/dports/games/ufoai-data/ufoai-data-2.5_1/base/ufos/ |
H A D | team_humans.ufo | 41 // deathsound 147 deathsound "soldiers/maledeath01" 148 deathsound "soldiers/maledeath02" 149 deathsound "soldiers/maledeath03" 150 deathsound "soldiers/maledeath04" 151 deathsound "soldiers/maledeath05" 152 deathsound "soldiers/maledeath06" 153 deathsound "soldiers/maledeath07" 214 deathsound "soldiers/maledeath01" 215 deathsound "soldiers/maledeath02" [all …]
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H A D | team_civilians.ufo | 35 deathsound "civilians/civfemdeath01a" 36 deathsound "civilians/civfemdeath02a" 44 deathsound "civilians/maledeath01" 45 deathsound "civilians/maledeath02" 46 deathsound "civilians/maledeath03" 85 deathsound "civilians/maledeath01" 86 deathsound "civilians/maledeath02" 87 deathsound "civilians/maledeath03" 168 deathsound "civilians/maledeath01" 169 deathsound "civilians/maledeath02" [all …]
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H A D | team_aliens.ufo | 42 deathsound "aliens/taman/die1" 43 deathsound "aliens/taman/die2" 124 deathsound "aliens/ortnok/die1" 125 deathsound "aliens/ortnok/die2" 126 deathsound "aliens/ortnok/die3" 127 deathsound "aliens/ortnok/die4" 200 deathsound "aliens/shevaar/die1" 201 deathsound "aliens/shevaar/die2" 272 deathsound "aliens/bloodspider/die1" 273 deathsound "aliens/bloodspider/die2" [all …]
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/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/sndhrdw/ |
H A D | berzerk.c | 52 int deathsound = 0; /* trigger for playing collision sound */ variable 134 deathsound = 1; /* trigger death sound */ in WRITE_HANDLER() 136 deathsound = 2; /* trigger death sound */ in WRITE_HANDLER() 209 switch(deathsound) in WRITE_HANDLER() 213 deathsound=0; in WRITE_HANDLER() 217 deathsound=3; in WRITE_HANDLER() 235 if (deathsound<2) /* no voices for real death sound */ in WRITE_HANDLER() 260 if (deathsound==3 && sample_playing(DEATH_CHANNEL) == 0 && lastnoise != 70) in berzerk_sh_update() 261 deathsound=0; /* reset death sound */ in berzerk_sh_update()
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/sndhrdw/ |
H A D | berzerk_sndhrdw.c | 90 static int deathsound = 0; /* trigger for playing collision sound */ variable 172 deathsound = 1; /* trigger death sound */ in WRITE_HANDLER() 174 deathsound = 2; /* trigger death sound */ in WRITE_HANDLER() 247 switch(deathsound) in WRITE_HANDLER() 251 deathsound=0; in WRITE_HANDLER() 255 deathsound=3; in WRITE_HANDLER() 273 if (deathsound<2) /* no voices for real death sound */ in WRITE_HANDLER() 298 if (deathsound==3 && sample_playing(DEATH_CHANNEL) == 0 && lastnoise != 70) in berzerk_sh_update() 299 deathsound=0; /* reset death sound */ in berzerk_sh_update()
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/sndhrdw/ |
H A D | berzerk_sndhrdw.c | 90 static int deathsound = 0; /* trigger for playing collision sound */ variable 172 deathsound = 1; /* trigger death sound */ in WRITE_HANDLER() 174 deathsound = 2; /* trigger death sound */ in WRITE_HANDLER() 247 switch(deathsound) in WRITE_HANDLER() 251 deathsound=0; in WRITE_HANDLER() 255 deathsound=3; in WRITE_HANDLER() 273 if (deathsound<2) /* no voices for real death sound */ in WRITE_HANDLER() 298 if (deathsound==3 && sample_playing(DEATH_CHANNEL) == 0 && lastnoise != 70) in berzerk_sh_update() 299 deathsound=0; /* reset death sound */ in berzerk_sh_update()
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/dports/games/edge/Edge-1.35-source/src/ |
H A D | p_enemy.cc | 583 if (bossbrain->info->deathsound) in P_ActBrainScream() 584 S_StartFX(bossbrain->info->deathsound, P_MobjGetSfxCategory(bossbrain), bossbrain); in P_ActBrainScream() 682 sound = mo->info->deathsound; in P_ActPlayerScream()
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H A D | f_finale.cc | 636 if (castorder->deathsound) in CastSkip() 637 S_StartFX(castorder->deathsound); in CastSkip()
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/dports/games/edge/Edge-1.35-source/deh_edge/ |
H A D | attacks.cc | 108 if (info->deathsound != sfx_None) in HandleSounds() 109 WAD::Printf("DEATH_SOUND = %s;\n", Sounds::GetSound(info->deathsound)); in HandleSounds()
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H A D | mobj.h | 303 int deathsound; member
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | deh_thing.c | 44 DEH_MAPPING("Death sound", deathsound) in DEH_BEGIN_MAPPING()
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H A D | f_finale.c | 479 if (mobjinfo[castorder[castnum].type].deathsound) in F_CastResponder() 480 S_StartSound (NULL, mobjinfo[castorder[castnum].type].deathsound); in F_CastResponder()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | deh_thing.c | 45 DEH_MAPPING("Death sound", deathsound) in DEH_BEGIN_MAPPING()
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H A D | f_finale.c | 788 if (mobjinfo[castorder[castnum].type].deathsound) in F_CastResponder() 789 S_StartSound (NULL, mobjinfo[castorder[castnum].type].deathsound); in F_CastResponder()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | deh_thing.c | 45 DEH_MAPPING("Death sound", deathsound) in DEH_BEGIN_MAPPING()
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H A D | f_finale.c | 788 if (mobjinfo[castorder[castnum].type].deathsound) in F_CastResponder() 789 S_StartSound (NULL, mobjinfo[castorder[castnum].type].deathsound); in F_CastResponder()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | deh_thing.c | 47 DEH_MAPPING("Death sound", deathsound) in DEH_BEGIN_MAPPING()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | deh_thing.c | 47 DEH_MAPPING("Death sound", deathsound) in DEH_BEGIN_MAPPING()
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/dports/games/ecwolf/ecwolf-1.3.3-src/src/thingdef/ |
H A D | thingdef_properties.cpp | 206 HANDLE_PROPERTY(deathsound) in HANDLE_PROPERTY() argument 209 defaults->deathsound = snd; in HANDLE_PROPERTY() 593 DEFINE_PROP(deathsound, Actor, S),
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | f_finale.c | 498 if (mobjinfo[castorder[castnum].type].deathsound) in F_CastResponder() 499 S_StartSound (NULL, mobjinfo[castorder[castnum].type].deathsound); in F_CastResponder()
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | f_finale.c | 497 if (mobjinfo[castorder[castnum].type].deathsound) in F_CastResponder() 498 S_StartSound (NULL, mobjinfo[castorder[castnum].type].deathsound); in F_CastResponder()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | deh_thing.c | 89 DEH_MAPPING("Death sound", deathsound) in DEH_BEGIN_MAPPING()
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/dports/games/ecwolf/ecwolf-1.3.3-src/src/ |
H A D | actor.h | 189 FNameNoInit activesound, attacksound, deathsound, painsound, seesound; variable
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | f_finale.c | 573 if (mobjinfo[castorder[castnum].type].deathsound) in F_CastResponder() 574 S_StartSound (NULL, mobjinfo[castorder[castnum].type].deathsound); in F_CastResponder()
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | f_finale.c | 613 if (mobjinfo[castorder[castnum].type].deathsound) in F_CastResponder() 614 S_StartSound(mobjinfo[castorder[castnum].type].deathsound); in F_CastResponder()
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