Home
last modified time | relevance | path

Searched refs:default_soundfont (Results 1 – 3 of 3) sorted by relevance

/dports/games/exult/exult-snapshot-v1.7.0.20211128/audio/midi_drivers/
H A DFluidSynthMidiDriver.cpp74 char *default_soundfont; in open() local
75 if (getStr("synth.default-soundfont", &default_soundfont) == FLUID_OK && in open()
76 default_soundfont && default_soundfont[0] != 0) { in open()
77 soundfonts.emplace_back(default_soundfont); in open()
78 free(default_soundfont); in open()
/dports/audio/denemo/denemo-2.0.6/src/audio/
H A Dfluid.c81 gchar *default_soundfont = find_denemo_file(DENEMO_DIR_SOUNDFONTS, "A320U.sf2"); in fluidsynth_init() local
82 if(default_soundfont) in fluidsynth_init()
83 sfont_id = fluid_synth_sfload (synth, default_soundfont, FALSE); in fluidsynth_init()
84 g_string_assign (Denemo.prefs.fluidsynth_soundfont, default_soundfont); in fluidsynth_init()
85 g_free (default_soundfont); in fluidsynth_init()
/dports/games/openttd/openttd-12.1/src/music/
H A Dfluidsynth.cpp91 char *default_soundfont; in Start() local
92 fluid_settings_dupstr(_midi.settings, "synth.default-soundfont", &default_soundfont); in Start()
93 if (fluid_is_soundfont(default_soundfont)) { in Start()
94 sfont_id = fluid_synth_sfload(_midi.synth, default_soundfont, 1); in Start()