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Searched refs:deleteondone (Results 1 – 3 of 3) sorted by relevance

/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/audio/
H A DAudioMixer.h46 …virtual IAudioChannel* Play(IAudioSource* source, int32_t loop, bool deleteondone, bool deletesour…
65 …T2::Audio::SoundId id, int32_t loop, int32_t volume, float pan, double rate, int32_t deleteondone);
H A DAudioMixer.cpp40 …Play_Effect(SoundId id, int32_t loop, int32_t volume, float pan, double rate, int32_t deleteondone) in Mixer_Play_Effect() argument
56 channel = mixer->Play(source, loop, deleteondone != 0, false); in Mixer_Play_Effect()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/audio/
H A DAudioMixer.cpp137 …IAudioChannel* Play(IAudioSource* source, int32_t loop, bool deleteondone, bool deletesourceondone… in Play() argument
144 channel->SetDeleteOnDone(deleteondone); in Play()