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Searched refs:decPitch (Results 1 – 14 of 14) sorted by relevance

/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/D3D11/
H A DTextureCacheD3D11.cpp690 int decPitch; in LoadTextureLevel() local
695 decPitch = w * bpp; in LoadTextureLevel()
707 decPitch = mapRowPitch; in LoadTextureLevel()
711 …DecodeTextureLevel((u8 *)pixelData, decPitch, tfmt, clutformat, texaddr, level, bufw, false, false… in LoadTextureLevel()
715 TexCacheEntry::TexStatus alphaStatus = CheckAlpha(pixelData, dstFmt, decPitch / bpp, w, h); in LoadTextureLevel()
729 decPitch = w * bpp; in LoadTextureLevel()
731 if (decPitch != mapRowPitch) { in LoadTextureLevel()
736 memcpy((u8 *)mapData + mapRowPitch * y, (u8 *)mapData + decPitch * y, w * bpp); in LoadTextureLevel()
738 decPitch = mapRowPitch; in LoadTextureLevel()
752 replacer_.NotifyTextureDecoded(replacedInfo, pixelData, decPitch, level, w, h); in LoadTextureLevel()
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/GLES/
H A DTextureCacheGLES.cpp643 int decPitch = 0; in LoadTextureLevel() local
659 decPitch = w * bpp; in LoadTextureLevel()
660 uint8_t *rearrange = (uint8_t *)AllocateAlignedMemory(decPitch * h, 16); in LoadTextureLevel()
661 replaced.Load(level, rearrange, decPitch); in LoadTextureLevel()
674 decPitch = std::max(w * pixelSize, 4); in LoadTextureLevel()
676 pixelData = (uint8_t *)AllocateAlignedMemory(decPitch * h * pixelSize, 16); in LoadTextureLevel()
677 …DecodeTextureLevel(pixelData, decPitch, GETextureFormat(entry.format), clutformat, texaddr, level,… in LoadTextureLevel()
681 TexCacheEntry::TexStatus alphaStatus = CheckAlpha(pixelData, dstFmt, decPitch / pixelSize, w, h); in LoadTextureLevel()
694 decPitch = w * 4; in LoadTextureLevel()
707 replacer_.NotifyTextureDecoded(replacedInfo, pixelData, decPitch, level, w, h); in LoadTextureLevel()
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/D3D11/
H A DTextureCacheD3D11.cpp690 int decPitch; in LoadTextureLevel() local
695 decPitch = w * bpp; in LoadTextureLevel()
707 decPitch = mapRowPitch; in LoadTextureLevel()
711 …DecodeTextureLevel((u8 *)pixelData, decPitch, tfmt, clutformat, texaddr, level, bufw, false, false… in LoadTextureLevel()
715 TexCacheEntry::TexStatus alphaStatus = CheckAlpha(pixelData, dstFmt, decPitch / bpp, w, h); in LoadTextureLevel()
729 decPitch = w * bpp; in LoadTextureLevel()
731 if (decPitch != mapRowPitch) { in LoadTextureLevel()
736 memcpy((u8 *)mapData + mapRowPitch * y, (u8 *)mapData + decPitch * y, w * bpp); in LoadTextureLevel()
738 decPitch = mapRowPitch; in LoadTextureLevel()
752 replacer_.NotifyTextureDecoded(replacedInfo, pixelData, decPitch, level, w, h); in LoadTextureLevel()
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/GLES/
H A DTextureCacheGLES.cpp643 int decPitch = 0; in LoadTextureLevel() local
659 decPitch = w * bpp; in LoadTextureLevel()
660 uint8_t *rearrange = (uint8_t *)AllocateAlignedMemory(decPitch * h, 16); in LoadTextureLevel()
661 replaced.Load(level, rearrange, decPitch); in LoadTextureLevel()
674 decPitch = std::max(w * pixelSize, 4); in LoadTextureLevel()
676 pixelData = (uint8_t *)AllocateAlignedMemory(decPitch * h * pixelSize, 16); in LoadTextureLevel()
677 …DecodeTextureLevel(pixelData, decPitch, GETextureFormat(entry.format), clutformat, texaddr, level,… in LoadTextureLevel()
681 TexCacheEntry::TexStatus alphaStatus = CheckAlpha(pixelData, dstFmt, decPitch / pixelSize, w, h); in LoadTextureLevel()
694 decPitch = w * 4; in LoadTextureLevel()
707 replacer_.NotifyTextureDecoded(replacedInfo, pixelData, decPitch, level, w, h); in LoadTextureLevel()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/GLES/
H A DTextureCacheGLES.cpp643 int decPitch = 0; in LoadTextureLevel() local
659 decPitch = w * bpp; in LoadTextureLevel()
660 uint8_t *rearrange = (uint8_t *)AllocateAlignedMemory(decPitch * h, 16); in LoadTextureLevel()
661 replaced.Load(level, rearrange, decPitch); in LoadTextureLevel()
674 decPitch = std::max(w * pixelSize, 4); in LoadTextureLevel()
676 pixelData = (uint8_t *)AllocateAlignedMemory(decPitch * h * pixelSize, 16); in LoadTextureLevel()
677 …DecodeTextureLevel(pixelData, decPitch, GETextureFormat(entry.format), clutformat, texaddr, level,… in LoadTextureLevel()
681 TexCacheEntry::TexStatus alphaStatus = CheckAlpha(pixelData, dstFmt, decPitch / pixelSize, w, h); in LoadTextureLevel()
694 decPitch = w * 4; in LoadTextureLevel()
707 replacer_.NotifyTextureDecoded(replacedInfo, pixelData, decPitch, level, w, h); in LoadTextureLevel()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/D3D11/
H A DTextureCacheD3D11.cpp690 int decPitch; in LoadTextureLevel() local
695 decPitch = w * bpp; in LoadTextureLevel()
707 decPitch = mapRowPitch; in LoadTextureLevel()
711 …DecodeTextureLevel((u8 *)pixelData, decPitch, tfmt, clutformat, texaddr, level, bufw, false, false… in LoadTextureLevel()
715 TexCacheEntry::TexStatus alphaStatus = CheckAlpha(pixelData, dstFmt, decPitch / bpp, w, h); in LoadTextureLevel()
729 decPitch = w * bpp; in LoadTextureLevel()
731 if (decPitch != mapRowPitch) { in LoadTextureLevel()
736 memcpy((u8 *)mapData + mapRowPitch * y, (u8 *)mapData + decPitch * y, w * bpp); in LoadTextureLevel()
738 decPitch = mapRowPitch; in LoadTextureLevel()
752 replacer_.NotifyTextureDecoded(replacedInfo, pixelData, decPitch, level, w, h); in LoadTextureLevel()
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Directx9/
H A DTextureCacheDX9.cpp628 int decPitch = rect.Pitch; in LoadTextureLevel() local
633 decPitch = w * bpp; in LoadTextureLevel()
636 …DecodeTextureLevel((u8 *)pixelData, decPitch, tfmt, clutformat, texaddr, level, bufw, false, false… in LoadTextureLevel()
640 TexCacheEntry::TexStatus alphaStatus = CheckAlpha(pixelData, dstFmt, decPitch / bpp, w, h); in LoadTextureLevel()
653 decPitch = w * bpp; in LoadTextureLevel()
655 if (decPitch != rect.Pitch) { in LoadTextureLevel()
659 memcpy((u8 *)rect.pBits + rect.Pitch * y, (u8 *)rect.pBits + decPitch * y, w * bpp); in LoadTextureLevel()
661 decPitch = rect.Pitch; in LoadTextureLevel()
675 replacer_.NotifyTextureDecoded(replacedInfo, pixelData, decPitch, level, w, h); in LoadTextureLevel()
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Directx9/
H A DTextureCacheDX9.cpp628 int decPitch = rect.Pitch; in LoadTextureLevel() local
633 decPitch = w * bpp; in LoadTextureLevel()
636 …DecodeTextureLevel((u8 *)pixelData, decPitch, tfmt, clutformat, texaddr, level, bufw, false, false… in LoadTextureLevel()
640 TexCacheEntry::TexStatus alphaStatus = CheckAlpha(pixelData, dstFmt, decPitch / bpp, w, h); in LoadTextureLevel()
653 decPitch = w * bpp; in LoadTextureLevel()
655 if (decPitch != rect.Pitch) { in LoadTextureLevel()
659 memcpy((u8 *)rect.pBits + rect.Pitch * y, (u8 *)rect.pBits + decPitch * y, w * bpp); in LoadTextureLevel()
661 decPitch = rect.Pitch; in LoadTextureLevel()
675 replacer_.NotifyTextureDecoded(replacedInfo, pixelData, decPitch, level, w, h); in LoadTextureLevel()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Directx9/
H A DTextureCacheDX9.cpp628 int decPitch = rect.Pitch; in LoadTextureLevel() local
633 decPitch = w * bpp; in LoadTextureLevel()
636 …DecodeTextureLevel((u8 *)pixelData, decPitch, tfmt, clutformat, texaddr, level, bufw, false, false… in LoadTextureLevel()
640 TexCacheEntry::TexStatus alphaStatus = CheckAlpha(pixelData, dstFmt, decPitch / bpp, w, h); in LoadTextureLevel()
653 decPitch = w * bpp; in LoadTextureLevel()
655 if (decPitch != rect.Pitch) { in LoadTextureLevel()
659 memcpy((u8 *)rect.pBits + rect.Pitch * y, (u8 *)rect.pBits + decPitch * y, w * bpp); in LoadTextureLevel()
661 decPitch = rect.Pitch; in LoadTextureLevel()
675 replacer_.NotifyTextureDecoded(replacedInfo, pixelData, decPitch, level, w, h); in LoadTextureLevel()
/dports/audio/guidoar/guidoar-cf5681a/src/guido/abstract/
H A DARNote.cpp155 p = decPitch (p, octave, alter); in enharmonic()
190 ARNote::pitch ARNote::decPitch (pitch p, int& octave, int& alter) in decPitch() function in guido::ARNote
228 p = decPitch (p, octave, alter); in chromaticOffsetPitch()
H A DARNote.h117 static pitch decPitch (pitch p, int& octave, int& alter);
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Vulkan/
H A DTextureCacheVulkan.cpp1097 int decPitch = rowPitch; in LoadTextureLevel() local
1102 decPitch = w * bpp; in LoadTextureLevel()
1106 …DecodeTextureLevel((u8 *)pixelData, decPitch, tfmt, clutformat, texaddr, level, bufw, false, false… in LoadTextureLevel()
1113 TexCacheEntry::TexStatus alphaStatus = CheckAlpha(pixelData, dstFmt, decPitch / bpp, w, h); in LoadTextureLevel()
1130 decPitch = w * bpp; in LoadTextureLevel()
1132 if (decPitch != rowPitch) { in LoadTextureLevel()
1134 memcpy(writePtr + rowPitch * y, rearrange + decPitch * y, w * bpp); in LoadTextureLevel()
1136 decPitch = rowPitch; in LoadTextureLevel()
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Vulkan/
H A DTextureCacheVulkan.cpp1097 int decPitch = rowPitch; in LoadTextureLevel() local
1102 decPitch = w * bpp; in LoadTextureLevel()
1106 …DecodeTextureLevel((u8 *)pixelData, decPitch, tfmt, clutformat, texaddr, level, bufw, false, false… in LoadTextureLevel()
1113 TexCacheEntry::TexStatus alphaStatus = CheckAlpha(pixelData, dstFmt, decPitch / bpp, w, h); in LoadTextureLevel()
1130 decPitch = w * bpp; in LoadTextureLevel()
1132 if (decPitch != rowPitch) { in LoadTextureLevel()
1134 memcpy(writePtr + rowPitch * y, rearrange + decPitch * y, w * bpp); in LoadTextureLevel()
1136 decPitch = rowPitch; in LoadTextureLevel()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Vulkan/
H A DTextureCacheVulkan.cpp1097 int decPitch = rowPitch; in LoadTextureLevel() local
1102 decPitch = w * bpp; in LoadTextureLevel()
1106 …DecodeTextureLevel((u8 *)pixelData, decPitch, tfmt, clutformat, texaddr, level, bufw, false, false… in LoadTextureLevel()
1113 TexCacheEntry::TexStatus alphaStatus = CheckAlpha(pixelData, dstFmt, decPitch / bpp, w, h); in LoadTextureLevel()
1130 decPitch = w * bpp; in LoadTextureLevel()
1132 if (decPitch != rowPitch) { in LoadTextureLevel()
1134 memcpy(writePtr + rowPitch * y, rearrange + decPitch * y, w * bpp); in LoadTextureLevel()
1136 decPitch = rowPitch; in LoadTextureLevel()