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/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/render/backends/software/
H A Dqssgrenderbackendnull.cpp400 …void detachShader(QSSGRenderBackendShaderProgramObject, QSSGRenderBackendVertexShaderObject) overr… in detachShader() function
401 …void detachShader(QSSGRenderBackendShaderProgramObject, QSSGRenderBackendFragmentShaderObject) ove… in detachShader() function
402 …void detachShader(QSSGRenderBackendShaderProgramObject, QSSGRenderBackendTessControlShaderObject) … in detachShader() function
403 …void detachShader(QSSGRenderBackendShaderProgramObject, QSSGRenderBackendTessEvaluationShaderObjec… in detachShader() function
404 …void detachShader(QSSGRenderBackendShaderProgramObject, QSSGRenderBackendGeometryShaderObject) ove… in detachShader() function
405 …void detachShader(QSSGRenderBackendShaderProgramObject, QSSGRenderBackendComputeShaderObject) over… in detachShader() function
/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/render/backends/
H A Dqssgrenderbackend_p.h1510 …virtual void detachShader(QSSGRenderBackendShaderProgramObject po, QSSGRenderBackendVertexShaderOb…
1530 …virtual void detachShader(QSSGRenderBackendShaderProgramObject po, QSSGRenderBackendFragmentShader…
1550 …virtual void detachShader(QSSGRenderBackendShaderProgramObject po, QSSGRenderBackendTessControlSha…
1570 …virtual void detachShader(QSSGRenderBackendShaderProgramObject po, QSSGRenderBackendTessEvaluation…
1590 …virtual void detachShader(QSSGRenderBackendShaderProgramObject po, QSSGRenderBackendGeometryShader…
1610 …virtual void detachShader(QSSGRenderBackendShaderProgramObject po, QSSGRenderBackendComputeShaderO…
/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/render/backends/gl/
H A Dqssgrenderbackendglbase_p.h381 …void detachShader(QSSGRenderBackendShaderProgramObject po, QSSGRenderBackendVertexShaderObject vso…
382 …void detachShader(QSSGRenderBackendShaderProgramObject po, QSSGRenderBackendFragmentShaderObject f…
383 …void detachShader(QSSGRenderBackendShaderProgramObject po, QSSGRenderBackendTessControlShaderObjec…
384 …void detachShader(QSSGRenderBackendShaderProgramObject po, QSSGRenderBackendTessEvaluationShaderOb…
385 …void detachShader(QSSGRenderBackendShaderProgramObject po, QSSGRenderBackendGeometryShaderObject g…
386 …void detachShader(QSSGRenderBackendShaderProgramObject po, QSSGRenderBackendComputeShaderObject cs…
H A Dqssgrenderbackendglbase.cpp1568 void QSSGRenderBackendGLBase::detachShader(QSSGRenderBackendShaderProgramObject po, QSSGRenderBacke… in detachShader() function in QSSGRenderBackendGLBase
1576 void QSSGRenderBackendGLBase::detachShader(QSSGRenderBackendShaderProgramObject po, QSSGRenderBacke… in detachShader() function in QSSGRenderBackendGLBase
1584 void QSSGRenderBackendGLBase::detachShader(QSSGRenderBackendShaderProgramObject po, QSSGRenderBacke… in detachShader() function in QSSGRenderBackendGLBase
1592 void QSSGRenderBackendGLBase::detachShader(QSSGRenderBackendShaderProgramObject po, QSSGRenderBacke… in detachShader() function in QSSGRenderBackendGLBase
1600 void QSSGRenderBackendGLBase::detachShader(QSSGRenderBackendShaderProgramObject po, QSSGRenderBacke… in detachShader() function in QSSGRenderBackendGLBase
1608 void QSSGRenderBackendGLBase::detachShader(QSSGRenderBackendShaderProgramObject po, QSSGRenderBacke… in detachShader() function in QSSGRenderBackendGLBase
/dports/graphics/jogamp-jogl/jogl/src/jogl/classes/com/jogamp/opengl/util/glsl/
H A DShaderProgram.java94 ShaderUtil.detachShader(gl, shaderProgram, shaderCode.shader()); in release()
210 ShaderUtil.detachShader(gl, shaderProgram, oldShader.shader()); in replaceShader()
/dports/converters/wkhtmltopdf/qt-5db36ec/src/3rdparty/webkit/Source/WebCore/html/canvas/
H A DWebGLProgram.h65 bool detachShader(WebGLShader*);
H A DWebGLProgram.cpp138 bool WebGLProgram::detachShader(WebGLShader* shader) in detachShader() function in WebCore::WebGLProgram
/dports/www/wt/wt-4.6.1/src/Wt/Chart/
H A DWScatterData.C651 chart_->detachShader(shaderProgram_, vertexShader_); in deleteAllGLResources()
652 chart_->detachShader(shaderProgram_, fragmentShader_); in deleteAllGLResources()
659 chart_->detachShader(colShaderProgram_, colVertexShader_); in deleteAllGLResources()
660 chart_->detachShader(colShaderProgram_, colFragmentShader_); in deleteAllGLResources()
667 chart_->detachShader(linesProgram_, linesVertShader_); in deleteAllGLResources()
668 chart_->detachShader(linesProgram_, linesFragShader_); in deleteAllGLResources()
H A DWAbstractGridData.C1918 chart_->detachShader(singleColorProgram_, vertShader_); in deleteAllGLResources()
1924 chart_->detachShader(positionProgram_, positionFragShader_); in deleteAllGLResources()
1925 chart_->detachShader(positionProgram_, vertShader_); in deleteAllGLResources()
1931 chart_->detachShader(seriesProgram_, fragShader_); in deleteAllGLResources()
1932 chart_->detachShader(seriesProgram_, vertShader_); in deleteAllGLResources()
1939 chart_->detachShader(colSeriesProgram_, colFragShader_); in deleteAllGLResources()
1940 chart_->detachShader(colSeriesProgram_, colVertShader_); in deleteAllGLResources()
1947 chart_->detachShader(meshProgram_, meshFragShader_); in deleteAllGLResources()
1948 chart_->detachShader(meshProgram_, meshVertShader_); in deleteAllGLResources()
1955 chart_->detachShader(isoLineProgram_, isoLineFragShader_); in deleteAllGLResources()
[all …]
H A DWCartesian3DChart.C2132 detachShader(intersectionLinesProgram_, intersectionLinesFragmentShader_); in deleteAllGLResources()
2133 detachShader(intersectionLinesProgram_, vertexShader2D_); in deleteAllGLResources()
2139 detachShader(clippingPlaneProgram_, clippingPlaneFragShader_); in deleteAllGLResources()
2140 detachShader(clippingPlaneProgram_, clippingPlaneVertexShader_); in deleteAllGLResources()
2168 detachShader(cubeProgram_, fragmentShader_); in deleteAllGLResources()
2169 detachShader(cubeProgram_, vertexShader_); in deleteAllGLResources()
2172 detachShader(axisProgram_, fragmentShader2_); in deleteAllGLResources()
2173 detachShader(axisProgram_, vertexShader2_); in deleteAllGLResources()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderXFB.cpp902 gl.detachShader(m_po_id, m_gs_id); in iterate()
908 gl.detachShader(m_po_id, m_tc_id); in iterate()
914 gl.detachShader(m_po_id, m_te_id); in iterate()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles3/functional/
H A Des3fShaderApiTests.cpp955 program.detachShader(caseShader.getShader()); in executeForProgram()
977 program.detachShader(caseShader.getShader()); in executeForProgram()
1000 program.detachShader(caseShader.getShader()); in executeForProgram()
1023 program.detachShader(caseShader.getShader()); in executeForProgram()
1520 program.detachShader(caseShader.getShader()); in executeForProgram()
1542 program.detachShader(caseShader.getShader()); in executeForProgram()
1565 program.detachShader(caseShader.getShader()); in executeForProgram()
1588 program.detachShader(caseShader.getShader()); in executeForProgram()
/dports/science/py-avogadrolibs/avogadrolibs-1.94.0/avogadro/rendering/
H A Dambientocclusionspheregeometry.cpp1022 m_depthProgram.detachShader(m_depthVertexShader); in destroy()
1023 m_depthProgram.detachShader(m_depthFragmentShader); in destroy()
1027 m_aoProgram.detachShader(m_aoVertexShader); in destroy()
1028 m_aoProgram.detachShader(m_aoFragmentShader); in destroy()
H A Dshaderprogram.h78 bool detachShader(const Shader& shader);
H A Dshaderprogram.cpp152 bool ShaderProgram::detachShader(const Shader& shader) in detachShader() function in Avogadro::Rendering::ShaderProgram
/dports/science/avogadrolibs/avogadrolibs-1.94.0/avogadro/rendering/
H A Dambientocclusionspheregeometry.cpp1022 m_depthProgram.detachShader(m_depthVertexShader); in destroy()
1023 m_depthProgram.detachShader(m_depthFragmentShader); in destroy()
1027 m_aoProgram.detachShader(m_aoVertexShader); in destroy()
1028 m_aoProgram.detachShader(m_aoFragmentShader); in destroy()
H A Dshaderprogram.h78 bool detachShader(const Shader& shader);
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/libANGLE/renderer/gl/
H A DProgramGL.cpp114 mFunctions->detachShader(mProgramID, computeShaderGL->getShaderID()); in link()
163 mFunctions->detachShader(mProgramID, vertexShaderGL->getShaderID()); in link()
164 mFunctions->detachShader(mProgramID, fragmentShaderGL->getShaderID()); in link()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles2/functional/
H A Des2fShaderApiTests.cpp895 program.detachShader(caseShader.getShader()); in executeForProgram()
917 program.detachShader(caseShader.getShader()); in executeForProgram()
940 program.detachShader(caseShader.getShader()); in executeForProgram()
963 program.detachShader(caseShader.getShader()); in executeForProgram()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/framework/opengl/wrapper/
H A DglwInitES20Direct.inl43 gl->detachShader = &glDetachShader;
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/framework/opengl/
H A DgluShaderProgram.cpp269 void Program::detachShader (deUint32 shader) in detachShader() function in glu::Program
271 m_gl.detachShader(m_program, shader); in detachShader()
H A DgluES3PlusWrapperFuncs.inl71 dst->detachShader = src.detachShader;
/dports/converters/wkhtmltopdf/qt-5db36ec/src/3rdparty/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
H A DProgram.h64 bool detachShader(Shader *shader);
/dports/converters/wkhtmltopdf/qt-5db36ec/src/opengl/
H A Dqglfunctions.cpp1975 funcs->detachShader = (type_glDetachShader) in qglfResolveDetachShader()
1977 if (!funcs->detachShader) { in qglfResolveDetachShader()
1978 funcs->detachShader = (type_glDetachShader) in qglfResolveDetachShader()
1982 if (funcs->detachShader) in qglfResolveDetachShader()
1983 funcs->detachShader(program, shader); in qglfResolveDetachShader()
1985 funcs->detachShader = qglfResolveDetachShader; in qglfResolveDetachShader()
3637 detachShader = qglfResolveDetachShader; in QGLFunctionsPrivate()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArrayETC2Support.cpp236 gl.detachShader(m_program, shader[i].id); in prepareProgram()

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