/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/render_rfx/ |
H A D | rfx_rendertarget.cpp | 48 void RfxRenderTarget::SetClear(int pass, float depthClear, float *colorClear) in SetClear() argument 52 passOptions[pass].depthClear = false; in SetClear() 56 if (depthClear != -1.0) { in SetClear() 57 passOptions[pass].depthClear = true; in SetClear() 59 passOptions[pass].depthClearVal = depthClear; in SetClear() 132 bool depClear = passOptions.value(pass).depthClear; in Bind()
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H A D | rfx_rendertarget.h | 41 void SetClear(int pass, float depthClear, float *colorClear); 66 bool depthClear; member
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H A D | rfx_parser.cpp | 139 float depthClear = -1.0f; in Parse() local 141 depthClear = eRT.attribute("DEPTH_CLEAR_VALUE").toFloat(); in Parse() 150 rt->SetClear(pass, depthClear, colorClear); in Parse()
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/dports/cad/opencascade/opencascade-7.6.0/tests/opengl/data/shading/ |
H A D | phong_pos3 | 29 …Layers [list [vzlayer -add -disable depthClear] [vzlayer -add -disable depthClear] [vzlayer -add -…
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | Clear11.cpp | 46 float depthClear = gl::clamp01(depth); in ApplyVertices() local 67 d3d11::SetPositionDepthColorVertex<T>(vertices + 0, left, bottom, depthClear, color); in ApplyVertices() 68 d3d11::SetPositionDepthColorVertex<T>(vertices + 1, left, top, depthClear, color); in ApplyVertices() 69 d3d11::SetPositionDepthColorVertex<T>(vertices + 2, right, bottom, depthClear, color); in ApplyVertices() 70 d3d11::SetPositionDepthColorVertex<T>(vertices + 3, right, top, depthClear, color); in ApplyVertices() 425 FLOAT depthClear = gl::clamp01(clearParams.depthClearValue); in clearFramebuffer() local 428 deviceContext->ClearDepthStencilView(framebufferDSV, clearFlags, depthClear, in clearFramebuffer()
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/render_rm/parser/ |
H A D | RmPass.h | 43 depthClear = _depthClear; 51 bool depthClear; variable
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/dports/cad/opencascade/opencascade-7.6.0/tests/vselect/bugs/ |
H A D | bug27797 | 15 vzlayer ${aLayerId} -enable depthClear
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/dawn/src/tests/end2end/ |
H A D | DepthBiasTests.cpp | 29 float depthClear, in RunDepthBiasTest() argument 89 renderPassDesc.cDepthStencilAttachmentInfo.clearDepth = depthClear; in RunDepthBiasTest()
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/dports/games/retroarch/RetroArch-1.9.7/wiiu/include/wiiu/gx2/ |
H A D | surface.h | 38 float depthClear; member
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/dports/cad/opencascade/opencascade-7.6.0/tests/v3d/bugs/ |
H A D | bug24785 | 36 vzlayer $aLayerId -disable depthClear
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/dports/cad/opencascade/opencascade-7.6.0/tests/opengl/data/raytrace/ |
H A D | tiles | 31 vzlayer $aLayerId -enable depthClear -disable rayTracing
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/dports/cad/opencascade/opencascade-7.6.0/tests/opengl/data/general/ |
H A D | tiles | 31 vzlayer $aLayerId -enable depthClear -disable rayTracing
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | Clear11.cpp | 605 const FLOAT depthClear = gl::clamp01(clearParams.depthValue); in clearFramebuffer() local 608 deviceContext->ClearDepthStencilView(dsv, clearFlags, depthClear, stencilClear); in clearFramebuffer()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | Clear11.cpp | 591 const FLOAT depthClear = gl::clamp01(clearParams.depthValue); in clearFramebuffer() local 594 deviceContext->ClearDepthStencilView(dsv, clearFlags, depthClear, stencilClear); in clearFramebuffer()
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/dports/www/firefox-esr/firefox-91.8.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/ |
H A D | Clear11.cpp | 626 const FLOAT depthClear = gl::clamp01(clearParams.depthValue); in clearFramebuffer() local 629 deviceContext->ClearDepthStencilView(dsv, clearFlags, depthClear, stencilClear); in clearFramebuffer()
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/dports/lang/spidermonkey78/firefox-78.9.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/ |
H A D | Clear11.cpp | 626 const FLOAT depthClear = gl::clamp01(clearParams.depthValue); in clearFramebuffer() local 629 deviceContext->ClearDepthStencilView(dsv, clearFlags, depthClear, stencilClear); in clearFramebuffer()
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/dports/www/firefox/firefox-99.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/ |
H A D | Clear11.cpp | 626 const FLOAT depthClear = gl::clamp01(clearParams.depthValue); in clearFramebuffer() local 629 deviceContext->ClearDepthStencilView(dsv, clearFlags, depthClear, stencilClear); in clearFramebuffer()
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/dports/mail/thunderbird/thunderbird-91.8.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/ |
H A D | Clear11.cpp | 626 const FLOAT depthClear = gl::clamp01(clearParams.depthValue); in clearFramebuffer() local 629 deviceContext->ClearDepthStencilView(dsv, clearFlags, depthClear, stencilClear); in clearFramebuffer()
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/dports/x11-toolkits/qt5-gui/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | Clear11.cpp | 640 const FLOAT depthClear = gl::clamp01(clearParams.depthValue); in clearFramebuffer() local 643 deviceContext->ClearDepthStencilView(dsv, clearFlags, depthClear, stencilClear); in clearFramebuffer()
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/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | Clear11.cpp | 640 const FLOAT depthClear = gl::clamp01(clearParams.depthValue); in clearFramebuffer() local 643 deviceContext->ClearDepthStencilView(dsv, clearFlags, depthClear, stencilClear); in clearFramebuffer()
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/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | Clear11.cpp | 640 const FLOAT depthClear = gl::clamp01(clearParams.depthValue); in clearFramebuffer() local 643 deviceContext->ClearDepthStencilView(dsv, clearFlags, depthClear, stencilClear); in clearFramebuffer()
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/dports/databases/qt5-sqldrivers-ibase/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | Clear11.cpp | 640 const FLOAT depthClear = gl::clamp01(clearParams.depthValue); in clearFramebuffer() local 643 deviceContext->ClearDepthStencilView(dsv, clearFlags, depthClear, stencilClear); in clearFramebuffer()
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/dports/databases/qt5-sql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | Clear11.cpp | 640 const FLOAT depthClear = gl::clamp01(clearParams.depthValue); in clearFramebuffer() local 643 deviceContext->ClearDepthStencilView(dsv, clearFlags, depthClear, stencilClear); in clearFramebuffer()
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/dports/databases/qt5-sqldrivers-odbc/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | Clear11.cpp | 640 const FLOAT depthClear = gl::clamp01(clearParams.depthValue); in clearFramebuffer() local 643 deviceContext->ClearDepthStencilView(dsv, clearFlags, depthClear, stencilClear); in clearFramebuffer()
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/dports/databases/qt5-sqldrivers-mysql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | Clear11.cpp | 640 const FLOAT depthClear = gl::clamp01(clearParams.depthValue); in clearFramebuffer() local 643 deviceContext->ClearDepthStencilView(dsv, clearFlags, depthClear, stencilClear); in clearFramebuffer()
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