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Searched refs:deletesprite (Results 1 – 25 of 57) sorted by relevance

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/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/
H A Dobjects.cpp201 deletesprite(i); in processobjs()
569 deletesprite(i); in processobjs()
579 deletesprite(i); in processobjs()
589 deletesprite(i); in processobjs()
599 deletesprite(i); in processobjs()
609 deletesprite(i); in processobjs()
1860 deletesprite(sn); in newstatus()
2061 deletesprite(sn); in newstatus()
2084 deletesprite(sn); in newstatus()
2784 deletesprite(i); in damageactor()
[all …]
H A Danimation.cpp127 deletesprite(i); in animateobjs()
155 deletesprite(i); in animateobjs()
2708 deletesprite(i); in animateobjs()
2883 deletesprite(i); in animateobjs()
2975 deletesprite(i); in animateobjs()
2987 deletesprite(i); in animateobjs()
3128 deletesprite(i); in animateobjs()
3235 deletesprite(i); in animateobjs()
3308 deletesprite(i); in animateobjs()
3330 deletesprite(i); in animateobjs()
[all …]
H A Dwitchaven.cpp743 deletesprite(i); in setupboard()
749 deletesprite(i); in setupboard()
754 deletesprite(i); in setupboard()
773 deletesprite(i); in setupboard()
778 deletesprite(i); in setupboard()
783 deletesprite(i); in setupboard()
H A Dinput.cpp1059 deletesprite(i); in processinput()
H A Dtags.cpp82 deletesprite(s); in operatesprite()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/
H A Dpremap.c1159 deletesprite(j); in prelevel()
1190 deletesprite(k); in prelevel()
1195 deletesprite(k); in prelevel()
1312 deletesprite(i); in prelevel()
1325 deletesprite(i); in prelevel()
1335 deletesprite(i); in prelevel()
1344 deletesprite(i); in prelevel()
1349 deletesprite(i); in prelevel()
1426 deletesprite(i); in prelevel()
1430 deletesprite(i); in prelevel()
[all …]
H A Dactors4.c77 deletesprite(i); in moveactors()
247 deletesprite(i); in moveactors()
252 deletesprite(i); in moveactors()
616 deletesprite(j); in moveactors()
810 deletesprite(j); in moveactors()
834 deletesprite(i); in moveactors()
837 deletesprite(i); in moveactors()
1594 deletesprite(j); in moveactors()
1840 deletesprite(i); in resetpins()
H A Dgamedef2.c503 deletesprite(g_i); in move()
1016 deletesprite(g_i); in parse()
1025 deletesprite(g_i); in parse()
1031 deletesprite(g_i); in parse()
1039 deletesprite(g_i); in parse()
1057 deletesprite(g_i); in parse()
1420 deletesprite(k); in parse()
2123 deletesprite(g_i); in execute()
2148 deletesprite(g_i); in execute()
H A Dactors5.c161 deletesprite(i); in moveexplosions()
185 deletesprite(i); in moveexplosions()
H A Dsector3.c474 deletesprite(i); in checkhitsprite()
695 deletesprite(i); in checkhitsprite()
741 deletesprite(i); in checkhitsprite()
751 deletesprite(i); in checkhitsprite()
837 deletesprite(i); in checkhitsprite()
H A Dsector2.c396 deletesprite(j); in checkhitswitch()
888 deletesprite(jj); in checkhitwall()
H A DDUKE3D.H253 #define KILLIT(KX) {deletesprite(KX);goto BOLT;}
H A Dgame2.c262 deletesprite(unk); in OnMotorcycle()
335 deletesprite(unk); in OnBoat()
H A Dactors6.c513 deletesprite(j); in moveeffectors()
687 deletesprite(j); in moveeffectors()
H A Dplayer4.c2301 deletesprite(p->actorsqu); in processinput()
2304 else deletesprite(p->actorsqu); in processinput()
H A Dgame9.c142 deletesprite(ps[i].i); in domovethings()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DGAME.C2549 deletesprite((short)i); in statuslistcode()
2560 deletesprite((short)i); in statuslistcode()
2574 deletesprite((short)i); in statuslistcode()
2599 deletesprite((short)i); in statuslistcode()
2621 deletesprite((short)i); in statuslistcode()
2659 deletesprite((short)i); in statuslistcode()
2670 deletesprite((short)i); in statuslistcode()
2682 deletesprite((short)i); in statuslistcode()
2686 deletesprite((short)i); in statuslistcode()
2724 if (sprite[i].lotag < 0) deletesprite(i); in statuslistcode()
[all …]
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DGAME.C2550 deletesprite((short)i); in statuslistcode()
2561 deletesprite((short)i); in statuslistcode()
2575 deletesprite((short)i); in statuslistcode()
2600 deletesprite((short)i); in statuslistcode()
2622 deletesprite((short)i); in statuslistcode()
2660 deletesprite((short)i); in statuslistcode()
2671 deletesprite((short)i); in statuslistcode()
2683 deletesprite((short)i); in statuslistcode()
2687 deletesprite((short)i); in statuslistcode()
2725 if (sprite[i].lotag < 0) deletesprite(i); in statuslistcode()
[all …]
/dports/games/NBlood/NBlood-a1689a4/source/kenbuild/src/
H A Dgame.cpp2865 deletesprite((short)i); in statuslistcode()
2876 deletesprite((short)i); in statuslistcode()
2890 deletesprite((short)i); in statuslistcode()
2917 deletesprite((short)i); in statuslistcode()
2980 deletesprite((short)i); in statuslistcode()
2991 deletesprite((short)i); in statuslistcode()
3003 deletesprite((short)i); in statuslistcode()
3007 deletesprite((short)i); in statuslistcode()
3045 if ((int16_t)sprite[i].lotag < 0) deletesprite(i); in statuslistcode()
3240 deletesprite((short)i); in bombexplode()
[all …]
/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/
H A Dgame.c2821 deletesprite((short)i);
2832 deletesprite((short)i);
2846 deletesprite((short)i);
2871 deletesprite((short)i);
2893 deletesprite((short)i);
2931 deletesprite((short)i);
2942 deletesprite((short)i);
2954 deletesprite((short)i);
2958 deletesprite((short)i);
2996 if (sprite[i].lotag < 0) deletesprite(i);
[all …]
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Drrdh.cpp759 deletesprite(vbx); in ghprelvl_randkeep()
833 deletesprite(i); in sub_52BA8()
3763 deletesprite(i); in gharrow_move()
3794 deletesprite(i); in gharrow_move()
4151 deletesprite(i); in ghdeploy_move()
4177 deletesprite(i); in ghdeploy_move()
4298 deletesprite(a1); in ghdeploy_plrtouchedsprite()
/dports/games/jfsw/jfsw-c434002/jfbuild/include/
H A Dbuild.h455 int deletesprite(short spritenum);
/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/
H A Dbstub.cpp158 deletesprite(short spritenum) in deletesprite() function
395 deletesprite(i); in JS_ClearAllSprites()
H A Dtekgame.cpp1689 deletesprite(playersprite[numplayers]); in drawscreen()
2684 deletesprite(playersprite[other]); in getpackets()
/dports/games/NBlood/NBlood-a1689a4/source/exhumed/src/
H A Dexhumed.cpp2832 deletesprite(nSprite); in mydeletesprite()

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