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Searched refs:depth_max (Results 1 – 25 of 133) sorted by relevance

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/dports/games/gnuchess/gnuchess-6.2.9/src/adapter/
H A Dsearch.cpp83 void search(const board_t * board, int depth_max, double time_max) { in search() argument
88 ASSERT(depth_max>=1&&depth_max<DepthMax); in search()
122 engine_send_queue(Engine," depth %d",depth_max); in search()
155 void search_perft(const board_t * board, int depth_max) { in search_perft() argument
162 ASSERT(depth_max>=1&&depth_max<DepthMax); in search_perft()
170 for (depth = 1; depth <= depth_max; depth++) { in search_perft()
H A Dsearch.h40 extern void search (const board_t * board, int depth_max, double time_max);
41 extern void search_perft (const board_t * board, int depth_max);
/dports/games/polyglot/polyglot-1.4.70b/
H A Dsearch.c59 void search(const board_t * board, int depth_max, double time_max) { in search() argument
64 ASSERT(depth_max>=1&&depth_max<DepthMax); in search()
98 engine_send_queue(Engine," depth %d",depth_max); in search()
162 void search_perft(const board_t * board, int depth_max) { in search_perft() argument
171 ASSERT(depth_max>=1&&depth_max<DepthMax); in search_perft()
179 for (depth = 1; depth <= depth_max; depth++) { in search_perft()
H A Dsearch.h17 extern void search (const board_t * board, int depth_max, double time_max);
18 extern void search_perft (const board_t * board, int depth_max);
/dports/multimedia/rage/rage-0.3.1/src/bin/
H A Dmain.c16 int depth_max; member
62 if (!_check_recursion(path, recursion->depth, recursion->depth_max)) return; in _files_recursion()
174 int depth_max = DEPTH_DEFAULT; in elm_main() local
230 depth_max = atoi(argv[i]); in elm_main()
231 if (depth_max < 0 || depth_max > DEPTH_DEFAULT) in elm_main()
232 depth_max = DEPTH_DEFAULT; in elm_main()
265 recursion->depth_max = depth_max; in elm_main()
/dports/misc/vxl/vxl-3.3.2/contrib/rpl/rgtl/
H A Drgtl_sqt_object_array_triangles_3d.cxx196 float& depth_min, float& depth_max) const;
198 double& depth_min, double& depth_max) const;
360 float& depth_min, float& depth_max) const in get_depth_range()
363 depth_max = 0; in get_depth_range()
376 if (d > depth_max) in get_depth_range()
378 depth_max = d; in get_depth_range()
388 double& depth_min, double& depth_max) const in get_depth_range()
391 depth_max = 0; in get_depth_range()
404 if (d > depth_max) in get_depth_range()
406 depth_max = d; in get_depth_range()
H A Drgtl_sqt_objects.hxx61 cone_bounds_type depth_max; member
70 sr & depth_max; in serialize() local
978 if (a_dot_c-this->qc_.radius_ > cell_data->depth_max) in disjoint()
996 else if (a_dot_c > cell_data->depth_max) in disjoint()
1052 double scale_far = cell_data->depth_max / cos_beta_2; in disjoint()
1062 double cylinder_r = std::tan(beta)*cell_data->depth_max; in disjoint()
1178 node_data.depth_min, node_data.depth_max); in build()
1223 leaf_data.depth_min, leaf_data.depth_max); in build()
1446 double& depth_min, double& depth_max) const in get_depth_range()
1459 depth_max = nd->depth_max; in get_depth_range()
[all …]
H A Drgtl_sqt_object_array.h67 float& depth_max) const = 0;
70 double& depth_max) const = 0;
/dports/math/eprover/eprover-E-2.0/PROVER/
H A Dtermprops.c87 depth_max; in main() local
107 size_sum = depth_sum = size_max = depth_max = count = 0; in main()
141 depth_max = MAX(depth_max, depth); in main()
149 depth_sum/(float)count, depth_max); in main()
/dports/graphics/colmap/colmap-3.6/src/mvs/
H A Ddepth_map.cc43 const float depth_min, const float depth_max) in DepthMap() argument
46 depth_max_(depth_max) {} in DepthMap()
49 const float depth_max) in DepthMap() argument
52 depth_max_(depth_max) { in DepthMap()
H A Dpatch_match.h69 double depth_max = -1.0f; member
142 if (depth_min != -1.0f || depth_max != -1.0f) { in Check()
143 CHECK_OPTION_LE(depth_min, depth_max); in Check()
H A Ddepth_map.h48 const float depth_max);
49 DepthMap(const Mat<float>& mat, const float depth_min, const float depth_max);
/dports/net/mpich2/mpich2-1.5/src/mpe2/src/slog2sdk/src/logformat/slog2/input/
H A DPerfData.java28 private static short depth_max; field in PerfData
70 depth_max = treeroot.getTreeNodeID().depth; in main()
72 + " @ dmax = " + depth_max ); in main()
125 if ( depth_max >= 3 ) { in getZoomDepth()
126 depth_zoom = depth_max; in getZoomDepth()
H A DNavigator.java32 private static short depth_max, depth; field in Navigator
72 depth_max = treeroot.getTreeNodeID().depth; in main()
74 + " @ dmax = " + depth_max ); in main()
79 depth = depth_max; in main()
299 if ( depth >= 0 && depth <= depth_max ) in getTimeWindow()
H A DPerfTest.java36 private static short depth_max; field in PerfTest
82 depth_max = treeroot.getTreeNodeID().depth; in main()
84 + " @ dmax = " + depth_max ); in main()
/dports/graphics/fig2sxd/fig2sxd-edae2efd428623ac22aec06bdec572fc45c368f3/
H A Dmisc.cpp70 int depth_max; variable
74 return depth_max - depth; in depth2z()
/dports/biology/wise/wise2.4.1/src/dnaindex/assembly/
H A Ddepthmanager.dy22 fprintf(ofp," -depth_max [10] largest depth accepted for unique sequence\n");
35 strip_out_integer_argument(argc,argv,"depth_max",&out->max_depth);
/dports/math/arb/arb-2.21.1/acb_calc/
H A Dintegrate.c119 slong depth, depth_max, eval, feval, top; in acb_calc_integrate() local
170 depth = depth_max = 1; in acb_calc_integrate()
323 depth_max = FLINT_MAX(depth, depth_max); in acb_calc_integrate()
329 depth_max, depth_limit, eval, eval_limit, leaf_interval_count); in acb_calc_integrate()
/dports/biology/samtools/samtools-1.14/misc/
H A Dplot-ampliconstats47 "depth_max=s" => \$opts{depth_max},
48 "depth-max=s" => \$opts{depth_max},
60 $opts{depth_max} = 0 unless $opts{depth_max};
717 if ($opts{depth_max}) {
718 if ($max_depth > $opts{depth_max}) {
721 $max_depth = $opts{depth_max};
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/libretro/deps/libpng/contrib/libtests/
H A Dmakepng.c397 png_uint_32 depth_max = (1U << bit_depth)-1; /* up to 65536 */ in generate_row() local
547 luma = (luma*depth_max + size_max) / (2*size_max); in generate_row()
558 png_uint_32 alpha = (depth_max * y * 2 + size_max) / (2 * size_max); in generate_row()
564 (depth_max * x * 2 + size_max) / (2 * size_max), gamma_table, in generate_row()
582 png_uint_32 Y = (depth_max * y * 2 + size_max) / (2 * size_max); in generate_row()
597 (depth_max * x * 2 + size_max) / (2 * size_max), in generate_row()
617 png_uint_32 Y = (depth_max * y * 2 + size_max) / (2 * size_max); in generate_row()
631 ((depth_max-Y) * x * 2 + size_max) / (2 * size_max), in generate_row()
640 Y + ((depth_max-Y) * x * 2 + size_max) / (2 * size_max), in generate_row()
/dports/emulators/mgba/mgba-0.9.2/src/third-party/libpng/contrib/libtests/
H A Dmakepng.c397 png_uint_32 depth_max = (1U << bit_depth)-1; /* up to 65536 */ in generate_row() local
547 luma = (luma*depth_max + size_max) / (2*size_max); in generate_row()
558 png_uint_32 alpha = (depth_max * y * 2 + size_max) / (2 * size_max); in generate_row()
564 (depth_max * x * 2 + size_max) / (2 * size_max), gamma_table, in generate_row()
582 png_uint_32 Y = (depth_max * y * 2 + size_max) / (2 * size_max); in generate_row()
597 (depth_max * x * 2 + size_max) / (2 * size_max), in generate_row()
617 png_uint_32 Y = (depth_max * y * 2 + size_max) / (2 * size_max); in generate_row()
631 ((depth_max-Y) * x * 2 + size_max) / (2 * size_max), in generate_row()
640 Y + ((depth_max-Y) * x * 2 + size_max) / (2 * size_max), in generate_row()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/libpng-src/contrib/libtests/
H A Dmakepng.c397 png_uint_32 depth_max = (1U << bit_depth)-1; /* up to 65536 */ in generate_row() local
547 luma = (luma*depth_max + size_max) / (2*size_max); in generate_row()
558 png_uint_32 alpha = (depth_max * y * 2 + size_max) / (2 * size_max); in generate_row()
564 (depth_max * x * 2 + size_max) / (2 * size_max), gamma_table, in generate_row()
582 png_uint_32 Y = (depth_max * y * 2 + size_max) / (2 * size_max); in generate_row()
597 (depth_max * x * 2 + size_max) / (2 * size_max), in generate_row()
617 png_uint_32 Y = (depth_max * y * 2 + size_max) / (2 * size_max); in generate_row()
631 ((depth_max-Y) * x * 2 + size_max) / (2 * size_max), in generate_row()
640 Y + ((depth_max-Y) * x * 2 + size_max) / (2 * size_max), in generate_row()
/dports/graphics/optipng/optipng-0.7.7/src/libpng/contrib/libtests/
H A Dmakepng.c397 png_uint_32 depth_max = (1U << bit_depth)-1; /* up to 65536 */ in generate_row() local
547 luma = (luma*depth_max + size_max) / (2*size_max); in generate_row()
558 png_uint_32 alpha = (depth_max * y * 2 + size_max) / (2 * size_max); in generate_row()
564 (depth_max * x * 2 + size_max) / (2 * size_max), gamma_table, in generate_row()
582 png_uint_32 Y = (depth_max * y * 2 + size_max) / (2 * size_max); in generate_row()
597 (depth_max * x * 2 + size_max) / (2 * size_max), in generate_row()
617 png_uint_32 Y = (depth_max * y * 2 + size_max) / (2 * size_max); in generate_row()
631 ((depth_max-Y) * x * 2 + size_max) / (2 * size_max), in generate_row()
640 Y + ((depth_max-Y) * x * 2 + size_max) / (2 * size_max), in generate_row()
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/libpng-1.6.21/contrib/libtests/
H A Dmakepng.c397 png_uint_32 depth_max = (1U << bit_depth)-1; /* up to 65536 */ in generate_row() local
547 luma = (luma*depth_max + size_max) / (2*size_max); in generate_row()
558 png_uint_32 alpha = (depth_max * y * 2 + size_max) / (2 * size_max); in generate_row()
564 (depth_max * x * 2 + size_max) / (2 * size_max), gamma_table, in generate_row()
582 png_uint_32 Y = (depth_max * y * 2 + size_max) / (2 * size_max); in generate_row()
597 (depth_max * x * 2 + size_max) / (2 * size_max), in generate_row()
617 png_uint_32 Y = (depth_max * y * 2 + size_max) / (2 * size_max); in generate_row()
631 ((depth_max-Y) * x * 2 + size_max) / (2 * size_max), in generate_row()
640 Y + ((depth_max-Y) * x * 2 + size_max) / (2 * size_max), in generate_row()
/dports/games/libretro-mgba/mgba-6186d45/src/third-party/libpng/contrib/libtests/
H A Dmakepng.c397 png_uint_32 depth_max = (1U << bit_depth)-1; /* up to 65536 */ in generate_row() local
547 luma = (luma*depth_max + size_max) / (2*size_max); in generate_row()
558 png_uint_32 alpha = (depth_max * y * 2 + size_max) / (2 * size_max); in generate_row()
564 (depth_max * x * 2 + size_max) / (2 * size_max), gamma_table, in generate_row()
582 png_uint_32 Y = (depth_max * y * 2 + size_max) / (2 * size_max); in generate_row()
597 (depth_max * x * 2 + size_max) / (2 * size_max), in generate_row()
617 png_uint_32 Y = (depth_max * y * 2 + size_max) / (2 * size_max); in generate_row()
631 ((depth_max-Y) * x * 2 + size_max) / (2 * size_max), in generate_row()
640 Y + ((depth_max-Y) * x * 2 + size_max) / (2 * size_max), in generate_row()

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