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Searched refs:decodeScriptString (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/he/
H A Dscript_v72he.cpp304 void ScummEngine_v72he::decodeScriptString(byte *dst, bool scriptString) { in decodeScriptString() function in Scumm::ScummEngine_v72he
1170 decodeScriptString(string); in o72_arrayOps()
2043 decodeScriptString(name, true); in decodeParseString()
H A Dintern_he.h322 void decodeScriptString(byte *dst, bool scriptString = false);
H A Dscript_v100he.cpp553 decodeScriptString(string); in o100_arrayOps()
3056 decodeScriptString(name, true); in decodeParseString()
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/he/
H A Dscript_v72he.cpp316 void ScummEngine_v72he::decodeScriptString(byte *dst, bool scriptString) { in decodeScriptString() function in Scumm::ScummEngine_v72he
1191 decodeScriptString(string); in o72_arrayOps()
2058 decodeScriptString(name, true); in decodeParseString()
H A Dintern_he.h322 void decodeScriptString(byte *dst, bool scriptString = false);
H A Dscript_v100he.cpp553 decodeScriptString(string); in o100_arrayOps()
3050 decodeScriptString(name, true); in decodeParseString()