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Searched refs:dbgOutArgs (Results 1 – 1 of 1) sorted by relevance

/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaHandle.cpp328 const int dbgOutArgs = 1; // the traceback string in RunCallInTraceback() local
330 if (outArgs > dbgOutArgs) { in RunCallInTraceback()
331 LOG_L(L_ERROR, "Internal Lua error: %i too many elements on the stack", outArgs - dbgOutArgs); in RunCallInTraceback()
332 lua_pop(luaState, outArgs - dbgOutArgs); // only leave traceback str on the stack in RunCallInTraceback()
333 } else if (outArgs < dbgOutArgs) { in RunCallInTraceback()