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Searched refs:deserializeAttributes (Results 1 – 25 of 231) sorted by relevance

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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/
H A DCBoneSceneNode.cpp113 void CBoneSceneNode::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* opt… in deserializeAttributes() function in irr::scene::CBoneSceneNode
120 IBoneSceneNode::deserializeAttributes(in, options); in deserializeAttributes()
H A DCGUIImage.cpp147 void CGUIImage::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=… in deserializeAttributes() function in irr::gui::CGUIImage
149 IGUIImage::deserializeAttributes(in,options); in deserializeAttributes()
H A DCGUIInOutFader.cpp166 void CGUIInOutFader::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* opt… in deserializeAttributes() function in irr::gui::CGUIInOutFader
168 IGUIInOutFader::deserializeAttributes(in,options); in deserializeAttributes()
H A DCWaterSurfaceSceneNode.cpp104 void CWaterSurfaceSceneNode::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOpti… in deserializeAttributes() function in irr::scene::CWaterSurfaceSceneNode
117 CMeshSceneNode::deserializeAttributes(in, options); in deserializeAttributes()
H A DCParticleSystemSceneNode.cpp600 void CParticleSystemSceneNode::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOp… in deserializeAttributes() function in irr::scene::CParticleSystemSceneNode
602 IParticleSystemSceneNode::deserializeAttributes(in, options); in deserializeAttributes()
652 idx = Emitter->deserializeAttributes(idx, in); in deserializeAttributes()
657 Emitter->deserializeAttributes(in); in deserializeAttributes()
704 idx = aff->deserializeAttributes(idx, in, options); in deserializeAttributes()
707 aff->deserializeAttributes(in, options); in deserializeAttributes()
H A DCSphereSceneNode.cpp119 void CSphereSceneNode::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* o… in deserializeAttributes() function in irr::scene::CSphereSceneNode
142 ISceneNode::deserializeAttributes(in, options); in deserializeAttributes()
H A DCCubeSceneNode.cpp165 void CCubeSceneNode::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* opt… in deserializeAttributes() function in irr::scene::CCubeSceneNode
175 ISceneNode::deserializeAttributes(in, options); in deserializeAttributes()
H A DCGUITabControl.h66 virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options);
142 virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options);
H A DCGUICheckBox.cpp196 void CGUICheckBox::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* optio… in deserializeAttributes() function in irr::gui::CGUICheckBox
200 IGUICheckBox::deserializeAttributes(in,options); in deserializeAttributes()
H A DCGUIModalScreen.cpp225 void CGUIModalScreen::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* op… in deserializeAttributes() function in irr::gui::CGUIModalScreen
227 IGUIElement::deserializeAttributes(in, options); in deserializeAttributes()
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/
H A DCBoneSceneNode.cpp113 void CBoneSceneNode::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* opt… in deserializeAttributes() function in irr::scene::CBoneSceneNode
120 IBoneSceneNode::deserializeAttributes(in, options); in deserializeAttributes()
H A DCGUIImage.cpp148 void CGUIImage::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=… in deserializeAttributes() function in irr::gui::CGUIImage
150 IGUIImage::deserializeAttributes(in,options); in deserializeAttributes()
H A DCGUIInOutFader.cpp166 void CGUIInOutFader::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* opt… in deserializeAttributes() function in irr::gui::CGUIInOutFader
168 IGUIInOutFader::deserializeAttributes(in,options); in deserializeAttributes()
H A DCWaterSurfaceSceneNode.cpp104 void CWaterSurfaceSceneNode::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOpti… in deserializeAttributes() function in irr::scene::CWaterSurfaceSceneNode
117 CMeshSceneNode::deserializeAttributes(in, options); in deserializeAttributes()
H A DCParticleSystemSceneNode.cpp601 void CParticleSystemSceneNode::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOp… in deserializeAttributes() function in irr::scene::CParticleSystemSceneNode
603 IParticleSystemSceneNode::deserializeAttributes(in, options); in deserializeAttributes()
653 idx = Emitter->deserializeAttributes(idx, in); in deserializeAttributes()
658 Emitter->deserializeAttributes(in); in deserializeAttributes()
705 idx = aff->deserializeAttributes(idx, in, options); in deserializeAttributes()
708 aff->deserializeAttributes(in, options); in deserializeAttributes()
H A DCVolumeLightSceneNode.cpp158 void CVolumeLightSceneNode::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptio… in deserializeAttributes() function in irr::scene::CVolumeLightSceneNode
176 ISceneNode::deserializeAttributes(in, options); in deserializeAttributes()
H A DCGUITabControl.h66 virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options);
142 virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options);
H A DCGUIModalScreen.cpp225 void CGUIModalScreen::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* op… in deserializeAttributes() function in irr::gui::CGUIModalScreen
227 IGUIElement::deserializeAttributes(in, options); in deserializeAttributes()
H A DCGUICheckBox.cpp193 void CGUICheckBox::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* optio… in deserializeAttributes() function in irr::gui::CGUICheckBox
197 IGUICheckBox::deserializeAttributes(in,options); in deserializeAttributes()
H A DCSphereSceneNode.cpp149 void CSphereSceneNode::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* o… in deserializeAttributes() function in irr::scene::CSphereSceneNode
172 ISceneNode::deserializeAttributes(in, options); in deserializeAttributes()
H A DCCubeSceneNode.cpp196 void CCubeSceneNode::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* opt… in deserializeAttributes() function in irr::scene::CCubeSceneNode
206 ISceneNode::deserializeAttributes(in, options); in deserializeAttributes()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/include/
H A DICameraSceneNode.h183 virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0)
185 ISceneNode::deserializeAttributes(in, options);
H A DIAttributeExchangingObject.h63 …virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0)…
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/include/
H A DICameraSceneNode.h183 virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0)
185 ISceneNode::deserializeAttributes(in, options);
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/tools/GUIEditor/
H A DCGUIAttribute.h152 virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0)
154 IGUIElement::deserializeAttributes(in, options);

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