness,maxnonb*2,7,img)) return 1; in fastIsNotBlack() 118 const int darkness=40; in GUI_NextBlackFrame() local 146 if(!fastIsNotBlack(darkness,rdr)) in GUI_NextBlackFrame()
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/dports/multimedia/avidemux-cli/avidemux_2.7.6/avidemux/common/ |
H A D | gui_blackframes.cpp | 49 static int sliceScanNotBlack(int darkness, int maxnonb, int sliceNum,ADMImage *img) in sliceScanNotBlack() argument 65 if(*buff > darkness ) in sliceScanNotBlack() 79 uint8_t fastIsNotBlack(int darkness,ADMImage *img) in fastIsNotBlack() argument 91 if(sliceScanNotBlack(darkness,maxnonb,sliceOrder[i],img)) return 1; in fastIsNotBlack() 94 if(sliceScanNotBlack(darkness,maxnonb*2,0,img)) return 1; in fastIsNotBlack() 95 if(sliceScanNotBlack(darkness,maxnonb*2,7,img)) return 1; in fastIsNotBlack() 118 const int darkness=40; in GUI_NextBlackFrame() local 146 if(!fastIsNotBlack(darkness,rdr)) in GUI_NextBlackFrame()
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/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/ |
H A D | HUDuiLabel.cxx | 127 float darkness; in doRender() local 129 darkness = 1.0f; in doRender() 131 darkness = 0.7f; in doRender() 133 darkness = 0.4f; in doRender() 134 fm.setDarkness(darkness); in doRender()
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/dports/games/bzflag/bzflag-2.4.22/src/bzflag/ |
H A D | HUDuiLabel.cxx | 127 float darkness; in doRender() local 129 darkness = 1.0f; in doRender() 131 darkness = 0.7f; in doRender() 133 darkness = 0.4f; in doRender() 134 fm.setDarkness(darkness); in doRender()
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/dports/devel/binaryen/binaryen-version_98/test/passes/ |
H A D | translate-to-fuzz_all-features.wast | 13 through the darkness of future past 27 through the darkness of future past 42 through the darkness of future past 62 through the darkness of future past 76 through the darkness of future past 91 through the darkness of future past
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/dports/games/bzflag-server/bzflag-2.4.22/src/3D/ |
H A D | FontManager.cxx | 81 darkness(1.0f) in FontManager() 302 color[0] = resetColor[0] * darkness; in drawString() 303 color[1] = resetColor[1] * darkness; in drawString() 304 color[2] = resetColor[2] * darkness; in drawString() 309 const float darkDim = dimFactor * darkness; in drawString() 393 color[0] = BrightColors[i][0] * darkness; in drawString() 394 color[1] = BrightColors[i][1] * darkness; in drawString() 395 color[2] = BrightColors[i][2] * darkness; in drawString() 416 color[0] = resetColor[0] * darkness; in drawString() 417 color[1] = resetColor[1] * darkness; in drawString() [all …]
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/dports/games/bzflag/bzflag-2.4.22/src/3D/ |
H A D | FontManager.cxx | 81 darkness(1.0f) in FontManager() 302 color[0] = resetColor[0] * darkness; in drawString() 303 color[1] = resetColor[1] * darkness; in drawString() 304 color[2] = resetColor[2] * darkness; in drawString() 309 const float darkDim = dimFactor * darkness; in drawString() 393 color[0] = BrightColors[i][0] * darkness; in drawString() 394 color[1] = BrightColors[i][1] * darkness; in drawString() 395 color[2] = BrightColors[i][2] * darkness; in drawString() 416 color[0] = resetColor[0] * darkness; in drawString() 417 color[1] = resetColor[1] * darkness; in drawString() [all …]
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/dports/science/py-nilearn/nilearn-0.8.1/examples/01_plotting/ |
H A D | plot_surf_atlas.py | 56 darkness=.5) 63 darkness=.5) 70 darkness=.5) 77 darkness=.5)
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Structures.ocd/WoodenBridge.ocd/ |
H A D | Script.c | 120 var darkness = 255 - 180 * GetDamage() / this.HitPoints; in Damage() local 121 SetClrModulation(RGB(darkness, darkness, darkness)); in Damage()
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/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthDrivers/sky_simple/ |
H A D | SimpleSky.Stars.GLES.vert.glsl | 26 // darkness: visibility increase as the sun goes around the other side of the earth 27 float darkness = 1.0-remap(dot(eye,atmos_v3LightDir), -0.25, 0.0, 0.0, 1.0); 28 visibility = clamp(highness + darkness, 0.0, 1.0);
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H A D | SimpleSky.Stars.vert.glsl | 27 // darkness: visibility increase as the sun goes around the other side of the earth 28 float darkness = 1.0-remap(dot(eye, atmos_v3LightDir), -0.25, 0.0, 0.0, 1.0); 29 oe_Stars_visibility = clamp(highness + darkness, 0.0, 1.0);
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/dports/games/redeclipse16/base-1.6.0/config/ |
H A D | version.cfg | 8 …bloodlust campgrounds canyon cargo castle center conflict cutec cyanide darkness deadsimple deatht… 10 …iolytic bloodlust campgrounds canyon cargo castle center conflict cutec darkness deadsimple deatht… 11 sv_capturemaps "ares bath battlefield biolytic canyon center conflict darkness deadsimple deathtrap… 12 …ath battlefield biolytic campgrounds canyon cargo center conflict cutec darkness deadsimple deatht… 13 sv_kingmaps "ares bath battlefield biolytic campgrounds canyon cargo center conflict darkness depot… 14 sv_bombermaps "affluence ares battlefield canyon center conflict darkness deathtrap deli depot drop… 15 …ath battlefield biolytic campgrounds canyon cargo center conflict cutec darkness deadsimple deatht… 19 sv_duelmaps "abuse bath bloodlust campgrounds canyon cargo castle darkness deadsimple disco dutilit… 22 sv_smallmaps "abuse affluence bath bloodlust campgrounds canyon cargo castle darkness deadsimple de… 23 …field biolytic bloodlust campgrounds canyon cargo center conflict cutec darkness deadsimple deatht…
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/dports/games/crossfire-client/crossfire-client-1.75.1/gtk-v2/src/ |
H A D | sdl.c | 413 dark0 = mapdata_cell(mx, my)->darkness; in do_sdl_per_pixel_lighting() 418 dark1 = mapdata_cell(mx, my-1)->darkness; in do_sdl_per_pixel_lighting() 424 dark2 = mapdata_cell(mx+1, my)->darkness; in do_sdl_per_pixel_lighting() 430 dark3 = mapdata_cell(mx, my+1)->darkness; in do_sdl_per_pixel_lighting() 436 dark4 = mapdata_cell(mx-1, my)->darkness; in do_sdl_per_pixel_lighting() 454 } else if (mapdata_cell(mx, my)->darkness != 0) { in do_sdl_per_pixel_lighting() 607 dark5 = mapdata_cell(mx+1, my-1)->darkness; in do_sdl_per_pixel_lighting() 615 dark6 = mapdata_cell(mx+1, my+1)->darkness; in do_sdl_per_pixel_lighting() 622 dark7 = mapdata_cell(mx-1, my+1)->darkness; in do_sdl_per_pixel_lighting() 629 dark8 = mapdata_cell(mx-1, my-1)->darkness; in do_sdl_per_pixel_lighting() [all …]
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/dports/print/gutenprint/gutenprint-5.3.3/src/main/ |
H A D | dither-inks.c | 258 double density, double darkness) in stpi_dither_set_ranges() argument 276 dc->darkness = darkness; in stpi_dither_set_ranges() 280 color, nlevels, density, darkness); in stpi_dither_set_ranges() 343 double darkness) in stp_dither_set_inks_simple() argument 357 stp_dither_set_inks_full(v, color, 1, &s, density, darkness); in stp_dither_set_inks_simple() 364 double darkness) in stp_dither_set_inks_full() argument 380 shades[i].value * darkness); in stp_dither_set_inks_full() 388 stp_dither_set_inks(stp_vars_t *v, int color, double density, double darkness, in stp_dither_set_inks() argument 412 stp_dither_set_inks_full(v, color, nshades, shades, density, darkness); in stp_dither_set_inks()
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/dports/print/gimp-gutenprint/gutenprint-5.3.3/src/main/ |
H A D | dither-inks.c | 258 double density, double darkness) in stpi_dither_set_ranges() argument 276 dc->darkness = darkness; in stpi_dither_set_ranges() 280 color, nlevels, density, darkness); in stpi_dither_set_ranges() 343 double darkness) in stp_dither_set_inks_simple() argument 357 stp_dither_set_inks_full(v, color, 1, &s, density, darkness); in stp_dither_set_inks_simple() 364 double darkness) in stp_dither_set_inks_full() argument 380 shades[i].value * darkness); in stp_dither_set_inks_full() 388 stp_dither_set_inks(stp_vars_t *v, int color, double density, double darkness, in stp_dither_set_inks() argument 412 stp_dither_set_inks_full(v, color, nshades, shades, density, darkness); in stp_dither_set_inks()
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/dports/games/freeciv-nox11/freeciv-2.6.6/data/isophex/ |
H A D | Makefile.am | 7 darkness.png \ 8 darkness.spec \
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/dports/games/freeciv/freeciv-2.6.6/data/isophex/ |
H A D | Makefile.am | 7 darkness.png \ 8 darkness.spec \
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/dports/graphics/radiance/radiance-baf2c40/resources/library/effects/ |
H A D | bstrobe.glsl | 8 float darkness = (iFrequency == 0.) ? pow(iIntensity, 2.) : smoothstep(0., 0.2, iIntensity); 10 c = vec4(0., 0., 0., 1.) * pow(defaultPulse, (iIntensity + 0.5) * 2.) * darkness;
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/dports/games/vultures-eye/vulture-2.3.67/slashem/win/gl/ |
H A D | gl_softw.c | 26 static SDL_Surface *darkness = NULL; variable 689 assert(! darkness); in sw_start_fading() 699 darkness = SDL_CreateRGBSurface(SDL_SWSURFACE, in sw_start_fading() 705 darkness = SDL_CreateRGBSurface(SDL_SWSURFACE, in sw_start_fading() 710 if (! darkness) in sw_start_fading() 716 SDL_FillRect(darkness, NULL, SDL_MapRGB(fmt, 0, 0, 0)); in sw_start_fading() 751 assert(darkness); in sw_draw_fading() 756 drect.w = darkness->w; in sw_draw_fading() 757 drect.h = darkness->h; in sw_draw_fading() 773 SDL_FreeSurface(darkness); in sw_finish_fading() [all …]
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/dports/graphics/processing/processing-1.5.1/modes/java/examples/Books/Visualizing Data/ch07-hierarchies/filetreemap_06b/ |
H A D | FolderItem.pde | 9 float darkness; 156 darkness *= 0.05; 158 darkness += (150 - darkness) * 0.05; 162 fill(0, darkness);
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/dports/misc/qt5-examples/qt-everywhere-src-5.15.2/qtdeclarative/examples/quick/shadereffects/content/shaders/ |
H A D | shadow.frag | 5 uniform highp float darkness; 13 gl_FragColor = (fg + vec4(0., 0., 0., darkness * bg.a) * (1. - fg.a)) * qt_Opacity;
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/dports/graphics/delaboratory/delaboratory-0.8/algorithms/ |
H A D | vignette.cc | 69 …eValue* destination, deSize size, deEllipse ellipse, deValue light, deValue darkness, deValue spot) in vignetteChannel() argument 133 deValue vv = darkness + (light - darkness) * v; in vignetteChannel()
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