/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | melee-attack.cc | 94 if (defender && (!adjacent(attack_position, defender->pos()) in handle_phase_attempted() 105 if (attacker->is_player() && defender && defender->is_monster()) in handle_phase_attempted() 279 && defender && !defender->can_see(*attacker)) in handle_phase_attempted() 299 if (defender && defender->is_player()) in handle_phase_attempted() 337 && !defender->cannot_act() && !defender->confused() in handle_phase_dodged() 636 if (defender->is_player() && defender->alive() && attacker != defender) in handle_phase_end() 1701 if (defender && defender->is_monster() in player_exercise_combat_skills() 1934 bleed_onto_floor(defender->pos(), defender->type, in decapitate() 2417 if (attacker != defender && defender->alive()) in mons_attack_effects() 2581 if (defender->stat_hp() < defender->stat_maxhp()) in mons_apply_attack_flavour() [all …]
|
H A D | ranged-attack.cc | 82 if (defender && defender->missile_repulsion()) in post_roll_to_hit_modifiers() 94 if (!defender->alive()) in attack() 133 if (!defender->alive()) in attack() 169 if (defender->observable()) in handle_phase_blocked() 220 if (defender->is_player()) in handle_phase_dodged() 226 if (defender->is_player()) in handle_phase_dodged() 257 if (defender->is_player()) in handle_phase_hit() 559 if (defender->is_player()) in dart_duration_roll() 647 if (random_near_space(defender, defender->pos(), pos, false, in apply_missile_brand() 649 && random_near_space(defender, defender->pos(), pos2, false, in apply_missile_brand() [all …]
|
H A D | attack.cc | 92 if (defender->can_bleed() in handle_phase_damaged() 102 blood_fineff::schedule(defender, defender->pos(), blood); in handle_phase_damaged() 124 return defender->is_player() || !invalid_monster(defender->as_monster()); in handle_phase_damaged() 277 if (defender == nullptr) in post_roll_to_hit_modifiers() 408 defender_shield = defender ? defender->shield() : defender_shield; in init_attack() 418 defender_visible = defender && defender->observable(); in init_attack() 478 && (defender->is_player() || defender->as_monster()->friendly()) in alert_defender() 625 actor &defender = *attack.defender; in __anon6c15597e0202() local 697 return _is_chaos_slowable(defender) && !defender.res_petrify(); in __anon6c15597e0802() 704 ASSERT(defender); in chaos_affects_defender() [all …]
|
H A D | art-func.h | 140 if (defender->is_player() in _CEREBOV_melee_effects() 348 if (defender->alive()) in _OLGREB_melee_effects() 679 if (!defender || !defender->is_dragonkind()) in _WYRMBANE_melee_effects() 698 mondied = defender->is_player() ? defender->as_player()->pending_revival in _WYRMBANE_melee_effects() 876 (attacker == defender ? defender->pronoun(PRONOUN_REFLEXIVE) in _WOE_melee_effects() 882 defender->hurt(attacker, defender->stat_hp()); in _WOE_melee_effects() 886 blood_spray(defender->pos(), defender->as_monster()->type, in _WOE_melee_effects() 981 (attacker == defender ? defender->pronoun(PRONOUN_REFLEXIVE) in _ELEMENTAL_STAFF_melee_effects() 1358 blood_spray(defender->pos(), defender->type, 50); in _LEECH_melee_effects() 1401 (attacker == defender ? defender->pronoun(PRONOUN_REFLEXIVE) in _THERMIC_ENGINE_melee_effects() [all …]
|
H A D | fight.cc | 233 ASSERT(defender->alive()); in fight_melee() 235 if (defender->is_player()) in fight_melee() 309 coord_def pos = defender->pos(); in fight_melee() 323 if (!defender->alive() in fight_melee() 327 if (attacker == defender in fight_melee() 343 defender = &you; in fight_melee() 467 if (defender.asleep()) in find_stab_type() 471 if (defender.paralysed()) in find_stab_type() 475 if (defender.petrified()) in find_stab_type() 773 if (defender.is_player()) in _dont_harm() [all …]
|
H A D | actor.cc | 678 && can_see(*defender) in can_constrict() 681 && defender->res_constrict() < 3 in can_constrict() 685 return can_see(*defender) in can_constrict() 686 && !defender->is_constricted() in can_constrict() 687 && defender->res_constrict() < 3 in can_constrict() 728 && you.can_see(defender)) in constriction_damage_defender() 757 defender.name(DESC_THE).c_str(), in constriction_damage_defender() 765 else if (you.can_see(defender) || defender.is_player()) in constriction_damage_defender() 768 defender.name(DESC_THE).c_str(), in constriction_damage_defender() 787 if (defender.is_monster() && defender.as_monster()->hit_points < 1) in constriction_damage_defender() [all …]
|
/dports/games/brogue/BrogueCE-1.10.1/src/brogue/ |
H A D | Combat.c | 109 if (defender->status[STATUS_STUCK] || (defender->bookkeepingFlags & MB_CAPTIVE)) { in hitProbability() 497 newLoc[0] = defender->xLoc + clamp(defender->xLoc - player.xLoc, -1, 1); in forceWeaponHit() 498 newLoc[1] = defender->yLoc + clamp(defender->yLoc - player.yLoc, -1, 1); in forceWeaponHit() 986 short newX = clamp(defender->xLoc - attacker->xLoc, -1, 1) + defender->xLoc; in processStaggerHit() 987 short newY = clamp(defender->yLoc - attacker->yLoc, -1, 1) + defender->yLoc; in processStaggerHit() 1077 defender->ticksUntilTurn += max(defender->movementSpeed, defender->attackSpeed); in attack() 1481 inflictDamage(attacker, defender, defender->currentHP, NULL, true); in inflictLethalDamage() 1523 if (defender != &player && defender->creatureState == MONSTER_SLEEPING) { in inflictDamage() 1563 defender->currentHP = max(defender->currentHP, defender->info.maxHP); in inflictDamage() 1571 if (defender != &player && defender->creatureState != MONSTER_ALLY in inflictDamage() [all …]
|
/dports/games/dungeoncrawl/dc400b26-src/source/ |
H A D | fight.cc | 285 && (grd[defender->x][defender->y] == DNGN_SHALLOW_WATER in you_attack() 286 || grd[defender->x][defender->y] == DNGN_DEEP_WATER) in you_attack() 594 if (defender->foe != MHITYOU && !testbits(defender->flags, MF_BATTY)) in you_attack() 1371 if (defender->hit_points >= defender->max_hit_points) in you_attack() 1372 defender->hit_points = defender->max_hit_points; in you_attack() 2950 if (grd[defender->x][defender->y] == DNGN_SHALLOW_WATER in monsters_fight() 3186 if (defender->hit_points > defender->max_hit_points) in monsters_fight() 3187 defender->hit_points = defender->max_hit_points; in monsters_fight() 3268 if (defender->hit_points >= defender->max_hit_points) in monsters_fight() 3269 defender->hit_points = defender->max_hit_points; in monsters_fight() [all …]
|
/dports/ftp/sftpgo/sftpgo-2.2.0/common/ |
H A D | defender_test.go | 68 defender := d.(*memoryDefender) 134 assert.Equal(t, defender.config.EntriesSoftLimit, defender.countHosts()) 136 assert.Equal(t, defender.config.EntriesSoftLimit, defender.countHosts()) 163 assert.Equal(t, defender.config.EntriesSoftLimit, defender.countBanned()) 199 defender := d.(*memoryDefender) 205 res := defender.GetHosts() 211 _, ok := defender.banned[testIP] 222 res = defender.GetHosts() 245 defender.hosts[testIP] = hs 247 res = defender.GetHosts() [all …]
|
/dports/games/freeciv-nox11/freeciv-2.6.6/common/ |
H A D | combat.c | 322 const struct unit *defender, in get_modified_firepower() argument 345 && get_unittype_bonus(unit_owner(defender), unit_tile(defender), in get_modified_firepower() 387 const struct unit *defender) in unit_win_chance() argument 514 const struct unit *defender) in get_total_attack_power() argument 618 const struct unit *defender) in get_total_defense_power() argument 622 unit_owner(defender), unit_tile(defender), in get_total_defense_power() 642 unit_owner(defender), unit_tile(defender), in get_fortified_defense_power() 653 const struct unit *defender) in get_defense_rating() argument 661 rating *= (defender->hp + afp-1)/afp; in get_defense_rating() 691 if (unit_can_defend_here(defender) in get_defender() [all …]
|
H A D | combat.h | 39 bool is_unit_reachable_at(const struct unit *defender, 57 const struct unit *defender, 60 const struct unit *defender); 72 const struct unit *defender); 74 const struct unit *defender); 76 const struct unit_type *defender, 81 const struct unit *defender); 85 struct unit *get_attacker(const struct unit *defender,
|
/dports/games/freeciv/freeciv-2.6.6/common/ |
H A D | combat.c | 322 const struct unit *defender, in get_modified_firepower() argument 345 && get_unittype_bonus(unit_owner(defender), unit_tile(defender), in get_modified_firepower() 387 const struct unit *defender) in unit_win_chance() argument 514 const struct unit *defender) in get_total_attack_power() argument 618 const struct unit *defender) in get_total_defense_power() argument 622 unit_owner(defender), unit_tile(defender), in get_total_defense_power() 642 unit_owner(defender), unit_tile(defender), in get_fortified_defense_power() 653 const struct unit *defender) in get_defense_rating() argument 661 rating *= (defender->hp + afp-1)/afp; in get_defense_rating() 691 if (unit_can_defend_here(defender) in get_defender() [all …]
|
H A D | combat.h | 39 bool is_unit_reachable_at(const struct unit *defender, 57 const struct unit *defender, 60 const struct unit *defender); 72 const struct unit *defender); 74 const struct unit *defender); 76 const struct unit_type *defender, 81 const struct unit *defender); 85 struct unit *get_attacker(const struct unit *defender,
|
/dports/games/tanks-of-freedom/Tanks-of-Freedom-0.7.0-beta/scripts/ |
H A D | battle_controller.gd | 4 func resolve_fight(attacker, defender): 6 defender_stats = defender.get_stats() 9 defender.set_stats(defender_stats) 10 defender.show_floating_damage(attacker_stats.attack) 23 func resolve_defend(attacker, defender): 25 defender_stats = defender.get_stats() 32 defender.set_stats(defender_stats) 36 defender.score_kill() 41 func can_attack(attacker, defender): 44 func can_defend(defender, attacker): [all …]
|
/dports/games/scummvm/scummvm-2.5.1/devtools/create_ultima/files/ultima6/scripts/md/ |
H A D | actor.lua | 308 …if defender.align == ALIGNMENT_NEUTRAL and defender.in_party == false and (defender.wt <= 0x10 or … 313 if defender.actor_num >= 0xc0 or defender.wt < 0x80 then 319 defender.wt = 8 335 if defender.obj_n == 370 or defender.hp == 0 then --OBJ_ROCKWORM_BASE 339 local hp_level = math.floor(((defender.hp * 4) / defender.max_hp)) 345 defender.wt = 0x11 385 elseif defender.obj_n == 388 and defender.frame_n == 0 then --OBJ_GLOW_WORM 396 and defender.luatype == "actor" and defender.in_party 532 elseif defender.actor_num == 0x6d or defender.actor_num == 0x67 then 558 if defender.wt == 9 or defender.wt == 11 then [all …]
|
/dports/games/scourge/scourge/src/test/ |
H A D | combattest.cpp | 72 creatures.push_back( defender ); in executeTests() 136 Creature *defender, in fight() argument 148 attacker->setTargetCreature( defender ); in fight() 159 int defOriginalLevel = defender->getLevel(); in fight() 178 setMinSkills( defender ); in fight() 196 defender->getArmor( &armor, &dodgePenalty, in fight() 216 defender->setLevel( defOriginalLevel ); in fight() 219 setMinSkills( defender ); in fight() 231 defender->getCharacter()->getName(), in fight() 232 defender->getLevel() ); in fight() [all …]
|
/dports/games/stendhal/stendhal-1.35/tests/games/stendhal/client/entity/ |
H A D | RPEntityTest.java | 33 private RPEntity defender; field in RPEntityTest 47 defender = new RPEntity() { in setUp() 76 attacker.attackTarget = defender; in testEvaluateAttackNoHit() 78 assertThat(defender.getResolution(), is(Resolution.MISSED)); in testEvaluateAttackNoHit() 93 attacker.attackTarget = defender; in testEvaluateAttackNoHitdamage0() 95 assertThat(defender.getResolution(), is(Resolution.MISSED)); in testEvaluateAttackNoHitdamage0() 111 attacker.attackTarget = defender; in testEvaluateAttackHitDamage0() 114 assertThat(defender.getResolution(), is(Resolution.BLOCKED)); in testEvaluateAttackHitDamage0() 130 attacker.attackTarget = defender; in testEvaluateAttackRisk1Damage1() 133 assertThat(defender.getResolution(), is(Resolution.HIT)); in testEvaluateAttackRisk1Damage1()
|
/dports/games/wesnoth/wesnoth-1.14.17/data/ai/lua/ |
H A D | battle_calcs.lua | 106 cind = cind .. 'x' .. defender.id .. defender.max_hitpoints .. defender.side 193 cind = cind .. 'x' .. defender.id .. defender.max_hitpoints .. defender.side 211 …cal def_damage = battle_calcs.strike_damage(defender, attacker, def_weapon_number, 0, { defender.x… 673 def_strikes = math.floor(def_strikes * defender.hitpoints / defender.max_hitpoints) 683 …local att_hit_prob = wesnoth.unit_defense(defender, wesnoth.get_terrain(defender.x, defender.y)) /… 890 if (defender.max_experience - defender.experience <= attacker_level) then 893 if (defender.max_experience - defender.experience <= attacker_level * 8) then 908 …local defender_starting_damage_fraction = (defender.max_hitpoints - defender.hitpoints) / defender… 912 local xp_bonus = defender.experience / defender.max_experience 942 M.distance_between(defender.x, defender.y, leader.x, leader.y) [all …]
|
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/core/rp/ |
H A D | StendhalRPAction.java | 274 if (!zone.has(defender.getID()) || (defender.getHP() == 0)) { in playerAttack() 285 defender.rememberAttacker(player); in playerAttack() 286 if (defender instanceof Player) { in playerAttack() 299 if (!player.nextTo(defender)) { in playerAttack() 339 beaten = player.canHit(defender); in playerAttack() 356 if (!(defender instanceof SpeakerNPC) && player.getsFightXpFrom(defender)) { in playerAttack() 370 if ((defender instanceof Player) in playerAttack() 372 defender.incDefXP(); in playerAttack() 395 defender.onDamaged(player, damage); in playerAttack() 422 equip.deteriorate(defender); in playerAttack() [all …]
|
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/battle/ |
H A D | battle_action.cpp | 69 dst = defender.GetHeadIndex(); in BattleProcess() 103 if ( defender.isValid() ) { in BattleProcess() 542 if ( target.defender ) in TargetsApplyDamage() 557 res.defender = &defender; in GetTargetsForDamage() 581 res.defender = enemy; in GetTargetsForDamage() 592 res.defender = enemy; in GetTargetsForDamage() 600 if ( defender.GetHeadIndex() == dst || defender.GetTailIndex() == dst ) { in GetTargetsForDamage() 627 if ( target.defender ) in TargetsApplySpell() 730 res.defender = target; in GetTargetsForSpells() 739 res.defender = target; in GetTargetsForSpells() [all …]
|
/dports/games/wesnoth/wesnoth-1.14.17/src/actions/ |
H A D | attack.cpp | 362 const unit& defender, in battle_context() argument 540 const unit& defender, in choose_attacker_weapon() argument 594 const unit& defender, in choose_defender_weapon() argument 1212 unit_info& defender, in unit_killed() argument 1218 defender.xp_ = 0; in unit_killed() 1222 game_events::entity_location death_loc(defender.loc_, defender.id_); in unit_killed() 1250 if(!defender.valid() || defender.get_unit().hitpoints() > 0) { in unit_killed() 1256 defender.loc_, in unit_killed() 1257 defender.get_unit(), in unit_killed() 1263 defender.loc_, in unit_killed() [all …]
|
/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/tutorial/datagrid_tree/data/ |
H A D | tutorial.rml | 14 defender 20 defender-decorator: defender; 21 defender-image-src: ../../../assets/high_scores_defender.tga; 24 defender.alien_1 26 defender-image-src: ../../../assets/high_scores_alien_1.tga; 29 defender.alien_2 31 defender-image-src: ../../../assets/high_scores_alien_2.tga; 34 defender.alien_3 36 defender-image-src: ../../../assets/high_scores_alien_3.tga;
|
/dports/games/stendhal/stendhal-1.35/tests/games/stendhal/server/entity/ |
H A D | RPEntityTest.java | 314 zone.add(defender); in testAttackCanHitreturnTruedamageZero() 316 attacker.setTarget(defender); in testAttackCanHitreturnTruedamageZero() 317 defender.setBaseHP(100); in testAttackCanHitreturnTruedamageZero() 318 defender.setHP(100); in testAttackCanHitreturnTruedamageZero() 372 zone.add(defender); in testAttackCanHitreturnTruedamage30() 375 defender.setBaseHP(100); in testAttackCanHitreturnTruedamage30() 376 defender.setHP(100); in testAttackCanHitreturnTruedamage30() 413 zone.add(defender); in testIsAttacking() 415 defender.setBaseHP(1); in testIsAttacking() 416 defender.setHP(1); in testIsAttacking() [all …]
|
/dports/net-mgmt/p5-FusionInventory-Agent/FusionInventory-Agent-2.5.2/lib/FusionInventory/Agent/Task/Inventory/Win32/ |
H A D | AntiVirus.pm | 73 my $defender; 78 ($defender) = getWMIObjects( 85 if ($defender) { 86 $antivirus->{VERSION} = $defender->{AMProductVersion} 87 if $defender->{AMProductVersion}; 88 $antivirus->{ENABLED} = $defender->{AntivirusEnabled} 89 if (defined($defender->{AntivirusEnabled})); 91 if $defender->{AntivirusSignatureVersion}; 96 $defender = _getSoftwareRegistryKeys( 100 $antivirus->{BASE_VERSION} = $defender->{'/AVSignatureVersion'} [all …]
|
/dports/games/wesnoth/wesnoth-1.14.17/src/gui/dialogs/ |
H A D | unit_attack.cpp | 113 const battle_context_unit_stats& defender = weapon.get_defender_stats(); in pre_show() local 117 const attack_type& defender_weapon = defender.weapon ? in pre_show() 118 *defender.weapon : *no_weapon; in pre_show() 121 const color_t d_cth_color = game_config::red_to_green(defender.chance_to_hit); in pre_show() 135 defender_itor_->get_location(), true, defender.weapon in pre_show() 165 << defender.damage << font::weapon_numbers_sep << defender.num_blows in pre_show() 167 << font::span_color(d_cth_color) << defender.chance_to_hit << "%</span>"; in pre_show()
|