/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/test_utils/ |
H A D | MultiviewTest.cpp | 68 GLuint depthStencilTexture) in CreateMultiviewBackingTextures() argument 133 if (depthStencilTexture != 0) in CreateMultiviewBackingTextures() 135 glBindTexture(texTarget, depthStencilTexture); in CreateMultiviewBackingTextures() 170 GLuint depthStencilTexture) in CreateMultiviewBackingTextures() argument 175 depthTexture, depthStencilTexture); in CreateMultiviewBackingTextures() 184 GLuint depthStencilTexture) in AttachMultiviewTextures() argument 186 ASSERT_TRUE(depthTexture == 0u || depthStencilTexture == 0u); in AttachMultiviewTextures() 198 if (depthStencilTexture) in AttachMultiviewTextures() 200 glFramebufferTextureMultiviewOVR(target, GL_DEPTH_STENCIL_ATTACHMENT, depthStencilTexture, in AttachMultiviewTextures() 211 GLuint depthStencilTexture) in AttachMultiviewTextures() argument [all …]
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H A D | MultiviewTest.h | 37 GLuint depthStencilTexture); 44 GLuint depthStencilTexture); 54 GLuint depthStencilTexture); 61 GLuint depthStencilTexture);
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/webgpu-cts/src/src/suites/cts/validation/ |
H A D | render_pass_descriptor.spec.ts | 91 const depthStencilTexture = t.createTexture({ format: 'depth24plus-stencil8' }); constant 94 depthStencilAttachment: t.getDepthStencilAttachment(depthStencilTexture), 169 const depthStencilTexture = t.createTexture({ format: 'depth24plus-stencil8' }); constant 174 colorAttachments: [t.getColorAttachment(depthStencilTexture)], 205 const depthStencilTexture = t.createTexture({ constant 244 depthStencilTexture, 272 const depthStencilTexture = t.createTexture({ constant 311 depthStencilTexture, 520 const depthStencilTexture = t.createTexture({ constant 527 depthStencilAttachment: t.getDepthStencilAttachment(depthStencilTexture),
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H A D | createRenderPipeline.spec.ts | 176 const depthStencilTexture = t.createTexture({ constant 191 attachment: depthStencilTexture.createView(),
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/webgpu-cts/src/src/webgpu/api/validation/ |
H A D | render_pass_descriptor.spec.ts | 90 const depthStencilTexture = t.createTexture({ format: 'depth24plus-stencil8' }); constant 93 depthStencilAttachment: t.getDepthStencilAttachment(depthStencilTexture), 170 const depthStencilTexture = t.createTexture({ format: 'depth24plus-stencil8' }); constant 175 colorAttachments: [t.getColorAttachment(depthStencilTexture)], 212 const depthStencilTexture = t.createTexture({ constant 251 depthStencilTexture, 281 const depthStencilTexture = t.createTexture({ constant 320 depthStencilTexture, 535 const depthStencilTexture = t.createTexture({ constant 542 depthStencilAttachment: t.getDepthStencilAttachment(depthStencilTexture),
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H A D | createRenderPipeline.spec.ts | 179 const depthStencilTexture = t.createTexture({ constant 194 attachment: depthStencilTexture.createView(),
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/dawn/src/tests/end2end/ |
H A D | TextureZeroInitTests.cpp | 472 wgpu::Texture depthStencilTexture = device.CreateTexture(&depthStencilDescriptor); in TEST_P() local 475 depthStencilTexture.CreateView()); in TEST_P() 514 wgpu::Texture depthStencilTexture = device.CreateTexture(&depthStencilDescriptor); in TEST_P() local 517 depthStencilTexture.CreateView()); in TEST_P() 556 wgpu::Texture depthStencilTexture = device.CreateTexture(&depthStencilDescriptor); in TEST_P() local 559 depthStencilTexture.CreateView()); in TEST_P() 590 wgpu::Texture depthStencilTexture = device.CreateTexture(&depthStencilDescriptor); in TEST_P() local 650 depthStencilTexture.Get(), 0, 1, 0, 1, WGPUTextureAspect_All)); in TEST_P() 723 depthStencilTexture.Get(), 0, 1, 0, 1, WGPUTextureAspect_All)); in TEST_P() 752 wgpu::Texture depthStencilTexture = device.CreateTexture(&depthStencilDescriptor); in TEST_P() local [all …]
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H A D | DepthStencilCopyTests.cpp | 329 wgpu::Texture depthStencilTexture = CreateDepthStencilTexture( in TEST_P() local 332 InitializeDepthStencilTextureRegion(depthStencilTexture, 0.f, 0.3f, 0u, 1u); in TEST_P() 341 EXPECT_TEXTURE_EQ(expectedData.data(), depthStencilTexture, 0, 0, kWidth, kHeight, 0, 0, in TEST_P() 351 wgpu::Texture depthStencilTexture = CreateDepthStencilTexture( in TEST_P() local 354 InitializeDepthStencilTextureRegion(depthStencilTexture, 0.f, 0.3f, 0u, 1u, 1u); in TEST_P() 363 EXPECT_TEXTURE_EQ(expectedData.data(), depthStencilTexture, 0, 0, 4, 4, 1, 0, in TEST_P() 569 wgpu::Texture depthStencilTexture = in TEST_P() local 578 utils::ComboRenderPassDescriptor passDescriptor({}, depthStencilTexture.CreateView()); in TEST_P() 609 depthStencilTexture, 0, {0, 0, 0}, wgpu::TextureAspect::StencilOnly); in TEST_P() 637 utils::ComboRenderPassDescriptor passDescriptor({}, depthStencilTexture.CreateView()); in TEST_P() [all …]
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H A D | ClipSpaceTests.cpp | 75 wgpu::Texture depthStencilTexture = in TEST_P() local 79 depthStencilTexture.CreateView()); in TEST_P()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/dawn/src/tests/unittests/validation/ |
H A D | RenderPassDescriptorValidationTests.cpp | 213 wgpu::Texture depthStencilTexture = in TEST_F() local 224 wgpu::TextureView depthStencilView = depthStencilTexture.CreateView(&descriptor); in TEST_F() 265 wgpu::Texture depthStencilTexture = in TEST_F() local 293 wgpu::TextureView depthStencilView = depthStencilTexture.CreateView(&descriptor); in TEST_F() 317 wgpu::TextureView depthStencilView = depthStencilTexture.CreateView(&descriptor); in TEST_F() 341 wgpu::TextureView depthStencilView = depthStencilTexture.CreateView(&descriptor); in TEST_F() 360 wgpu::Texture depthStencilTexture = in TEST_F() local 388 wgpu::TextureView depthStencilView = depthStencilTexture.CreateView(&descriptor); in TEST_F() 412 wgpu::TextureView depthStencilView = depthStencilTexture.CreateView(&descriptor); in TEST_F() 659 wgpu::Texture depthStencilTexture = in TEST_F() local [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libgui/include/de/graphics/ |
H A D | gltextureframebuffer.h | 83 GLTexture &depthStencilTexture() const;
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/dawn/examples/ |
H A D | SampleUtils.cpp | 197 auto depthStencilTexture = device.CreateTexture(&descriptor); in CreateDefaultDepthStencilView() local 198 return depthStencilTexture.CreateView(); in CreateDefaultDepthStencilView()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/dawn/examples/ |
H A D | SampleUtils.cpp | 192 auto depthStencilTexture = device.CreateTexture(&descriptor); in CreateDefaultDepthStencilView() local 193 return depthStencilTexture.CreateView(); in CreateDefaultDepthStencilView()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gl_tests/ |
H A D | TextureMultisampleTest.cpp | 857 GLTexture depthStencilTexture; in TEST_P() local 858 glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, depthStencilTexture); in TEST_P() 863 glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, depthStencilTexture, 0, in TEST_P()
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H A D | VulkanPerformanceCounterTest.cpp | 1332 GLTexture depthStencilTexture; in TEST_P() local 1333 glBindTexture(GL_TEXTURE_2D, depthStencilTexture); in TEST_P() 1337 depthStencilTexture, 0); in TEST_P() 1368 glBindTexture(GL_TEXTURE_2D, depthStencilTexture); in TEST_P() 1374 depthStencilTexture, 0); in TEST_P()
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H A D | TextureTest.cpp | 2768 GLTexture depthStencilTexture; in TEST_P() local 2769 glBindTexture(GL_TEXTURE_2D, depthStencilTexture); in TEST_P() 2777 depthStencilTexture, 0); in TEST_P()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libgui/src/graphics/ |
H A D | gltextureframebuffer.cpp | 316 GLTexture &GLTextureFramebuffer::depthStencilTexture() const in depthStencilTexture() function in de::GLTextureFramebuffer
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/dports/www/firefox-esr/firefox-91.8.0/testing/web-platform/tests/interfaces/ |
H A D | webxrlayers.idl | 85 [SameObject] readonly attribute WebGLTexture? depthStencilTexture;
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/dports/www/firefox/firefox-99.0/testing/web-platform/tests/interfaces/ |
H A D | webxrlayers.idl | 85 [SameObject] readonly attribute WebGLTexture? depthStencilTexture;
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/dports/mail/thunderbird/thunderbird-91.8.0/testing/web-platform/tests/interfaces/ |
H A D | webxrlayers.idl | 85 [SameObject] readonly attribute WebGLTexture? depthStencilTexture;
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