Searched refs:default_company_pass (Results 1 – 5 of 5) sorted by relevance
65 var = network.default_company_pass
843 if (!_settings_client.network.default_company_pass.empty()) { in CmdCompanyCtrl()844 NetworkChangeCompanyPassword(_local_company, _settings_client.network.default_company_pass); in CmdCompanyCtrl()
284 …std::string default_company_pass; ///< default password for new companies in e… member
879 if (_network_server && !_settings_client.network.default_company_pass.empty()) { in MakeNewGameDone()880 NetworkChangeCompanyPassword(_local_company, _settings_client.network.default_company_pass); in MakeNewGameDone()
2277 … *parent) : Window(desc), password_editbox(lengthof(_settings_client.network.default_company_pass)) in NetworkCompanyPasswordWindow()2318 _settings_client.network.default_company_pass = this->password_editbox.text.buf; in OnOk()