/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/ |
H A D | CBoneSceneNode.cpp | 113 void CBoneSceneNode::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* opt… in deserializeAttributes() function in irr::scene::CBoneSceneNode 120 IBoneSceneNode::deserializeAttributes(in, options); in deserializeAttributes()
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H A D | CGUIImage.cpp | 147 void CGUIImage::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=… in deserializeAttributes() function in irr::gui::CGUIImage 149 IGUIImage::deserializeAttributes(in,options); in deserializeAttributes()
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H A D | CGUIInOutFader.cpp | 166 void CGUIInOutFader::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* opt… in deserializeAttributes() function in irr::gui::CGUIInOutFader 168 IGUIInOutFader::deserializeAttributes(in,options); in deserializeAttributes()
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H A D | CWaterSurfaceSceneNode.cpp | 104 void CWaterSurfaceSceneNode::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOpti… in deserializeAttributes() function in irr::scene::CWaterSurfaceSceneNode 117 CMeshSceneNode::deserializeAttributes(in, options); in deserializeAttributes()
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H A D | CParticleSystemSceneNode.cpp | 600 void CParticleSystemSceneNode::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOp… in deserializeAttributes() function in irr::scene::CParticleSystemSceneNode 602 IParticleSystemSceneNode::deserializeAttributes(in, options); in deserializeAttributes() 652 idx = Emitter->deserializeAttributes(idx, in); in deserializeAttributes() 657 Emitter->deserializeAttributes(in); in deserializeAttributes() 704 idx = aff->deserializeAttributes(idx, in, options); in deserializeAttributes() 707 aff->deserializeAttributes(in, options); in deserializeAttributes()
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H A D | CSphereSceneNode.cpp | 119 void CSphereSceneNode::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* o… in deserializeAttributes() function in irr::scene::CSphereSceneNode 142 ISceneNode::deserializeAttributes(in, options); in deserializeAttributes()
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H A D | CCubeSceneNode.cpp | 165 void CCubeSceneNode::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* opt… in deserializeAttributes() function in irr::scene::CCubeSceneNode 175 ISceneNode::deserializeAttributes(in, options); in deserializeAttributes()
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H A D | CGUITabControl.h | 66 virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options); 142 virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options);
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H A D | CGUICheckBox.cpp | 196 void CGUICheckBox::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* optio… in deserializeAttributes() function in irr::gui::CGUICheckBox 200 IGUICheckBox::deserializeAttributes(in,options); in deserializeAttributes()
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H A D | CGUIModalScreen.cpp | 225 void CGUIModalScreen::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* op… in deserializeAttributes() function in irr::gui::CGUIModalScreen 227 IGUIElement::deserializeAttributes(in, options); in deserializeAttributes()
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/ |
H A D | CBoneSceneNode.cpp | 113 void CBoneSceneNode::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* opt… in deserializeAttributes() function in irr::scene::CBoneSceneNode 120 IBoneSceneNode::deserializeAttributes(in, options); in deserializeAttributes()
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H A D | CGUIImage.cpp | 148 void CGUIImage::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=… in deserializeAttributes() function in irr::gui::CGUIImage 150 IGUIImage::deserializeAttributes(in,options); in deserializeAttributes()
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H A D | CGUIInOutFader.cpp | 166 void CGUIInOutFader::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* opt… in deserializeAttributes() function in irr::gui::CGUIInOutFader 168 IGUIInOutFader::deserializeAttributes(in,options); in deserializeAttributes()
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H A D | CWaterSurfaceSceneNode.cpp | 104 void CWaterSurfaceSceneNode::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOpti… in deserializeAttributes() function in irr::scene::CWaterSurfaceSceneNode 117 CMeshSceneNode::deserializeAttributes(in, options); in deserializeAttributes()
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H A D | CParticleSystemSceneNode.cpp | 601 void CParticleSystemSceneNode::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOp… in deserializeAttributes() function in irr::scene::CParticleSystemSceneNode 603 IParticleSystemSceneNode::deserializeAttributes(in, options); in deserializeAttributes() 653 idx = Emitter->deserializeAttributes(idx, in); in deserializeAttributes() 658 Emitter->deserializeAttributes(in); in deserializeAttributes() 705 idx = aff->deserializeAttributes(idx, in, options); in deserializeAttributes() 708 aff->deserializeAttributes(in, options); in deserializeAttributes()
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H A D | CVolumeLightSceneNode.cpp | 158 void CVolumeLightSceneNode::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptio… in deserializeAttributes() function in irr::scene::CVolumeLightSceneNode 176 ISceneNode::deserializeAttributes(in, options); in deserializeAttributes()
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H A D | CGUITabControl.h | 66 virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options); 142 virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options);
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H A D | CGUIModalScreen.cpp | 225 void CGUIModalScreen::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* op… in deserializeAttributes() function in irr::gui::CGUIModalScreen 227 IGUIElement::deserializeAttributes(in, options); in deserializeAttributes()
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H A D | CGUICheckBox.cpp | 193 void CGUICheckBox::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* optio… in deserializeAttributes() function in irr::gui::CGUICheckBox 197 IGUICheckBox::deserializeAttributes(in,options); in deserializeAttributes()
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H A D | CSphereSceneNode.cpp | 149 void CSphereSceneNode::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* o… in deserializeAttributes() function in irr::scene::CSphereSceneNode 172 ISceneNode::deserializeAttributes(in, options); in deserializeAttributes()
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H A D | CCubeSceneNode.cpp | 196 void CCubeSceneNode::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* opt… in deserializeAttributes() function in irr::scene::CCubeSceneNode 206 ISceneNode::deserializeAttributes(in, options); in deserializeAttributes()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/include/ |
H A D | ICameraSceneNode.h | 183 virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0) 185 ISceneNode::deserializeAttributes(in, options);
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H A D | IAttributeExchangingObject.h | 63 …virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0)…
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/include/ |
H A D | ICameraSceneNode.h | 183 virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0) 185 ISceneNode::deserializeAttributes(in, options);
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/tools/GUIEditor/ |
H A D | CGUIAttribute.h | 152 virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0) 154 IGUIElement::deserializeAttributes(in, options);
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