/dports/graphics/mandelbulber/mandelbulber2-2.26/mandelbulber2/src/ |
H A D | calculate_distance.cpp | 74 if (limitBoxDist > in.detailSize) in CalculateDistance() 205 if (limitBoxDist < in.detailSize) in CalculateDistance() 218 if (distanceLimitMin > in.detailSize) in CalculateDistance() 268 if (fractOut.iters < params.minN && distance < in.detailSize) distance = in.detailSize; in CalculateDistanceSimple() 274 distance = in.detailSize; in CalculateDistanceSimple() 289 if (distance < in.detailSize) in CalculateDistanceSimple() 291 distance = in.detailSize * 1.01; in CalculateDistanceSimple() 396 if (fractOut.iters < params.minN && distance < in.detailSize) distance = in.detailSize; in CalculateDistanceSimple() 402 distance = in.detailSize; in CalculateDistanceSimple() 417 if (distance < in.detailSize) in CalculateDistanceSimple() [all …]
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H A D | primitives.cpp | 515 if (distance < detailSize) // if inside 1st in TotalDistance() 517 if (distTemp < detailSize * limit * 1.5) in TotalDistance() 522 if (distTemp < detailSize * limit) // if inside 2nd in TotalDistance() 526 distance = max(detailSize * limit - distTemp, distance); in TotalDistance() 530 distance = detailSize * limit; in TotalDistance() 535 distance = max(detailSize * limit - distTemp, distance); in TotalDistance() 546 if (distTemp < detailSize) // if inside 2nd in TotalDistance() 548 if (distance < detailSize * limit * 1.5) in TotalDistance() 553 if (distance < detailSize * limit) // if inside 1st in TotalDistance() 561 distance = detailSize * limit; in TotalDistance() [all …]
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H A D | calculate_distance.hpp | 54 double detailSize; member 57 : point(_point), detailSize(_detailSize), normalCalculationMode(_normalCalculationMode) in sDistanceIn()
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H A D | shader_cloud_opacity.cpp | 43 CVector3 point, double distance, double detailSize, double *distanceOut) const in CloudOpacity() argument 90 detailSize * 5.0f / params->cloudsDetailAccuracy)); in CloudOpacity()
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H A D | primitives.h | 175 double TotalDistance(CVector3 point, double fractalDistance, double detailSize,
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H A D | render_worker.hpp | 223 CVector3 point, double distance, double detailSize, double *distanceOut) const;
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H A D | old_settings.hpp | 281 double detailSize; member
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/dports/graphics/mandelbulber/mandelbulber2-2.26/mandelbulber2/opencl/engines/ |
H A D | calculate_distance.cl | 108 if (limitBoxDist > calcParam->detailSize) 139 out.distance = calcParam->detailSize; 146 out.distance = calcParam->detailSize; 162 if (out.distance < calcParam->detailSize) 253 out.distance = calcParam->detailSize; 260 out.distance = calcParam->detailSize; 276 if (out.distance < calcParam->detailSize) 311 if (limitBoxDist < calcParam->detailSize) 353 if (limitBoxDist > calcParam->detailSize) 468 dist = calcParam->detailSize * limit; [all …]
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H A D | primitives.cl | 339 if (dist < detailSize) // if inside 1st 341 if (distTemp < detailSize * limit * 1.5f) 346 if (distTemp < detailSize * limit) // if inside 2nd 350 dist = max(detailSize * limit - distTemp, dist); 354 dist = detailSize * limit; 359 dist = max(detailSize * limit - distTemp, dist); 370 if (distTemp < detailSize) // if inside 2nd 372 if (dist < detailSize * limit * 1.5f) 377 if (dist < detailSize * limit) // if inside 1st 381 dist = max(detailSize * limit - dist, distTemp); [all …]
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H A D | shader_clouds_opacity.cl | 37 float3 point, float distance, float detailSize, float *distanceOut) 90 detailSize * 5.0f / consts->params.cloudsDetailAccuracy));
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H A D | normal_vector.cl | 45 calcParam->detailSize = distThresh; 76 float delta = calcParam->detailSize * consts->params.smoothness;
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H A D | shader_volumetric.cl | 84 calcParam->detailSize = input2.distThresh; 293 calcParam->detailSize = input2.distThresh; 380 calcParam->detailSize = input2.distThresh;
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H A D | distance_engine.cl | 72 calcParam.detailSize = 1e-6f;
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H A D | shader_fake_lights.cl | 54 calcParams->detailSize = input->delta;
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H A D | slicer_engine.cl | 110 calcParam.detailSize = meshConfig->distThresh;
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H A D | ray_recursion.cl | 134 calcParam.detailSize = distThresh; 343 calcParam.detailSize = shaderInputData.delta; 632 calcParam.detailSize = shaderInputData.delta;
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H A D | limited_engine.cl | 380 calcParam.detailSize = distThresh; 452 shaderInputData.delta = calcParam.detailSize;
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H A D | shader_surface_color.cl | 94 calcParams->detailSize = input->delta;
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H A D | fast_engine.cl | 218 calcParam.detailSize = distThresh;
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/dports/games/freeminer/freeminer-0.4.10.4/src/mandelbulber/ |
H A D | fractal.cpp | 1265 if(limitBoxDist > params.doubles.detailSize) in CalculateDistance() 1286 … if (L < params.minN && distance < params.doubles.detailSize) distance = params.doubles.detailSize; in CalculateDistance() 1292 distance = params.doubles.detailSize; in CalculateDistance() 1298 if (distance < 0.9 * params.doubles.detailSize) in CalculateDistance() 1307 if(distance < params.doubles.detailSize) in CalculateDistance() 1309 distance = params.doubles.detailSize * 1.01; in CalculateDistance() 1359 … if (L < params.minN && distance < params.doubles.detailSize) distance = params.doubles.detailSize; in CalculateDistance() 1365 distance = params.doubles.detailSize; in CalculateDistance() 1380 if(distance < params.doubles.detailSize) in CalculateDistance() 1382 distance = params.doubles.detailSize * 1.01; in CalculateDistance() [all …]
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H A D | fractal.h | 240 double detailSize; member
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/dports/graphics/mandelbulber/mandelbulber2-2.26/mandelbulber2/opencl/ |
H A D | input_data_structures.h | 79 cl_float detailSize; member
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/dports/games/freeminer/freeminer-0.4.10.4/src/ |
H A D | mapgen_math.cpp | 242 par.doubles.detailSize = params.get("detailSize", 1).asDouble(); in MapgenMath()
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/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/network/ |
H A D | network_message.cpp | 1887 int detailSize = (sizeof(NetworkCommand) * totalCommand); in getData() local 1888 int fullBufferSize = headerSize + detailSize; in getData() 1892 memcpy(&buffer[headerSize],&data.commands[0],detailSize); in getData() 1914 int detailSize = (sizeof(NetworkCommand) * totalCommand); in send() local 1915 int fullBufferSize = headerSize + detailSize; in send()
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/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/ |
H A D | FileItem.cpp | 2524 unsigned int detailSize = 0; in Archive() local 2525 ar >> detailSize; in Archive() 2526 for (unsigned int j = 0; j < detailSize; ++j) in Archive()
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