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Searched refs:deathmatch (Results 1 – 25 of 1768) sorted by relevance

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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dd_net.c115 deathmatch = settings->deathmatch; in LoadGameSettings()
149 settings->deathmatch = deathmatch; in SaveGameSettings()
259 if (netgame && deathmatch == 0) in D_CheckNetGame()
261 deathmatch = 1; in D_CheckNetGame()
273 if (timelimit > 0 && deathmatch) in D_CheckNetGame()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Dd_net.c115 deathmatch = settings->deathmatch; in LoadGameSettings()
149 settings->deathmatch = deathmatch; in SaveGameSettings()
259 if (netgame && deathmatch == 0) in D_CheckNetGame()
261 deathmatch = 1; in D_CheckNetGame()
273 if (timelimit > 0 && deathmatch) in D_CheckNetGame()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dd_net.c112 deathmatch = settings->deathmatch; in LoadGameSettings()
144 settings->deathmatch = deathmatch; in SaveGameSettings()
265 startskill, deathmatch, startmap, startepisode); in D_CheckNetGame()
272 if (timelimit > 0 && deathmatch) in D_CheckNetGame()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dd_net.c110 deathmatch = settings->deathmatch; in LoadGameSettings()
142 settings->deathmatch = deathmatch; in SaveGameSettings()
253 startskill, deathmatch, startmap, startepisode); in D_CheckNetGame()
260 if (timelimit > 0 && deathmatch) in D_CheckNetGame()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dhu_scores.cpp94 diff = deathmatch ? p2->fragcount - p1->fragcount : p2->killcount - p1->killcount; in EXTERN_CVAR()
135 if (deathmatch) in HU_DrawScores()
168 if (teamplay && deathmatch) in HU_DrawScores()
237 if (deathmatch) in HU_DoDrawScores()
259 if (teamplay && deathmatch) in HU_DoDrawScores()
315 *text_frags = GStrings(deathmatch ? "SCORE_FRAGS" : "SCORE_KILLS"), in HU_DoDrawScores()
358 if (deathmatch && timelimit && gamestate == GS_LEVEL) in HU_DrawTimeRemaining()
409 mysnprintf (str, countof(str), "%d", deathmatch ? player->fragcount : player->killcount); in HU_DrawPlayer()
472 if (teamplay && deathmatch) in HU_GetRowColor()
489 return deathmatch ? sb_deathmatch_otherplayercolor : sb_cooperative_otherplayercolor; in HU_GetRowColor()
[all …]
/dports/games/edge/Edge-1.35-source/src/
H A Ddm_state.h58 extern int deathmatch;
108 #define DEATHMATCH() (deathmatch > 0)
109 #define COOP_MATCH() (deathmatch == 0 && numplayers > 1)
110 #define SP_MATCH() (deathmatch == 0 && numplayers <= 1)
H A Dm_netgame.cc174 par->deathmatch = 0; in ParseWelcomePacket()
178 par->deathmatch = 1; in ParseWelcomePacket()
182 par->deathmatch = 2; in ParseWelcomePacket()
443 ng_params->deathmatch += dir; in HostChangeOption()
445 if (ng_params->deathmatch < 0) in HostChangeOption()
446 ng_params->deathmatch = 2; in HostChangeOption()
447 else if (ng_params->deathmatch > 2) in HostChangeOption()
448 ng_params->deathmatch = 0; in HostChangeOption()
551 DrawKeyword(idx, ng_host_style, y, "MODE", GetModeName(ng_params->deathmatch)); in M_DrawHostMenu()
/dports/games/quake-dpmod/quake-dpmod-20130301/dpmod/qc/
H A Dmode_management.qc46 if (deathmatch == DM_ELIM
47 || deathmatch == DM_ONEVSALL
48 || deathmatch == DM_CTF_2TEAM
49 || deathmatch == DM_DOMINATION
52 else if (deathmatch == DM_CTF_3TEAM)
168 cvar_set("deathmatch", m);
181 dm = cvar("deathmatch");
183 // now set deathmatch cvar
240 mode_shirtmustmatchpants = deathmatch >= DM_TEAM_MODS_START && deathmatch < DM_TEAM_MODS_END;
488 if (!deathmatch)
[all …]
H A Dclient.qc154 if (deathmatch)
265 if (deathmatch)
471 else if (deathmatch == DM_CTF_2TEAM || deathmatch == DM_CTF_3TEAM)
2334 if (cvar("deathmatch") == 0) cvar_set("deathmatch", "1");
2335 else if (cvar("deathmatch") == 1) cvar_set("deathmatch", "2");
2336 else if (cvar("deathmatch") == 2) cvar_set("deathmatch", "3");
2337 else if (cvar("deathmatch") == 3) cvar_set("deathmatch", "5");
2338 else if (cvar("deathmatch") == 5) cvar_set("deathmatch", "6");
2339 else if (cvar("deathmatch") == 6) cvar_set("deathmatch", "7");
2340 else if (cvar("deathmatch") == 7) cvar_set("deathmatch", "8");
[all …]
/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/progs/
H A Ditems.qc47 if (deathmatch == 4)
61 if (deathmatch == 4)
282 if (deathmatch == 4)
328 if (deathmatch != 2) // deathmatch 2 is the silly old rules
354 if (deathmatch != 2) // deathmatch 2 is silly old rules
569 if (deathmatch == 2 || deathmatch == 3 || deathmatch == 5)
663 if (deathmatch!=3 || deathmatch !=5)
682 if (deathmatch <= 3)
699 if (deathmatch <= 3)
716 if (deathmatch <= 3)
[all …]
/dports/games/quake-source/quake-source-1.01_1/qw/
H A Ditems.qc47 if (deathmatch == 4)
61 if (deathmatch == 4)
282 if (deathmatch == 4)
328 if (deathmatch != 2) // deathmatch 2 is the silly old rules
354 if (deathmatch != 2) // deathmatch 2 is silly old rules
569 if (deathmatch == 2 || deathmatch == 3 || deathmatch == 5)
663 if (deathmatch!=3 || deathmatch !=5)
682 if (deathmatch <= 3)
699 if (deathmatch <= 3)
716 if (deathmatch <= 3)
[all …]
/dports/games/quake-data/quake-data-1.0.6_2/qw/
H A Ditems.qc47 if (deathmatch == 4)
61 if (deathmatch == 4)
282 if (deathmatch == 4)
328 if (deathmatch != 2) // deathmatch 2 is the silly old rules
354 if (deathmatch != 2) // deathmatch 2 is silly old rules
569 if (deathmatch == 2 || deathmatch == 3 || deathmatch == 5)
663 if (deathmatch!=3 || deathmatch !=5)
682 if (deathmatch <= 3)
699 if (deathmatch <= 3)
716 if (deathmatch <= 3)
[all …]
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/ados/wall/
H A DDeathmatch.java41 final AdosDeathmatch deathmatch = new AdosDeathmatch(zone, arena); in configureZone() local
42 deathmatch.createHelmet(102, 75); in configureZone()
43 deathmatch.createNPC("Thanatos", 98, 77); in configureZone()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dd_net.c113 deathmatch = settings->deathmatch; in LoadGameSettings()
144 settings->deathmatch = deathmatch; in SaveGameSettings()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dd_net.c110 deathmatch = settings->deathmatch; in LoadGameSettings()
141 settings->deathmatch = deathmatch; in SaveGameSettings()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/game/
H A Dgamerules.cpp100 if(values.deathmatch == 2) return "Deathmatch2"; in description()
101 if(values.deathmatch) return "Deathmatch"; in description()
130 vals->deathmatch = byte(d->rules.geti(VAR_deathmatch)); in update()
144 case GFW_RULE_deathmatch: return gfw_Rule(deathmatch); in gfw_SessionRule()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dd_net.c111 deathmatch = settings->deathmatch; in LoadGameSettings()
153 settings->deathmatch = deathmatch; in SaveGameSettings()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dd_net.c111 deathmatch = settings->deathmatch; in LoadGameSettings()
153 settings->deathmatch = deathmatch; in SaveGameSettings()
/dports/games/3omns/3omns-0.2/
H A D3omns.desktop5 Comment=old-school arcade-style tile-based bomb-dropping deathmatch game
9 Keywords=bomb;bombs;deathmatch;
/dports/games/doomsday/doomsday-2.3.1/doomsday/tools/host/
H A Ddoomsdayhostrc-example54 <option>/home/jaakko/deathmatch.cfg</option>
61 <option>/home/jaakko/deathmatch.cfg</option>
68 <option>/home/jaakko/deathmatch.cfg</option>
75 <option>/home/jaakko/deathmatch.cfg</option>
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/
H A Dp_maputl.c44 (IS_NETGAME && !gfw_Rule(deathmatch) && mo->player)) in PIT_MobjTargetable()
67 (IS_NETGAME && !gfw_Rule(deathmatch) && mo->player)) in PIT_MobjTargetable()
87 (IS_NETGAME && !gfw_Rule(deathmatch) && mo->player)) in PIT_MobjTargetable()
113 (IS_NETGAME && !gfw_Rule(deathmatch) && mo->player) || in PIT_MobjTargetable()
/dports/games/quake2-psychomod/psychomod/src/
H A Dg_main.c18 cvar_t *deathmatch; variable
232 if (((int)sv_bulletmarks->value || (!deathmatch->value && !coop->value))) in ClientEndServerFrames()
355 if (!deathmatch->value) in CheckDMRules()
437 if (!(deathmatch->value)) in Random_Monster_Spawn()
440 deathmatch->value=0; in Random_Monster_Spawn()
516 deathmatch->value=1; in Random_Monster_Spawn()
531 if (!deathmatch->value && !coop->value) in G_RunFrame()
/dports/games/quake2lnx/quake2-r0.16.2/src/game/
H A Dp_client.c125 if (!deathmatch->value) in SP_info_player_deathmatch()
307 if (deathmatch->value) in ClientObituary()
390 if (deathmatch->value) in ClientObituary()
403 if (deathmatch->value) in ClientObituary()
417 if (!deathmatch->value) in TossClientWeapon()
530 if (deathmatch->value) in player_die()
879 if (deathmatch->value) in SelectSpawnPoint()
1117 if (deathmatch->value) in PutClientInServer()
1311 if (deathmatch->value) in ClientBegin()
1775 if (deathmatch->value && in ClientBeginServerFrame()
[all …]
/dports/games/quake2-data/quake2-data-3.20_3/
H A Dp_client.c106 if (!deathmatch->value) in SP_info_player_deathmatch()
288 if (deathmatch->value) in ClientObituary()
371 if (deathmatch->value) in ClientObituary()
384 if (deathmatch->value) in ClientObituary()
398 if (!deathmatch->value) in TossClientWeapon()
511 if (deathmatch->value) in player_die()
860 if (deathmatch->value) in SelectSpawnPoint()
1098 if (deathmatch->value) in PutClientInServer()
1292 if (deathmatch->value) in ClientBegin()
1756 if (deathmatch->value && in ClientBeginServerFrame()
[all …]
/dports/games/quake2-source/quake2-r0.16.2/src/game/
H A Dp_client.c125 if (!deathmatch->value) in SP_info_player_deathmatch()
307 if (deathmatch->value) in ClientObituary()
390 if (deathmatch->value) in ClientObituary()
403 if (deathmatch->value) in ClientObituary()
417 if (!deathmatch->value) in TossClientWeapon()
530 if (deathmatch->value) in player_die()
879 if (deathmatch->value) in SelectSpawnPoint()
1117 if (deathmatch->value) in PutClientInServer()
1311 if (deathmatch->value) in ClientBegin()
1775 if (deathmatch->value && in ClientBeginServerFrame()
[all …]

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