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Searched refs:default_company_pass (Results 1 – 5 of 5) sorted by relevance

/dports/games/openttd/openttd-12.1/src/table/settings/
H A Dnetwork_secrets_settings.ini65 var = network.default_company_pass
/dports/games/openttd/openttd-12.1/src/
H A Dcompany_cmd.cpp843 if (!_settings_client.network.default_company_pass.empty()) { in CmdCompanyCtrl()
844 NetworkChangeCompanyPassword(_local_company, _settings_client.network.default_company_pass); in CmdCompanyCtrl()
H A Dsettings_type.h284 …std::string default_company_pass; ///< default password for new companies in e… member
H A Dopenttd.cpp879 if (_network_server && !_settings_client.network.default_company_pass.empty()) { in MakeNewGameDone()
880 NetworkChangeCompanyPassword(_local_company, _settings_client.network.default_company_pass); in MakeNewGameDone()
/dports/games/openttd/openttd-12.1/src/network/
H A Dnetwork_gui.cpp2277 … *parent) : Window(desc), password_editbox(lengthof(_settings_client.network.default_company_pass)) in NetworkCompanyPasswordWindow()
2318 _settings_client.network.default_company_pass = this->password_editbox.text.buf; in OnOk()