Searched refs:define_monster (Results 1 – 18 of 18) sorted by relevance
81 define_monster(dummy); // assumes after is not a zombie in upgrade_type()
382 define_monster(orig); in _daction_hog_to_human()
1005 define_monster(*mon); in _place_monster_aux()1674 define_monster(*mon); in define_zombie()2843 define_monster(dummy); in can_spawn_mushrooms()2857 define_monster(dummy); in god_hates_monster()
332 define_monster(*mons); in change_monster_type()
350 void define_monster(monster& mons);
735 define_monster(dummy); // assumes player_mons is not a zombie in _place_player_corpse()
6017 define_monster(*this); in react_to_damage()6085 define_monster(*this); in react_to_damage()
1614 define_monster(dummy); in _mon_threat_string()
1089 define_monster(*mons); in cast_shadow_creatures()
2541 define_monster(mon); // assumes mc is not a zombie in mounted_kill()
2803 void define_monster(monster& mons) in define_monster() function
1847 define_monster(dummy); in kiku_receive_corpses()
380 void define_monster(int mid);
439 define_monster(id); in place_monster_aux()
873 void define_monster(int k) in define_monster() function
929 define_monster( monster_index(monster) ); in monster_polymorph()
8271 define_monster(mid); in define_zombie()
1005 > define_monster(), which sets m->number to 0..15. See #85.