/dports/games/stuntrally/stuntrally-2.6.1/source/vdrift/ |
H A D | crashdetection.cpp | 19 float decel = (lastvel - vel)/dt; in Update() local 23 if (decel > deceltrigger && curmaxdecel == 0) in Update() 26 curmaxdecel = decel; in Update() 31 if (decel > curmaxdecel) in Update() 33 curmaxdecel = decel; in Update()
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/dports/cad/sumo/sumo-1.2.0/src/microsim/cfmodels/ |
H A D | MSCFModel.h | 317 static double brakeGap(const double speed, const double decel, const double headwayTime); 319 static double brakeGapEuler(const double speed, const double decel, const double headwayTime); 321 …static double freeSpeed(const double currentSpeed, const double decel, const double dist, const do… 377 …ouble dist, double initialSpeed, double arrivalSpeed, double maxSpeed, double accel, double decel); 474 virtual void setMaxDecel(double decel) { in setMaxDecel() argument 475 myDecel = decel; in setMaxDecel() 482 virtual void setEmergencyDecel(double decel) { in setEmergencyDecel() argument 483 myEmergencyDecel = decel; in setEmergencyDecel() 490 virtual void setApparentDecel(double decel) { in setApparentDecel() argument 491 myApparentDecel = decel; in setApparentDecel()
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H A D | MSCFModel.cpp | 77 return brakeGapEuler(speed, decel, headwayTime); in brakeGap() 93 const double speedReduction = ACCEL2SPEED(decel); in brakeGapEuler() 115 const double b = ACCEL2DIST(decel); in freeSpeed() 141 const double b = decel; in freeSpeed() 355 const double decel = -accel; 356 if (speed <= decel * t) { 358 return brakeGap(speed, decel, 0); 364 speed -= ACCEL2SPEED(decel); 370 const double speed2 = speed - t * decel; 430 UNUSED_PARAMETER(decel); // only in assertion [all …]
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ai/weapons/ |
H A D | bubbler.cpp | 19 int decel; in ai_bubbler_l12() local 57 decel = 0x2A; in ai_bubbler_l12() 59 decel = 0x10; in ai_bubbler_l12() 63 case LEFT: o->xinertia += decel; break; in ai_bubbler_l12() 64 case RIGHT: o->xinertia -= decel; break; in ai_bubbler_l12() 65 case UP: o->yinertia += decel; break; in ai_bubbler_l12() 66 case DOWN: o->yinertia -= decel; break; in ai_bubbler_l12()
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/dports/games/nxengine/nxengine-evo-2.6.5-1/src/ai/weapons/ |
H A D | bubbler.cpp | 26 int decel; in ai_bubbler_l12() local 68 decel = 0x2A; in ai_bubbler_l12() 70 decel = 0x10; in ai_bubbler_l12() 75 o->xinertia += decel; in ai_bubbler_l12() 78 o->xinertia -= decel; in ai_bubbler_l12() 81 o->yinertia += decel; in ai_bubbler_l12() 84 o->yinertia -= decel; in ai_bubbler_l12()
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/dports/math/gambit/gambit-16.0.1/src/tools/logit/ |
H A D | path.cc | 162 double decel = 1.0 / m_maxDecel; // initialize deceleration factor in TracePath() local 179 decel = std::max(decel, std::sqrt(dist / c_maxDist) * m_maxDecel); in TracePath() 186 decel = std::max(decel, std::sqrt(contr / c_maxContr) * m_maxDecel); in TracePath() 220 if (decel > m_maxDecel) { in TracePath() 221 decel = m_maxDecel; in TracePath() 245 h = fabs(h / decel); in TracePath()
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/dports/cad/sumo/sumo-1.2.0/src/libsumo/ |
H A D | VehicleType.cpp | 264 VehicleType::setDecel(const std::string& typeID, double decel) { in setDecel() argument 266 v->setDecel(decel); in setDecel() 268 if (decel > v->getCarFollowModel().getEmergencyDecel()) { in setDecel() 271 …WRITE_WARNING("Automatically setting emergencyDecel to " + toString(decel) + " for vType '" + type… in setDecel() 273 v->setEmergencyDecel(decel); in setDecel() 279 VehicleType::setEmergencyDecel(const std::string& typeID, double decel) { in setEmergencyDecel() argument 281 v->setEmergencyDecel(decel); in setEmergencyDecel() 282 if (decel < v->getCarFollowModel().getMaxDecel()) { in setEmergencyDecel() 283 …WRITE_WARNING("New value of emergencyDecel (" + toString(decel) + ") is lower than decel (" + toSt… in setEmergencyDecel() 289 VehicleType::setApparentDecel(const std::string& typeID, double decel) { in setApparentDecel() argument [all …]
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/dports/cad/sumo/sumo-1.2.0/src/microsim/ |
H A D | MSVehicleType.cpp | 283 …const double decel = from.getCFParam(SUMO_ATTR_DECEL, SUMOVTypeParameter::getDefaultDecel(from.veh… in build() local 284 …NCYDECEL, SUMOVTypeParameter::getDefaultEmergencyDecel(from.vehicleClass, decel, MSGlobals::gDefau… in build() 286 const double apparentDecel = from.getCFParam(SUMO_ATTR_APPARENTDECEL, decel); in build() 288 if (emergencyDecel < decel) { in build() 289 …toString(emergencyDecel) + ") should be higher than 'decel' (" + toString(decel) + ") for vType '"… in build() 395 MSVehicleType::setDecel(double decel) { in setDecel() argument 396 if (myOriginalType != nullptr && decel < 0) { in setDecel() 397 decel = myOriginalType->getCarFollowModel().getMaxDecel(); in setDecel() 399 myCarFollowModel->setMaxDecel(decel); in setDecel() 400 myParameter.cfParameter[SUMO_ATTR_DECEL] = toString(decel); in setDecel()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | g_func.c | 138 ent->moveinfo.decel = -ent->moveinfo.decel; in Move_Calc() 144 ent->moveinfo.decel = -ent->moveinfo.decel; in Move_Calc() 621 if (!ent->decel) in SP_func_plat() 622 ent->decel = 5; in SP_func_plat() 657 ent->moveinfo.decel = ent->decel; in SP_func_plat() 931 if (!ent->decel) in SP_func_button() 962 ent->moveinfo.decel = ent->decel; in SP_func_button() 1401 ent->moveinfo.decel = ent->decel; in SP_func_door() 1538 ent->moveinfo.decel = ent->decel; in SP_func_door_rotating() 1786 if(ent->decel) in train_next() [all …]
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/dports/cad/sumo/sumo-1.2.0/tools/contributed/traas/examples/java_wsclient/de/tudresden/ws/ |
H A D | VehicletypeSetDecel.java | 37 protected double decel; field in VehicletypeSetDecel 68 return decel; in getDecel() 76 this.decel = value; in setDecel()
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H A D | VehicleSetDecel.java | 37 protected double decel; field in VehicleSetDecel 68 return decel; in getDecel() 76 this.decel = value; in setDecel()
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/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | g_func.c | 592 if (!ent->decel) in SP_func_plat() 593 ent->decel = 5; in SP_func_plat() 628 ent->moveinfo.decel = ent->decel; in SP_func_plat() 984 if (!ent->decel) in SP_func_plat2() 985 ent->decel = 5; in SP_func_plat2() 1046 ent->moveinfo.decel = ent->decel; in SP_func_plat2() 1368 ent->moveinfo.decel = ent->decel; in SP_func_button() 1870 ent->moveinfo.decel = ent->decel; in SP_func_door() 2025 ent->moveinfo.decel = ent->decel; in SP_func_door_rotating() 2313 self->moveinfo.decel = ent->decel; in train_next() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/ |
H A D | g_func.c | 592 if (!ent->decel) in SP_func_plat() 593 ent->decel = 5; in SP_func_plat() 628 ent->moveinfo.decel = ent->decel; in SP_func_plat() 984 if (!ent->decel) in SP_func_plat2() 985 ent->decel = 5; in SP_func_plat2() 1046 ent->moveinfo.decel = ent->decel; in SP_func_plat2() 1368 ent->moveinfo.decel = ent->decel; in SP_func_button() 1875 ent->moveinfo.decel = ent->decel; in SP_func_door() 2030 ent->moveinfo.decel = ent->decel; in SP_func_door_rotating() 2318 self->moveinfo.decel = ent->decel; in train_next() [all …]
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/dports/cad/sumo/sumo-1.2.0/tools/contributed/sumopy/coremodules/demand/ |
H A D | vehicles.py | 527 decel=2.0, 553 decel=7.5, 577 decel=3.0, 607 decel=7.5, 633 decel=7.5, 659 decel=3.5, 684 decel=4.0, 710 decel=4.0, 735 decel=3.0, 760 decel=3.0, [all …]
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/dports/cad/sumo/sumo-1.2.0/tools/simpla/ |
H A D | _pvehicle.py | 328 decel = vTypeParameters[self._vTypes[targetMode]][tc.VAR_DECEL] 334 + (1. - switchImpatience) * decel 338 if vTypeParameters[self._vTypes[self._currentPlatoonMode]][tc.VAR_DECEL] > decel: 367 leaderDecel = max(leaderDecel, decel) 378 "\ndecel = %s" % decel + 386 def brakeGap(speed, decel): argument 391 if decel <= 0.: 393 return speed * speed / (2.0 * decel)
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | g_func.c | 255 f = (moveinfo->accel + moveinfo->decel) / (moveinfo->accel * moveinfo->decel); in plat_CalcAcceleratedMove() 533 if (!ent->decel) in SP_func_plat() 534 ent->decel = 5; in SP_func_plat() 536 ent->decel *= 0.1; in SP_func_plat() 569 ent->moveinfo.decel = ent->decel; in SP_func_plat() 780 if (!ent->decel) in SP_func_button() 811 ent->moveinfo.decel = ent->decel; in SP_func_button() 1164 if (!ent->decel) in SP_func_door() 1206 ent->moveinfo.decel = ent->decel; in SP_func_door() 1299 if (!ent->decel) in SP_func_door_rotating() [all …]
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/dports/games/quake2max/Quake2maX_0.45-src_unix/game/ |
H A D | g_func.c | 255 f = (moveinfo->accel + moveinfo->decel) / (moveinfo->accel * moveinfo->decel); in plat_CalcAcceleratedMove() 533 if (!ent->decel) in SP_func_plat() 534 ent->decel = 5; in SP_func_plat() 536 ent->decel *= 0.1; in SP_func_plat() 569 ent->moveinfo.decel = ent->decel; in SP_func_plat() 780 if (!ent->decel) in SP_func_button() 811 ent->moveinfo.decel = ent->decel; in SP_func_button() 1164 if (!ent->decel) in SP_func_door() 1206 ent->moveinfo.decel = ent->decel; in SP_func_door() 1299 if (!ent->decel) in SP_func_door_rotating() [all …]
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | g_func.c | 236 f = (moveinfo->accel + moveinfo->decel) / (moveinfo->accel * moveinfo->decel); in plat_CalcAcceleratedMove() 514 if (!ent->decel) in SP_func_plat() 515 ent->decel = 5; in SP_func_plat() 517 ent->decel *= 0.1; in SP_func_plat() 550 ent->moveinfo.decel = ent->decel; in SP_func_plat() 761 if (!ent->decel) in SP_func_button() 792 ent->moveinfo.decel = ent->decel; in SP_func_button() 1145 if (!ent->decel) in SP_func_door() 1187 ent->moveinfo.decel = ent->decel; in SP_func_door() 1280 if (!ent->decel) in SP_func_door_rotating() [all …]
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | g_func.c | 255 f = (moveinfo->accel + moveinfo->decel) / (moveinfo->accel * moveinfo->decel); in plat_CalcAcceleratedMove() 533 if (!ent->decel) in SP_func_plat() 534 ent->decel = 5; in SP_func_plat() 536 ent->decel *= 0.1; in SP_func_plat() 569 ent->moveinfo.decel = ent->decel; in SP_func_plat() 780 if (!ent->decel) in SP_func_button() 811 ent->moveinfo.decel = ent->decel; in SP_func_button() 1169 if (!ent->decel) in SP_func_door() 1211 ent->moveinfo.decel = ent->decel; in SP_func_door() 1304 if (!ent->decel) in SP_func_door_rotating() [all …]
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/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/ |
H A D | g_func.c | 255 f = (moveinfo->accel + moveinfo->decel) / (moveinfo->accel * moveinfo->decel); in plat_CalcAcceleratedMove() 533 if (!ent->decel) in SP_func_plat() 534 ent->decel = 5; in SP_func_plat() 536 ent->decel *= 0.1; in SP_func_plat() 569 ent->moveinfo.decel = ent->decel; in SP_func_plat() 780 if (!ent->decel) in SP_func_button() 811 ent->moveinfo.decel = ent->decel; in SP_func_button() 1164 if (!ent->decel) in SP_func_door() 1206 ent->moveinfo.decel = ent->decel; in SP_func_door() 1299 if (!ent->decel) in SP_func_door_rotating() [all …]
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | g_func.c | 236 f = (moveinfo->accel + moveinfo->decel) / (moveinfo->accel * moveinfo->decel); in plat_CalcAcceleratedMove() 514 if (!ent->decel) in SP_func_plat() 515 ent->decel = 5; in SP_func_plat() 517 ent->decel *= 0.1; in SP_func_plat() 550 ent->moveinfo.decel = ent->decel; in SP_func_plat() 761 if (!ent->decel) in SP_func_button() 792 ent->moveinfo.decel = ent->decel; in SP_func_button() 1145 if (!ent->decel) in SP_func_door() 1187 ent->moveinfo.decel = ent->decel; in SP_func_door() 1280 if (!ent->decel) in SP_func_door_rotating() [all …]
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/dports/games/quake2-psychomod/psychomod/src/ |
H A D | g_func.c | 236 f = (moveinfo->accel + moveinfo->decel) / (moveinfo->accel * moveinfo->decel); in plat_CalcAcceleratedMove() 514 if (!ent->decel) in SP_func_plat() 515 ent->decel = 5; in SP_func_plat() 517 ent->decel *= 0.1; in SP_func_plat() 550 ent->moveinfo.decel = ent->decel; in SP_func_plat() 761 if (!ent->decel) in SP_func_button() 792 ent->moveinfo.decel = ent->decel; in SP_func_button() 1149 if (!ent->decel) in SP_func_door() 1191 ent->moveinfo.decel = ent->decel; in SP_func_door() 1284 if (!ent->decel) in SP_func_door_rotating() [all …]
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/dports/games/quake2-source/quake2-r0.16.2/src/ctf/ |
H A D | g_func.c | 255 f = (moveinfo->accel + moveinfo->decel) / (moveinfo->accel * moveinfo->decel); in plat_CalcAcceleratedMove() 533 if (!ent->decel) in SP_func_plat() 534 ent->decel = 5; in SP_func_plat() 536 ent->decel *= 0.1; in SP_func_plat() 569 ent->moveinfo.decel = ent->decel; in SP_func_plat() 780 if (!ent->decel) in SP_func_button() 811 ent->moveinfo.decel = ent->decel; in SP_func_button() 1164 if (!ent->decel) in SP_func_door() 1206 ent->moveinfo.decel = ent->decel; in SP_func_door() 1299 if (!ent->decel) in SP_func_door_rotating() [all …]
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | g_func.c | 255 f = (moveinfo->accel + moveinfo->decel) / (moveinfo->accel * moveinfo->decel); in plat_CalcAcceleratedMove() 533 if (!ent->decel) in SP_func_plat() 534 ent->decel = 5; in SP_func_plat() 536 ent->decel *= 0.1; in SP_func_plat() 569 ent->moveinfo.decel = ent->decel; in SP_func_plat() 780 if (!ent->decel) in SP_func_button() 811 ent->moveinfo.decel = ent->decel; in SP_func_button() 1164 if (!ent->decel) in SP_func_door() 1206 ent->moveinfo.decel = ent->decel; in SP_func_door() 1299 if (!ent->decel) in SP_func_door_rotating() [all …]
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/dports/games/quetoo/quetoo-0.6.1/src/qmass/ |
H A D | g_func.c | 222 f =(moveinfo->accel + moveinfo->decel) /(moveinfo->accel * moveinfo->decel); in plat_CalcAcceleratedMove() 476 if(!ent->decel) in SP_func_plat() 477 ent->decel = 5; in SP_func_plat() 479 ent->decel *= 0.1; in SP_func_plat() 509 ent->moveinfo.decel = ent->decel; in SP_func_plat() 701 if(!ent->decel) in SP_func_button() 730 ent->moveinfo.decel = ent->decel; in SP_func_button() 1046 if(!ent->decel) in SP_func_door() 1084 ent->moveinfo.decel = ent->decel; in SP_func_door() 1175 if(!ent->decel) in SP_func_door_rotating() [all …]
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