Searched refs:dec_mp (Results 1 – 10 of 10) sorted by relevance
360 void dec_mp(int mp_loss);
357 dec_mp(1); in evoke_wielded()377 dec_mp( 2 + random2avg(5, 2) ); in evoke_wielded()444 dec_mp(4); in evoke_wielded()
470 dec_mp(1); in lose_level()
1514 dec_mp(spell_mana(specspell)); in staff_spell()
1190 dec_mp( abil.mp_cost ); in activate_ability()
2105 dec_mp( 100 ); // this should zero it. in divine_retribution()
611 dec_mp( spell_mana(spell) ); in cast_a_spell()
3195 void dec_mp(int mp_loss) in dec_mp() function
1229 dec_mp(STAFF_COST); in you_attack()
2180 dec_mp(5 + random2avg(13, 3)); in handle_nearby_ability()