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Searched refs:designertime (Results 1 – 10 of 10) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/
H A Dgame9.c542 (designertime[ud.volume_number*7+ud.last_level-1]/(26*60))%60, in dobonus2()
543 (designertime[ud.volume_number*7+ud.last_level-1]/26)%60); in dobonus2()
1044 (designertime[ud.volume_number*7+ud.last_level-1]/(26*60))%60, in dobonus()
1045 (designertime[ud.volume_number*7+ud.last_level-1]/26)%60); in dobonus()
1642 (designertime[ud.volume_number*7+ud.last_level-1]/(26*60))%60, in dobonus()
1643 (designertime[ud.volume_number*7+ud.last_level-1]/26)%60); in dobonus()
H A DGLOBAL.C65 long partime[44],designertime[44]; variable
H A DDUKE3D.H555 extern long partime[44],designertime[44];
H A Dgamedef1.c1260 designertime[j*7+k] = in parsecommand()
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dsector.h104 int32_t partime, designertime; member
H A Dscreens.cpp2388 if (g_mapInfo[G_LastMapInfoIndex()].designertime) in G_PrintTime_ClockPad()
2390 …for (ii=g_mapInfo[G_LastMapInfoIndex()].designertime/(REALGAMETICSPERSEC*60), ij=1; ii>9; ii/=10, … in G_PrintTime_ClockPad()
2425 return G_PrintTime2(g_mapInfo[G_LastMapInfoIndex()].designertime); in G_PrintDesignerTime()
2679 if (g_mapInfo[G_LastMapInfoIndex()].designertime) in G_BonusScreen()
2744 if (g_mapInfo[G_LastMapInfoIndex()].designertime) in G_BonusScreen()
3248 if (g_mapInfo[G_LastMapInfoIndex()].designertime) in G_BonusScreenRRRA()
3292 if (g_mapInfo[G_LastMapInfoIndex()].designertime) in G_BonusScreenRRRA()
H A Dgamedef.cpp2444 g_mapInfo[j *MAXLEVELS+k].designertime = in C_ParseCommand()
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dsector.h107 int32_t partime, designertime; member
H A Dscreens.cpp2235 if (!NAM_WW2GI && g_mapInfo[G_LastMapInfoIndex()].designertime) in G_PrintTime_ClockPad()
2237 …for (ii=g_mapInfo[G_LastMapInfoIndex()].designertime/(REALGAMETICSPERSEC*60), ij=1; ii>9; ii/=10, … in G_PrintTime_ClockPad()
2272 return G_PrintTime2(g_mapInfo[G_LastMapInfoIndex()].designertime); in G_PrintDesignerTime()
2472 if (!NAM_WW2GI && !DUKEBETA && g_mapInfo[G_LastMapInfoIndex()].designertime) in G_BonusScreen()
2517 … if (!NAM_WW2GI && !DUKEBETA && g_mapInfo[G_LastMapInfoIndex()].designertime) in G_BonusScreen()
H A Dgamedef.cpp2172 map->designertime = 0; in C_UndefineLevel()
5593 g_mapInfo[j *MAXLEVELS+k].designertime = in C_ParseCommand()