Searched refs:davidoption (Results 1 – 6 of 6) sorted by relevance
/dports/games/jfsw/jfsw-c434002/jfbuild/include/ |
H A D | build.h | 402 int setgamemode(char davidoption, int daxdim, int daydim, int dabpp);
|
/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | build.h | 1206 int32_t videoSetGameMode(char davidoption, int32_t daupscaledxdim, int32_t daupscaledydim, int32_…
|
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | ENGINE.C | 1943 setgamemode(char davidoption, long daxdim, long daydim) in setgamemode() argument 1947 if ((qsetmode == 200) && (vidoption == davidoption) && (xdim == daxdim) && (ydim == daydim)) in setgamemode() 1949 vidoption = davidoption; xdim = daxdim; ydim = daydim; in setgamemode()
|
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | ENGINE.C | 2079 setgamemode(char davidoption, long daxdim, long daydim) in setgamemode() argument 2083 if ((qsetmode == 200) && (vidoption == davidoption) && (xdim == daxdim) && (ydim == daydim)) in setgamemode() 2085 vidoption = davidoption; xdim = daxdim; ydim = daydim; in setgamemode()
|
/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | engine.c | 7550 int setgamemode(char davidoption, int daxdim, int daydim, int dabpp) in setgamemode() argument 7555 (davidoption == fullscreen) && (xdim == daxdim) && (ydim == daydim) && (bpp == dabpp)) in setgamemode() 7564 if (setvideomode(daxdim,daydim,dabpp,davidoption) < 0) return(-1); in setgamemode()
|
/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | engine.cpp | 11135 int32_t videoSetGameMode(char davidoption, int32_t daupscaledxdim, int32_t daupscaledydim, int32_t … in videoSetGameMode() argument 11143 if (in3dmode() && videomodereset == 0 && (davidoption == fullscreen) && in videoSetGameMode() 11160 if (videoSetMode(daupscaledxdim,daupscaledydim,dabpp,davidoption) < 0) return -1; in videoSetGameMode()
|