/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/imports/quick3d/doc/src/asset-conditioning/ |
H A D | depth-test.qdoc | 34 This page describes the \l {SceneEnvironment::depthTestEnabled}{depth test} property in Qt Quick 3D. 36 When disabled, the \l {SceneEnvironment::depthTestEnabled}{depthTestEnabled} property can be used 43 By default, the \l {SceneEnvironment::depthTestEnabled}{depthTestEnabled} property is \c {true}. 102 The \l {SceneEnvironment::depthTestEnabled}{depthTestEnabled} property is an advanced feature that
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/dports/games/residualvm/residualvm-0.3.1/graphics/tinygl/ |
H A D | zdirtyrect.h | 129 int depthTestEnabled; member 181 int depthTestEnabled; member 190 depthTestEnabled == other.depthTestEnabled;
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H A D | zdirtyrect.cpp | 460 state.depthTestEnabled = c->fb->getDepthTestEnabled(); in captureState() 478 c->fb->enableDepthTest(state.depthTestEnabled); in applyState() 575 state.depthTestEnabled = c->fb->getDepthTestEnabled(); in captureState() 585 c->fb->enableDepthTest(state.depthTestEnabled); in applyState() 683 depthTestEnabled == other.depthTestEnabled && in operator ==()
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/dports/games/scummvm/scummvm-2.5.1/graphics/tinygl/ |
H A D | zdirtyrect.h | 129 int depthTestEnabled; member 182 int depthTestEnabled; member 191 depthTestEnabled == other.depthTestEnabled;
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H A D | zdirtyrect.cpp | 462 state.depthTestEnabled = c->fb->getDepthTestEnabled(); in captureState() 480 c->fb->enableDepthTest(state.depthTestEnabled); in applyState() 579 state.depthTestEnabled = c->fb->getDepthTestEnabled(); in captureState() 589 c->fb->enableDepthTest(state.depthTestEnabled); in applyState() 687 depthTestEnabled == other.depthTestEnabled && in operator ==()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/UI/ |
H A D | GPUDriverTestScreen.cpp | 326 dsDesc.depthTestEnabled = true; in DiscardTest() 345 dsDesc.depthTestEnabled = false; in DiscardTest() 351 dsDesc.depthTestEnabled = true; in DiscardTest() 358 dsDesc.depthTestEnabled = false; in DiscardTest() 363 dsDesc.depthTestEnabled = true; in DiscardTest() 369 dsDesc.depthTestEnabled = false; in DiscardTest() 375 dsDesc.depthTestEnabled = true; in DiscardTest() 384 dsDesc.depthTestEnabled = true; in DiscardTest() 552 dsDesc.depthTestEnabled = false; in ShaderTest()
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/dports/emulators/ppsspp/ppsspp-1.12.3/UI/ |
H A D | GPUDriverTestScreen.cpp | 326 dsDesc.depthTestEnabled = true; in DiscardTest() 345 dsDesc.depthTestEnabled = false; in DiscardTest() 351 dsDesc.depthTestEnabled = true; in DiscardTest() 358 dsDesc.depthTestEnabled = false; in DiscardTest() 363 dsDesc.depthTestEnabled = true; in DiscardTest() 369 dsDesc.depthTestEnabled = false; in DiscardTest() 375 dsDesc.depthTestEnabled = true; in DiscardTest() 384 dsDesc.depthTestEnabled = true; in DiscardTest() 552 dsDesc.depthTestEnabled = false; in ShaderTest()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/UI/ |
H A D | GPUDriverTestScreen.cpp | 326 dsDesc.depthTestEnabled = true; in DiscardTest() 345 dsDesc.depthTestEnabled = false; in DiscardTest() 351 dsDesc.depthTestEnabled = true; in DiscardTest() 358 dsDesc.depthTestEnabled = false; in DiscardTest() 363 dsDesc.depthTestEnabled = true; in DiscardTest() 369 dsDesc.depthTestEnabled = false; in DiscardTest() 375 dsDesc.depthTestEnabled = true; in DiscardTest() 384 dsDesc.depthTestEnabled = true; in DiscardTest() 552 dsDesc.depthTestEnabled = false; in ShaderTest()
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/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/quick3d/ |
H A D | qquick3dsceneenvironment_p.h | 68 …Q_PROPERTY(bool depthTestEnabled READ depthTestEnabled WRITE setDepthTestEnabled NOTIFY depthTestE… 134 bool depthTestEnabled() const; 161 void setDepthTestEnabled(bool depthTestEnabled);
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H A D | qquick3dsceneenvironment.cpp | 388 bool QQuick3DSceneEnvironment::depthTestEnabled() const in depthTestEnabled() function in QQuick3DSceneEnvironment 592 void QQuick3DSceneEnvironment::setDepthTestEnabled(bool depthTestEnabled) in setDepthTestEnabled() argument 594 if (m_depthTestEnabled == depthTestEnabled) in setDepthTestEnabled() 597 m_depthTestEnabled = depthTestEnabled; in setDepthTestEnabled()
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/dports/misc/usd/USD-21.11/pxr/imaging/hgi/ |
H A D | graphicsPipeline.cpp | 123 : depthTestEnabled(true) in HgiDepthStencilState() 134 return lhs.depthTestEnabled == rhs.depthTestEnabled && in operator ==()
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H A D | graphicsPipeline.h | 204 bool depthTestEnabled; member
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles2/functional/ |
H A D | es2fDepthStencilTests.cpp | 103 bool depthTestEnabled; member 111 , depthTestEnabled (false) in DepthStencilParams() 145 if (params.depthTestEnabled) in operator <<() 328 cmd.params.depthTestEnabled = true; in generateDepthVisualizeCommands() 397 dst.state.depthTestEnabled = hasDepth && src.params.depthTestEnabled; in translateCommand() 401 if (dst.state.depthTestEnabled) in translateCommand() 453 if (command.params.depthTestEnabled) in render() 773 if (params.depthTestEnabled) in randomDepthStencilState() 981 params.depthTestEnabled = true; in init() 1048 params.depthTestEnabled = true; in init() [all …]
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H A D | es2fRandomFragmentOpTests.cpp | 103 dst.depthTestEnabled = hasDepth && src.depthTestEnabled; in translateState() 109 if (dst.depthTestEnabled) in translateState() 181 if (state.depthTestEnabled) in setGLState()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles3/functional/ |
H A D | es3fDepthStencilTests.cpp | 103 bool depthTestEnabled; member 111 , depthTestEnabled (false) in DepthStencilParams() 145 if (params.depthTestEnabled) in operator <<() 328 cmd.params.depthTestEnabled = true; in generateDepthVisualizeCommands() 397 dst.state.depthTestEnabled = hasDepth && src.params.depthTestEnabled; in translateCommand() 401 if (dst.state.depthTestEnabled) in translateCommand() 453 if (command.params.depthTestEnabled) in render() 773 if (params.depthTestEnabled) in randomDepthStencilState() 981 params.depthTestEnabled = true; in init() 1048 params.depthTestEnabled = true; in init() [all …]
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H A D | es3fRandomFragmentOpTests.cpp | 103 dst.depthTestEnabled = hasDepth && src.depthTestEnabled; in translateState() 109 if (dst.depthTestEnabled) in translateState() 181 if (state.depthTestEnabled) in setGLState()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/glshared/ |
H A D | glsInteractionTestUtil.hpp | 89 bool depthTestEnabled; member 106 , depthTestEnabled (false) in RenderState()
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H A D | glsInteractionTestUtil.cpp | 151 state.depthTestEnabled = rnd.getFloat() < depthTestProbability; in computeRandomRenderState() 184 if (state.depthTestEnabled) in computeRandomRenderState()
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/dports/multimedia/qt5-multimedia/kde-qtmultimedia-5.15.2p3/src/plugins/android/src/common/ |
H A D | qandroidvideooutput.cpp | 387 GLboolean depthTestEnabled; in renderFrameToFbo() local 391 glGetBooleanv(GL_DEPTH_TEST, &depthTestEnabled); in renderFrameToFbo() 397 if (depthTestEnabled) in renderFrameToFbo() 428 if (depthTestEnabled) in renderFrameToFbo()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/framework/referencerenderer/ |
H A D | rrRenderState.hpp | 247 bool depthTestEnabled; member 285 , depthTestEnabled (false) in FragmentOperationState()
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/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Graphics/ |
H A D | mcrenderlayer.cc | 41 bool MCRenderLayer::depthTestEnabled() const in depthTestEnabled() function in MCRenderLayer
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H A D | mcrenderlayer.hh | 40 bool depthTestEnabled() const;
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H A D | mcworldrenderer.cc | 204 if (m_defaultLayer.depthTestEnabled()) in renderObjects() 222 if (m_defaultLayer.depthTestEnabled()) in renderParticles()
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/dports/misc/usd/USD-21.11/pxr/imaging/hgiGL/ |
H A D | graphicsPipeline.cpp | 93 if (_descriptor.depthState.depthTestEnabled) { in BindPipeline()
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/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarth/ |
H A D | ModelSource | 67 optional<bool>& depthTestEnabled() { return _depthTestEnabled; } 68 const optional<bool>& depthTestEnabled() const { return _depthTestEnabled; }
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