/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/D3D11/ |
H A D | TextureCacheD3D11.cpp | 690 int decPitch; in LoadTextureLevel() local 695 decPitch = w * bpp; in LoadTextureLevel() 707 decPitch = mapRowPitch; in LoadTextureLevel() 711 …DecodeTextureLevel((u8 *)pixelData, decPitch, tfmt, clutformat, texaddr, level, bufw, false, false… in LoadTextureLevel() 715 TexCacheEntry::TexStatus alphaStatus = CheckAlpha(pixelData, dstFmt, decPitch / bpp, w, h); in LoadTextureLevel() 729 decPitch = w * bpp; in LoadTextureLevel() 731 if (decPitch != mapRowPitch) { in LoadTextureLevel() 736 memcpy((u8 *)mapData + mapRowPitch * y, (u8 *)mapData + decPitch * y, w * bpp); in LoadTextureLevel() 738 decPitch = mapRowPitch; in LoadTextureLevel() 752 replacer_.NotifyTextureDecoded(replacedInfo, pixelData, decPitch, level, w, h); in LoadTextureLevel()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/GLES/ |
H A D | TextureCacheGLES.cpp | 643 int decPitch = 0; in LoadTextureLevel() local 659 decPitch = w * bpp; in LoadTextureLevel() 660 uint8_t *rearrange = (uint8_t *)AllocateAlignedMemory(decPitch * h, 16); in LoadTextureLevel() 661 replaced.Load(level, rearrange, decPitch); in LoadTextureLevel() 674 decPitch = std::max(w * pixelSize, 4); in LoadTextureLevel() 676 pixelData = (uint8_t *)AllocateAlignedMemory(decPitch * h * pixelSize, 16); in LoadTextureLevel() 677 …DecodeTextureLevel(pixelData, decPitch, GETextureFormat(entry.format), clutformat, texaddr, level,… in LoadTextureLevel() 681 TexCacheEntry::TexStatus alphaStatus = CheckAlpha(pixelData, dstFmt, decPitch / pixelSize, w, h); in LoadTextureLevel() 694 decPitch = w * 4; in LoadTextureLevel() 707 replacer_.NotifyTextureDecoded(replacedInfo, pixelData, decPitch, level, w, h); in LoadTextureLevel()
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/D3D11/ |
H A D | TextureCacheD3D11.cpp | 690 int decPitch; in LoadTextureLevel() local 695 decPitch = w * bpp; in LoadTextureLevel() 707 decPitch = mapRowPitch; in LoadTextureLevel() 711 …DecodeTextureLevel((u8 *)pixelData, decPitch, tfmt, clutformat, texaddr, level, bufw, false, false… in LoadTextureLevel() 715 TexCacheEntry::TexStatus alphaStatus = CheckAlpha(pixelData, dstFmt, decPitch / bpp, w, h); in LoadTextureLevel() 729 decPitch = w * bpp; in LoadTextureLevel() 731 if (decPitch != mapRowPitch) { in LoadTextureLevel() 736 memcpy((u8 *)mapData + mapRowPitch * y, (u8 *)mapData + decPitch * y, w * bpp); in LoadTextureLevel() 738 decPitch = mapRowPitch; in LoadTextureLevel() 752 replacer_.NotifyTextureDecoded(replacedInfo, pixelData, decPitch, level, w, h); in LoadTextureLevel()
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/GLES/ |
H A D | TextureCacheGLES.cpp | 643 int decPitch = 0; in LoadTextureLevel() local 659 decPitch = w * bpp; in LoadTextureLevel() 660 uint8_t *rearrange = (uint8_t *)AllocateAlignedMemory(decPitch * h, 16); in LoadTextureLevel() 661 replaced.Load(level, rearrange, decPitch); in LoadTextureLevel() 674 decPitch = std::max(w * pixelSize, 4); in LoadTextureLevel() 676 pixelData = (uint8_t *)AllocateAlignedMemory(decPitch * h * pixelSize, 16); in LoadTextureLevel() 677 …DecodeTextureLevel(pixelData, decPitch, GETextureFormat(entry.format), clutformat, texaddr, level,… in LoadTextureLevel() 681 TexCacheEntry::TexStatus alphaStatus = CheckAlpha(pixelData, dstFmt, decPitch / pixelSize, w, h); in LoadTextureLevel() 694 decPitch = w * 4; in LoadTextureLevel() 707 replacer_.NotifyTextureDecoded(replacedInfo, pixelData, decPitch, level, w, h); in LoadTextureLevel()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/GLES/ |
H A D | TextureCacheGLES.cpp | 643 int decPitch = 0; in LoadTextureLevel() local 659 decPitch = w * bpp; in LoadTextureLevel() 660 uint8_t *rearrange = (uint8_t *)AllocateAlignedMemory(decPitch * h, 16); in LoadTextureLevel() 661 replaced.Load(level, rearrange, decPitch); in LoadTextureLevel() 674 decPitch = std::max(w * pixelSize, 4); in LoadTextureLevel() 676 pixelData = (uint8_t *)AllocateAlignedMemory(decPitch * h * pixelSize, 16); in LoadTextureLevel() 677 …DecodeTextureLevel(pixelData, decPitch, GETextureFormat(entry.format), clutformat, texaddr, level,… in LoadTextureLevel() 681 TexCacheEntry::TexStatus alphaStatus = CheckAlpha(pixelData, dstFmt, decPitch / pixelSize, w, h); in LoadTextureLevel() 694 decPitch = w * 4; in LoadTextureLevel() 707 replacer_.NotifyTextureDecoded(replacedInfo, pixelData, decPitch, level, w, h); in LoadTextureLevel()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/D3D11/ |
H A D | TextureCacheD3D11.cpp | 690 int decPitch; in LoadTextureLevel() local 695 decPitch = w * bpp; in LoadTextureLevel() 707 decPitch = mapRowPitch; in LoadTextureLevel() 711 …DecodeTextureLevel((u8 *)pixelData, decPitch, tfmt, clutformat, texaddr, level, bufw, false, false… in LoadTextureLevel() 715 TexCacheEntry::TexStatus alphaStatus = CheckAlpha(pixelData, dstFmt, decPitch / bpp, w, h); in LoadTextureLevel() 729 decPitch = w * bpp; in LoadTextureLevel() 731 if (decPitch != mapRowPitch) { in LoadTextureLevel() 736 memcpy((u8 *)mapData + mapRowPitch * y, (u8 *)mapData + decPitch * y, w * bpp); in LoadTextureLevel() 738 decPitch = mapRowPitch; in LoadTextureLevel() 752 replacer_.NotifyTextureDecoded(replacedInfo, pixelData, decPitch, level, w, h); in LoadTextureLevel()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Directx9/ |
H A D | TextureCacheDX9.cpp | 628 int decPitch = rect.Pitch; in LoadTextureLevel() local 633 decPitch = w * bpp; in LoadTextureLevel() 636 …DecodeTextureLevel((u8 *)pixelData, decPitch, tfmt, clutformat, texaddr, level, bufw, false, false… in LoadTextureLevel() 640 TexCacheEntry::TexStatus alphaStatus = CheckAlpha(pixelData, dstFmt, decPitch / bpp, w, h); in LoadTextureLevel() 653 decPitch = w * bpp; in LoadTextureLevel() 655 if (decPitch != rect.Pitch) { in LoadTextureLevel() 659 memcpy((u8 *)rect.pBits + rect.Pitch * y, (u8 *)rect.pBits + decPitch * y, w * bpp); in LoadTextureLevel() 661 decPitch = rect.Pitch; in LoadTextureLevel() 675 replacer_.NotifyTextureDecoded(replacedInfo, pixelData, decPitch, level, w, h); in LoadTextureLevel()
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Directx9/ |
H A D | TextureCacheDX9.cpp | 628 int decPitch = rect.Pitch; in LoadTextureLevel() local 633 decPitch = w * bpp; in LoadTextureLevel() 636 …DecodeTextureLevel((u8 *)pixelData, decPitch, tfmt, clutformat, texaddr, level, bufw, false, false… in LoadTextureLevel() 640 TexCacheEntry::TexStatus alphaStatus = CheckAlpha(pixelData, dstFmt, decPitch / bpp, w, h); in LoadTextureLevel() 653 decPitch = w * bpp; in LoadTextureLevel() 655 if (decPitch != rect.Pitch) { in LoadTextureLevel() 659 memcpy((u8 *)rect.pBits + rect.Pitch * y, (u8 *)rect.pBits + decPitch * y, w * bpp); in LoadTextureLevel() 661 decPitch = rect.Pitch; in LoadTextureLevel() 675 replacer_.NotifyTextureDecoded(replacedInfo, pixelData, decPitch, level, w, h); in LoadTextureLevel()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Directx9/ |
H A D | TextureCacheDX9.cpp | 628 int decPitch = rect.Pitch; in LoadTextureLevel() local 633 decPitch = w * bpp; in LoadTextureLevel() 636 …DecodeTextureLevel((u8 *)pixelData, decPitch, tfmt, clutformat, texaddr, level, bufw, false, false… in LoadTextureLevel() 640 TexCacheEntry::TexStatus alphaStatus = CheckAlpha(pixelData, dstFmt, decPitch / bpp, w, h); in LoadTextureLevel() 653 decPitch = w * bpp; in LoadTextureLevel() 655 if (decPitch != rect.Pitch) { in LoadTextureLevel() 659 memcpy((u8 *)rect.pBits + rect.Pitch * y, (u8 *)rect.pBits + decPitch * y, w * bpp); in LoadTextureLevel() 661 decPitch = rect.Pitch; in LoadTextureLevel() 675 replacer_.NotifyTextureDecoded(replacedInfo, pixelData, decPitch, level, w, h); in LoadTextureLevel()
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/dports/audio/guidoar/guidoar-cf5681a/src/guido/abstract/ |
H A D | ARNote.cpp | 155 p = decPitch (p, octave, alter); in enharmonic() 190 ARNote::pitch ARNote::decPitch (pitch p, int& octave, int& alter) in decPitch() function in guido::ARNote 228 p = decPitch (p, octave, alter); in chromaticOffsetPitch()
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H A D | ARNote.h | 117 static pitch decPitch (pitch p, int& octave, int& alter);
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Vulkan/ |
H A D | TextureCacheVulkan.cpp | 1097 int decPitch = rowPitch; in LoadTextureLevel() local 1102 decPitch = w * bpp; in LoadTextureLevel() 1106 …DecodeTextureLevel((u8 *)pixelData, decPitch, tfmt, clutformat, texaddr, level, bufw, false, false… in LoadTextureLevel() 1113 TexCacheEntry::TexStatus alphaStatus = CheckAlpha(pixelData, dstFmt, decPitch / bpp, w, h); in LoadTextureLevel() 1130 decPitch = w * bpp; in LoadTextureLevel() 1132 if (decPitch != rowPitch) { in LoadTextureLevel() 1134 memcpy(writePtr + rowPitch * y, rearrange + decPitch * y, w * bpp); in LoadTextureLevel() 1136 decPitch = rowPitch; in LoadTextureLevel()
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Vulkan/ |
H A D | TextureCacheVulkan.cpp | 1097 int decPitch = rowPitch; in LoadTextureLevel() local 1102 decPitch = w * bpp; in LoadTextureLevel() 1106 …DecodeTextureLevel((u8 *)pixelData, decPitch, tfmt, clutformat, texaddr, level, bufw, false, false… in LoadTextureLevel() 1113 TexCacheEntry::TexStatus alphaStatus = CheckAlpha(pixelData, dstFmt, decPitch / bpp, w, h); in LoadTextureLevel() 1130 decPitch = w * bpp; in LoadTextureLevel() 1132 if (decPitch != rowPitch) { in LoadTextureLevel() 1134 memcpy(writePtr + rowPitch * y, rearrange + decPitch * y, w * bpp); in LoadTextureLevel() 1136 decPitch = rowPitch; in LoadTextureLevel()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Vulkan/ |
H A D | TextureCacheVulkan.cpp | 1097 int decPitch = rowPitch; in LoadTextureLevel() local 1102 decPitch = w * bpp; in LoadTextureLevel() 1106 …DecodeTextureLevel((u8 *)pixelData, decPitch, tfmt, clutformat, texaddr, level, bufw, false, false… in LoadTextureLevel() 1113 TexCacheEntry::TexStatus alphaStatus = CheckAlpha(pixelData, dstFmt, decPitch / bpp, w, h); in LoadTextureLevel() 1130 decPitch = w * bpp; in LoadTextureLevel() 1132 if (decPitch != rowPitch) { in LoadTextureLevel() 1134 memcpy(writePtr + rowPitch * y, rearrange + decPitch * y, w * bpp); in LoadTextureLevel() 1136 decPitch = rowPitch; in LoadTextureLevel()
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