/dports/games/mangband/mangband-1.5.3/src/client/ |
H A D | c-tables.c | 609 { &depth_in_feet, 0,TRUE, 1, 0, 0, 661 /* 07 */{ &depth_in_feet, FALSE, 1, 0, 7,
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H A D | c-variable.c | 276 bool depth_in_feet; variable
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H A D | c-externs.h | 300 extern bool depth_in_feet;
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H A D | c-xtra1.c | 302 else if (depth_in_feet) in prt_depth()
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/dports/games/zangband/zangband/src/ |
H A D | notes.c | 115 else if (depth_in_feet) in add_note()
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H A D | monster1.c | 449 if (depth_in_feet) in roff_mon_aux()
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H A D | quest.c | 2060 if (depth_in_feet) in do_cmd_knowledge_quests()
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H A D | cmd4.c | 4068 if (depth_in_feet) in dump_dungeon_info()
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H A D | defines.h | 4117 #define depth_in_feet p_ptr->options[7] macro
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H A D | xtra1.c | 576 else if (depth_in_feet) in prt_depth()
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/dports/games/mangband/mangband-1.5.3/lib/user/ |
H A D | options.prf | 14 Y:depth_in_feet
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/dports/games/tomenet/tomenet-4.6.0/src/server/ |
H A D | cmd4.c | 1862 if (p_ptr->depth_in_feet) 1873 if (p_ptr->depth_in_feet) 1882 if (p_ptr->depth_in_feet) 1899 if (p_ptr->depth_in_feet) 1906 if (p_ptr->depth_in_feet) 1951 if (p_ptr->depth_in_feet) 1954 d_info[i].min_plev, i, (p_ptr->depth_in_feet ? -50 : -1) * get_recall_depth(&wpos, p_ptr)); 1962 if (p_ptr->depth_in_feet) 1971 if (p_ptr->depth_in_feet) 1988 if (p_ptr->depth_in_feet) [all …]
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H A D | cmd2.c | 377 if (Players[i]->depth_in_feet) in do_cmd_go_up() 391 if (Players[i]->depth_in_feet) in do_cmd_go_up() 408 if (Players[i]->depth_in_feet) in do_cmd_go_up() 422 if (Players[i]->depth_in_feet) in do_cmd_go_up() 1019 if (Players[i]->depth_in_feet) in do_cmd_go_down() 1033 if (Players[i]->depth_in_feet) in do_cmd_go_down() 1050 if (Players[i]->depth_in_feet) in do_cmd_go_down() 1064 if (Players[i]->depth_in_feet) in do_cmd_go_down()
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H A D | nserver.c | 2213 tmp = p_ptr->depth_in_feet; in sync_options() 2214 if ((p_ptr->depth_in_feet = options[7]) != tmp) in sync_options() 2370 tmp = p_ptr->depth_in_feet; in sync_options() 2371 if ((p_ptr->depth_in_feet = options[31]) != tmp) p_ptr->redraw |= PR_DEPTH; in sync_options()
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H A D | util.c | 5493 if (!i || Players[i]->depth_in_feet) { 5527 if (Players[Ind]->depth_in_feet)
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H A D | slash.c | 1279 p_ptr->recall_pos.wz = k / (p_ptr->depth_in_feet ? 50 : 1); 4255 wp.wz = (p_ptr->depth_in_feet ? k / 50 : k); 4261 wp.wz = atoi(token[3]) / (p_ptr->depth_in_feet ? 50 : 1);
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H A D | xtra2.c | 10544 (p_ptr->depth_in_feet ? 50 : 1)))
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/dports/games/tomenet/tomenet-4.6.0/lib/user/ |
H A D | options.prf | 15 Y:depth_in_feet
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/dports/games/tomenet/tomenet-4.6.0/src/client/ |
H A D | c-tables.c | 273 { &c_cfg.depth_in_feet, TRUE, 4, 0, 31, TRUE,
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H A D | c-xtra1.c | 574 else if (c_cfg.depth_in_feet) in prt_depth() 2277 if (c_cfg.depth_in_feet) { in display_player()
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H A D | c-util.c | 7511 if (c_cfg.depth_in_feet)
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/dports/games/mangband/mangband-1.5.3/src/server/ |
H A D | monster1.c | 1087 static void describe_monster_movement(int r_idx, const monster_lore *l_ptr, bool depth_in_feet) in describe_monster_movement() argument 1120 if (depth_in_feet) in describe_monster_movement()
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H A D | tables.c | 2700 { &depth_in_feet, FALSE, 1, 0, 7,
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/dports/games/tomenet/tomenet-4.6.0/src/common/ |
H A D | types.h | 2165 bool depth_in_feet; member 3252 bool depth_in_feet; member
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