Searched refs:deformedX (Results 1 – 3 of 3) sorted by relevance
556 float deformedX, deformedY; in wobbly_add_geometry() local584 &deformedX, &deformedY); in wobbly_add_geometry()586 *v++ = deformedX; in wobbly_add_geometry()
1886 float deformedX, deformedY; in wobblyAddWindowGeometry() local1982 &deformedX, in wobblyAddWindowGeometry()2002 *v++ = deformedX; in wobblyAddWindowGeometry()
2594 float deformedX, deformedY; in animAddWindowGeometry() local2885 deformedX = (1 - iny) * hor1x + iny * hor2x; in animAddWindowGeometry()2894 rowCellWidth = deformedX - v[-3]; in animAddWindowGeometry()2982 v[0] = deformedX; in animAddWindowGeometry()