Searched refs:destPlrNum (Results 1 – 4 of 4) sorted by relevance
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/network/ |
H A D | d_netsv.cpp | 769 void NetSv_SendPlayerState2(int srcPlrNum, int destPlrNum, int flags, dd_bool /*reliable*/) in NetSv_SendPlayerState2() argument 771 int pType = (srcPlrNum == destPlrNum ? GPT_CONSOLEPLAYER_STATE2 : GPT_PLAYER_STATE2); in NetSv_SendPlayerState2() 776 (destPlrNum >= 0 && destPlrNum < MAXPLAYERS && in NetSv_SendPlayerState2() 777 !players[destPlrNum].plr->inGame)) in NetSv_SendPlayerState2() 813 Net_SendPacket(destPlrNum, pType, Writer_Data(writer), Writer_Size(writer)); in NetSv_SendPlayerState2() 816 void NetSv_SendPlayerState(int srcPlrNum, int destPlrNum, int flags, dd_bool /*reliable*/) in NetSv_SendPlayerState() argument 818 int pType = (srcPlrNum == destPlrNum ? GPT_CONSOLEPLAYER_STATE : GPT_PLAYER_STATE); in NetSv_SendPlayerState() 822 (destPlrNum >= 0 && destPlrNum < MAXPLAYERS && !players[destPlrNum].plr->inGame)) in NetSv_SendPlayerState() 825 …LOGDEV_NET_MSG("NetSv_SendPlayerState: src=%i, dest=%i, flags=%x") << srcPlrNum << destPlrNum << f… in NetSv_SendPlayerState() 1056 Net_SendPacket(destPlrNum, pType, in NetSv_SendPlayerState()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/include/ |
H A D | d_netsv.h | 64 void NetSv_SendPlayerState(int srcPlrNum, int destPlrNum, int flags, dd_bool reliable); 70 void NetSv_SendPlayerState2(int srcPlrNum, int destPlrNum, int flags, dd_bool reliable);
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/include/network/ |
H A D | net_main.h | 159 void Net_SendPlayerInfo(int srcPlrNum, int destPlrNum);
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/network/base/ |
H A D | net_main.cpp | 238 void Net_SendPlayerInfo(dint srcPlrNum, dint destPlrNum) in Net_SendPlayerInfo() argument 245 << srcPlrNum << destPlrNum << DD_Player(srcPlrNum)->name; in Net_SendPlayerInfo() 252 Net_SendBuffer(destPlrNum, 0); in Net_SendPlayerInfo()
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