/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | d_net.c | 115 deathmatch = settings->deathmatch; in LoadGameSettings() 149 settings->deathmatch = deathmatch; in SaveGameSettings() 259 if (netgame && deathmatch == 0) in D_CheckNetGame() 261 deathmatch = 1; in D_CheckNetGame() 273 if (timelimit > 0 && deathmatch) in D_CheckNetGame()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | d_net.c | 115 deathmatch = settings->deathmatch; in LoadGameSettings() 149 settings->deathmatch = deathmatch; in SaveGameSettings() 259 if (netgame && deathmatch == 0) in D_CheckNetGame() 261 deathmatch = 1; in D_CheckNetGame() 273 if (timelimit > 0 && deathmatch) in D_CheckNetGame()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | d_net.c | 112 deathmatch = settings->deathmatch; in LoadGameSettings() 144 settings->deathmatch = deathmatch; in SaveGameSettings() 265 startskill, deathmatch, startmap, startepisode); in D_CheckNetGame() 272 if (timelimit > 0 && deathmatch) in D_CheckNetGame()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | d_net.c | 110 deathmatch = settings->deathmatch; in LoadGameSettings() 142 settings->deathmatch = deathmatch; in SaveGameSettings() 253 startskill, deathmatch, startmap, startepisode); in D_CheckNetGame() 260 if (timelimit > 0 && deathmatch) in D_CheckNetGame()
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | hu_scores.cpp | 94 diff = deathmatch ? p2->fragcount - p1->fragcount : p2->killcount - p1->killcount; in EXTERN_CVAR() 135 if (deathmatch) in HU_DrawScores() 168 if (teamplay && deathmatch) in HU_DrawScores() 237 if (deathmatch) in HU_DoDrawScores() 259 if (teamplay && deathmatch) in HU_DoDrawScores() 315 *text_frags = GStrings(deathmatch ? "SCORE_FRAGS" : "SCORE_KILLS"), in HU_DoDrawScores() 358 if (deathmatch && timelimit && gamestate == GS_LEVEL) in HU_DrawTimeRemaining() 409 mysnprintf (str, countof(str), "%d", deathmatch ? player->fragcount : player->killcount); in HU_DrawPlayer() 472 if (teamplay && deathmatch) in HU_GetRowColor() 489 return deathmatch ? sb_deathmatch_otherplayercolor : sb_cooperative_otherplayercolor; in HU_GetRowColor() [all …]
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/dports/games/edge/Edge-1.35-source/src/ |
H A D | dm_state.h | 58 extern int deathmatch; 108 #define DEATHMATCH() (deathmatch > 0) 109 #define COOP_MATCH() (deathmatch == 0 && numplayers > 1) 110 #define SP_MATCH() (deathmatch == 0 && numplayers <= 1)
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H A D | m_netgame.cc | 174 par->deathmatch = 0; in ParseWelcomePacket() 178 par->deathmatch = 1; in ParseWelcomePacket() 182 par->deathmatch = 2; in ParseWelcomePacket() 443 ng_params->deathmatch += dir; in HostChangeOption() 445 if (ng_params->deathmatch < 0) in HostChangeOption() 446 ng_params->deathmatch = 2; in HostChangeOption() 447 else if (ng_params->deathmatch > 2) in HostChangeOption() 448 ng_params->deathmatch = 0; in HostChangeOption() 551 DrawKeyword(idx, ng_host_style, y, "MODE", GetModeName(ng_params->deathmatch)); in M_DrawHostMenu()
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/dports/games/quake-dpmod/quake-dpmod-20130301/dpmod/qc/ |
H A D | mode_management.qc | 46 if (deathmatch == DM_ELIM 47 || deathmatch == DM_ONEVSALL 48 || deathmatch == DM_CTF_2TEAM 49 || deathmatch == DM_DOMINATION 52 else if (deathmatch == DM_CTF_3TEAM) 168 cvar_set("deathmatch", m); 181 dm = cvar("deathmatch"); 183 // now set deathmatch cvar 240 mode_shirtmustmatchpants = deathmatch >= DM_TEAM_MODS_START && deathmatch < DM_TEAM_MODS_END; 488 if (!deathmatch) [all …]
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H A D | client.qc | 154 if (deathmatch) 265 if (deathmatch) 471 else if (deathmatch == DM_CTF_2TEAM || deathmatch == DM_CTF_3TEAM) 2334 if (cvar("deathmatch") == 0) cvar_set("deathmatch", "1"); 2335 else if (cvar("deathmatch") == 1) cvar_set("deathmatch", "2"); 2336 else if (cvar("deathmatch") == 2) cvar_set("deathmatch", "3"); 2337 else if (cvar("deathmatch") == 3) cvar_set("deathmatch", "5"); 2338 else if (cvar("deathmatch") == 5) cvar_set("deathmatch", "6"); 2339 else if (cvar("deathmatch") == 6) cvar_set("deathmatch", "7"); 2340 else if (cvar("deathmatch") == 7) cvar_set("deathmatch", "8"); [all …]
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/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/progs/ |
H A D | items.qc | 47 if (deathmatch == 4) 61 if (deathmatch == 4) 282 if (deathmatch == 4) 328 if (deathmatch != 2) // deathmatch 2 is the silly old rules 354 if (deathmatch != 2) // deathmatch 2 is silly old rules 569 if (deathmatch == 2 || deathmatch == 3 || deathmatch == 5) 663 if (deathmatch!=3 || deathmatch !=5) 682 if (deathmatch <= 3) 699 if (deathmatch <= 3) 716 if (deathmatch <= 3) [all …]
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/dports/games/quake-source/quake-source-1.01_1/qw/ |
H A D | items.qc | 47 if (deathmatch == 4) 61 if (deathmatch == 4) 282 if (deathmatch == 4) 328 if (deathmatch != 2) // deathmatch 2 is the silly old rules 354 if (deathmatch != 2) // deathmatch 2 is silly old rules 569 if (deathmatch == 2 || deathmatch == 3 || deathmatch == 5) 663 if (deathmatch!=3 || deathmatch !=5) 682 if (deathmatch <= 3) 699 if (deathmatch <= 3) 716 if (deathmatch <= 3) [all …]
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/dports/games/quake-data/quake-data-1.0.6_2/qw/ |
H A D | items.qc | 47 if (deathmatch == 4) 61 if (deathmatch == 4) 282 if (deathmatch == 4) 328 if (deathmatch != 2) // deathmatch 2 is the silly old rules 354 if (deathmatch != 2) // deathmatch 2 is silly old rules 569 if (deathmatch == 2 || deathmatch == 3 || deathmatch == 5) 663 if (deathmatch!=3 || deathmatch !=5) 682 if (deathmatch <= 3) 699 if (deathmatch <= 3) 716 if (deathmatch <= 3) [all …]
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/ados/wall/ |
H A D | Deathmatch.java | 41 final AdosDeathmatch deathmatch = new AdosDeathmatch(zone, arena); in configureZone() local 42 deathmatch.createHelmet(102, 75); in configureZone() 43 deathmatch.createNPC("Thanatos", 98, 77); in configureZone()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | d_net.c | 113 deathmatch = settings->deathmatch; in LoadGameSettings() 144 settings->deathmatch = deathmatch; in SaveGameSettings()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | d_net.c | 110 deathmatch = settings->deathmatch; in LoadGameSettings() 141 settings->deathmatch = deathmatch; in SaveGameSettings()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/game/ |
H A D | gamerules.cpp | 100 if(values.deathmatch == 2) return "Deathmatch2"; in description() 101 if(values.deathmatch) return "Deathmatch"; in description() 130 vals->deathmatch = byte(d->rules.geti(VAR_deathmatch)); in update() 144 case GFW_RULE_deathmatch: return gfw_Rule(deathmatch); in gfw_SessionRule()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | d_net.c | 111 deathmatch = settings->deathmatch; in LoadGameSettings() 153 settings->deathmatch = deathmatch; in SaveGameSettings()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | d_net.c | 111 deathmatch = settings->deathmatch; in LoadGameSettings() 153 settings->deathmatch = deathmatch; in SaveGameSettings()
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/dports/games/3omns/3omns-0.2/ |
H A D | 3omns.desktop | 5 Comment=old-school arcade-style tile-based bomb-dropping deathmatch game 9 Keywords=bomb;bombs;deathmatch;
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/dports/games/doomsday/doomsday-2.3.1/doomsday/tools/host/ |
H A D | doomsdayhostrc-example | 54 <option>/home/jaakko/deathmatch.cfg</option> 61 <option>/home/jaakko/deathmatch.cfg</option> 68 <option>/home/jaakko/deathmatch.cfg</option> 75 <option>/home/jaakko/deathmatch.cfg</option>
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/ |
H A D | p_maputl.c | 44 (IS_NETGAME && !gfw_Rule(deathmatch) && mo->player)) in PIT_MobjTargetable() 67 (IS_NETGAME && !gfw_Rule(deathmatch) && mo->player)) in PIT_MobjTargetable() 87 (IS_NETGAME && !gfw_Rule(deathmatch) && mo->player)) in PIT_MobjTargetable() 113 (IS_NETGAME && !gfw_Rule(deathmatch) && mo->player) || in PIT_MobjTargetable()
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/dports/games/quake2-psychomod/psychomod/src/ |
H A D | g_main.c | 18 cvar_t *deathmatch; variable 232 if (((int)sv_bulletmarks->value || (!deathmatch->value && !coop->value))) in ClientEndServerFrames() 355 if (!deathmatch->value) in CheckDMRules() 437 if (!(deathmatch->value)) in Random_Monster_Spawn() 440 deathmatch->value=0; in Random_Monster_Spawn() 516 deathmatch->value=1; in Random_Monster_Spawn() 531 if (!deathmatch->value && !coop->value) in G_RunFrame()
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | p_client.c | 125 if (!deathmatch->value) in SP_info_player_deathmatch() 307 if (deathmatch->value) in ClientObituary() 390 if (deathmatch->value) in ClientObituary() 403 if (deathmatch->value) in ClientObituary() 417 if (!deathmatch->value) in TossClientWeapon() 530 if (deathmatch->value) in player_die() 879 if (deathmatch->value) in SelectSpawnPoint() 1117 if (deathmatch->value) in PutClientInServer() 1311 if (deathmatch->value) in ClientBegin() 1775 if (deathmatch->value && in ClientBeginServerFrame() [all …]
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | p_client.c | 106 if (!deathmatch->value) in SP_info_player_deathmatch() 288 if (deathmatch->value) in ClientObituary() 371 if (deathmatch->value) in ClientObituary() 384 if (deathmatch->value) in ClientObituary() 398 if (!deathmatch->value) in TossClientWeapon() 511 if (deathmatch->value) in player_die() 860 if (deathmatch->value) in SelectSpawnPoint() 1098 if (deathmatch->value) in PutClientInServer() 1292 if (deathmatch->value) in ClientBegin() 1756 if (deathmatch->value && in ClientBeginServerFrame() [all …]
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | p_client.c | 125 if (!deathmatch->value) in SP_info_player_deathmatch() 307 if (deathmatch->value) in ClientObituary() 390 if (deathmatch->value) in ClientObituary() 403 if (deathmatch->value) in ClientObituary() 417 if (!deathmatch->value) in TossClientWeapon() 530 if (deathmatch->value) in player_die() 879 if (deathmatch->value) in SelectSpawnPoint() 1117 if (deathmatch->value) in PutClientInServer() 1311 if (deathmatch->value) in ClientBegin() 1775 if (deathmatch->value && in ClientBeginServerFrame() [all …]
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