Searched refs:deferred_blocks (Results 1 – 5 of 5) sorted by relevance
446 const BitVector* deferred_blocks = in AddDeferredSpillOutput() local449 deferred_blocks); in AddDeferredSpillOutput()
3241 int deferred_blocks = 0; in ComputeStateFromManyPredecessors() local3245 deferred_blocks++; in ComputeStateFromManyPredecessors()3268 (current_block->PredecessorCount() + 2 - deferred_blocks) / 2; in ComputeStateFromManyPredecessors()
452 const BitVector* deferred_blocks = in AddDeferredSpillOutput() local455 deferred_blocks); in AddDeferredSpillOutput()
3270 int deferred_blocks = 0; in ComputeStateFromManyPredecessors() local3274 deferred_blocks++; in ComputeStateFromManyPredecessors()3297 (current_block->PredecessorCount() + 2 - deferred_blocks) / 2; in ComputeStateFromManyPredecessors()
3423 int deferred_blocks = 0; in ComputeStateFromManyPredecessors() local3427 deferred_blocks++; in ComputeStateFromManyPredecessors()3450 (current_block->PredecessorCount() + 2 - deferred_blocks) / 2; in ComputeStateFromManyPredecessors()