Searched refs:describe_game_modules (Results 1 – 2 of 2) sorted by relevance
115 static void describe_game_modules(int arg, char *key, TextBuffer *buf);320 node = add_help_node("modules", describe_game_modules, 0, NULL); in create_game_help_nodes()775 describe_game_modules(int arg, char *key, TextBuffer *buf) in describe_game_modules() function
1244 * module.c (describe_game_modules, etc): Move to help.c.