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Searched refs:dayxaspect (Results 1 – 3 of 3) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dm32exec.cpp2919 int32_t daxrange = Gv_GetVar(*insptr++), dayxaspect = Gv_GetVar(*insptr++); in VM_Execute() local
2922 if (dayxaspect < (1<<12)) dayxaspect = (1<<12); in VM_Execute()
2923 if (dayxaspect > (1<<20)) dayxaspect = (1<<20); in VM_Execute()
2924 renderSetAspect(daxrange, dayxaspect); in VM_Execute()
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dm32exec.cpp2898 int32_t daxrange = Gv_GetVarX(*insptr++), dayxaspect = Gv_GetVarX(*insptr++); in VM_Execute() local
2901 if (dayxaspect < (1<<12)) dayxaspect = (1<<12); in VM_Execute()
2902 if (dayxaspect > (1<<20)) dayxaspect = (1<<20); in VM_Execute()
2903 renderSetAspect(daxrange, dayxaspect); in VM_Execute()
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dm32exec.cpp2919 int32_t daxrange = Gv_GetVar(*insptr++), dayxaspect = Gv_GetVar(*insptr++); in VM_Execute() local
2922 if (dayxaspect < (1<<12)) dayxaspect = (1<<12); in VM_Execute()
2923 if (dayxaspect > (1<<20)) dayxaspect = (1<<20); in VM_Execute()
2924 renderSetAspect(daxrange, dayxaspect); in VM_Execute()