Home
last modified time | relevance | path

Searched refs:debuggerReadMemory (Results 1 – 10 of 10) sorted by relevance

/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/gba/
H A Darmdis.cpp18 #define debuggerReadMemory(addr) \ macro
216 u32 opcode = debuggerReadMemory(offset); in disArm()
333 dest = addHex(dest ,32, debuggerReadMemory(adr)); in disArm()
348 dest = addHex(dest ,32, debuggerReadMemory(adr)); in disArm()
601 u32 value = debuggerReadMemory((offset&0xfffffffc)+4+ in disThumb()
H A DCheats.cpp282 #define debuggerReadMemory(addr) \ macro
2852 u32 oldValue = debuggerReadMemory(address); in cheatsWriteMemory()
H A Dremote.cpp64 #define debuggerReadMemory(addr) \ macro
974 debuggerWriteMemory(dest + i, debuggerReadMemory(source + i)); in debuggerCopyWord()
/dports/emulators/vba/VisualBoyAdvance-1.7.2/src/
H A Darmdis.cpp36 #define debuggerReadMemory(addr) \ macro
234 u32 opcode = debuggerReadMemory(offset); in disArm()
351 dest = addHex(dest ,32, debuggerReadMemory(adr)); in disArm()
366 dest = addHex(dest ,32, debuggerReadMemory(adr)); in disArm()
619 u32 value = debuggerReadMemory((offset&0xfffffffc)+4+ in disThumb()
H A DexprNode.cpp30 #define debuggerReadMemory(addr) \ macro
122 n->location = debuggerReadMemory(n->location); in exprNodeStarResolve()
226 u32 loc = debuggerReadMemory(n->expression->location); in exprNodeArrowResolve()
397 loc = debuggerReadMemory(loc); in exprNodeArrayResolve()
H A Dremote.cpp262 #define debuggerReadMemory(addr) \ macro
/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/sdl/
H A DexprNode.cpp34 #define debuggerReadMemory(addr) \ macro
126 n->location = debuggerReadMemory(n->location); in exprNodeStarResolve()
230 u32 loc = debuggerReadMemory(n->expression->location); in exprNodeArrowResolve()
401 loc = debuggerReadMemory(loc); in exprNodeArrayResolve()
H A Ddebugger.cpp40 #define debuggerReadMemory(addr) \ macro
206 cpuPrefetch[0] = debuggerReadMemory(armNextPC);\
207 cpuPrefetch[1] = debuggerReadMemory(armNextPC+4);\
296 value = debuggerReadMemory(location) | in debuggerPrintBaseType()
297 ((u64)debuggerReadMemory(location+4)<<32); in debuggerPrintBaseType()
402 return debuggerReadMemory(location); in debuggerGetValue()
451 v = debuggerReadMemory(location); in debuggerPrintMember()
475 v = debuggerReadMemory(location); in debuggerPrintMember()
1052 debuggerBreakpointList[i].value = debuggerReadMemory(address); in debuggerBreakArm()
2499 value1=debuggerReadMemory(address); in debuggerCondEvaluate()
[all …]
/dports/emulators/vba/VisualBoyAdvance-1.7.2/src/sdl/
H A Ddebugger.cpp34 #define debuggerReadMemory(addr) \ macro
213 value = debuggerReadMemory(location) | in debuggerPrintBaseType()
214 ((u64)debuggerReadMemory(location+4)<<32); in debuggerPrintBaseType()
319 return debuggerReadMemory(location); in debuggerGetValue()
365 v = debuggerReadMemory(location); in debuggerPrintMember()
384 v = debuggerReadMemory(location); in debuggerPrintMember()
902 debuggerReadMemory(address) : debuggerReadHalfWord(address); in debuggerBreak()
940 debuggerBreakpointList[i].value = debuggerReadMemory(address); in debuggerBreakArm()
/dports/games/libretro-vbanext/vba-next-c24bf52/src/
H A Dgba.cpp13708 #define debuggerReadMemory(addr) \ macro
16178 u32 oldValue = debuggerReadMemory(address); in cheatsWriteMemory()