/dports/games/jfsw/jfsw-c434002/src/ |
H A D | jplayer.c | 418 short dasect, dawall, daspr; in computergetinput() local 563 &dasect,&dawall,&daspr,&x3,&y3,&z3,CLIPMASK1); in computergetinput() 600 (100-p->horiz-p->horizoff)*32,&dasect,&dawall,&daspr,&x4,&y4,&z4,CLIPMASK1); in computergetinput()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/ |
H A D | player5.c | 55 short dawall; in computergetinput() local 145 &dasect,&dawall,&daspr,&x3,&y3,&z3,CLIPMASK1); in computergetinput()
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/dports/games/jfsw/jfsw-c434002/jfbuild/include/ |
H A D | build.h | 412 void preparemirror(int dax, int day, int daz, short daang, int dahoriz, short dawall, short dasec…
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | build.cpp | 251 static void getclosestpointonwall(int32_t x, int32_t y, int32_t dawall, int32_t *nx, int32_t *ny, 10865 static void getclosestpointonwall(int32_t x, int32_t y, int32_t dawall, int32_t *nx, int32_t *ny, in getclosestpointonwall() argument 10872 wx = m32_wallscreenxy[dawall][0]; in getclosestpointonwall() 10873 wy = m32_wallscreenxy[dawall][1]; in getclosestpointonwall() 10874 wx2 = m32_wallscreenxy[wall[dawall].point2][0]; in getclosestpointonwall() 10875 wy2 = m32_wallscreenxy[wall[dawall].point2][1]; in getclosestpointonwall() 10879 wx = wall[dawall].x; in getclosestpointonwall() 10880 wy = wall[dawall].y; in getclosestpointonwall() 10881 wx2 = POINT2(dawall).x; in getclosestpointonwall() 10882 wy2 = POINT2(dawall).y; in getclosestpointonwall()
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H A D | engine.cpp | 196 static void getclosestpointonwall_internal(vec2_t const p, int32_t const dawall, vec2_t *const clos… in getclosestpointonwall_internal() argument 198 vec2_t const w = wall[dawall].pos; in getclosestpointonwall_internal() 199 vec2_t const w2 = wall[wall[dawall].point2].pos; in getclosestpointonwall_internal() 13020 …repareMirror(int32_t dax, int32_t day, int32_t daz, fix16_t daang, fix16_t dahoriz, int16_t dawall, in renderPrepareMirror() argument 13023 const int32_t x = wall[dawall].x, dx = wall[wall[dawall].point2].x-x; in renderPrepareMirror() 13024 const int32_t y = wall[dawall].y, dy = wall[wall[dawall].point2].y-y; in renderPrepareMirror() 13040 polymost_prepareMirror(dax, day, daz, daang, dahoriz, dawall); in renderPrepareMirror()
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H A D | polymost.cpp | 5071 static inline int polymost_getclosestpointonwall(vec2_t const * const pos, int32_t dawall, vec2_t *… in polymost_getclosestpointonwall() argument 5073 vec2_t const w = { wall[dawall].x, wall[dawall].y }; in polymost_getclosestpointonwall() 5074 vec2_t const d = { POINT2(dawall).x - w.x, POINT2(dawall).y - w.y }; in polymost_getclosestpointonwall()
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | build.c | 151 void getclosestpointonwall(int x, int y, int dawall, int *nx, int *ny); 6982 void getclosestpointonwall(int x, int y, int dawall, int *nx, int *ny) in getclosestpointonwall() argument 6987 if (dawall < 0) { *nx = *ny = 0; return; } in getclosestpointonwall() 6988 wal = &wall[dawall]; in getclosestpointonwall()
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H A D | engine.c | 10116 void preparemirror(int dax, int day, int daz, short daang, int dahoriz, short dawall, short dasecto… in preparemirror() argument 10120 x = wall[dawall].x; dx = wall[wall[dawall].point2].x-x; in preparemirror() 10121 y = wall[dawall].y; dy = wall[wall[dawall].point2].y-y; in preparemirror()
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/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | build.h | 1218 …repareMirror(int32_t dax, int32_t day, int32_t daz, fix16_t daang, fix16_t dahoriz, int16_t dawall,
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | ENGINE.C | 7815 preparemirror(long dax, long day, long daz, short daang, long dahoriz, short dawall, short dasector… in preparemirror() argument 7819 x = wall[dawall].x; dx = wall[wall[dawall].point2].x-x; in preparemirror() 7820 y = wall[dawall].y; dy = wall[wall[dawall].point2].y-y; in preparemirror()
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H A D | BUILD.C | 6436 getclosestpointonwall(long x, long y, long dawall, long *nx, long *ny) in getclosestpointonwall() argument 6441 wal = &wall[dawall]; in getclosestpointonwall()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | ENGINE.C | 7853 preparemirror(long dax, long day, long daz, short daang, long dahoriz, short dawall, short dasector… in preparemirror() argument 7857 x = wall[dawall].x; dx = wall[wall[dawall].point2].x-x; in preparemirror() 7858 y = wall[dawall].y; dy = wall[wall[dawall].point2].y-y; in preparemirror()
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H A D | BUILD.C | 6436 getclosestpointonwall(long x, long y, long dawall, long *nx, long *ny) in getclosestpointonwall() argument 6441 wal = &wall[dawall]; in getclosestpointonwall()
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