Home
last modified time | relevance | path

Searched refs:detecting_empire_id (Results 1 – 1 of 1) sorted by relevance

/dports/games/freeorion/freeorion-0.4.10.2/universe/
H A DUniverse.cpp1984 int detecting_empire_id = detecting_empire_entry.first; in SetEmpireFieldVisibilitiesFromRanges() local
1986 const Empire* empire = GetEmpire(detecting_empire_id); in SetEmpireFieldVisibilitiesFromRanges()
2017 universe.SetEmpireObjectVisibility(detecting_empire_id, field->ID(), in SetEmpireFieldVisibilitiesFromRanges()
2036 int detecting_empire_id = detecting_empire_entry.first; in SetEmpireObjectVisibilitiesFromRanges() local
2041 empire_location_potentially_detectable_objects.find(detecting_empire_id); in SetEmpireObjectVisibilitiesFromRanges()
2059 universe.SetEmpireObjectVisibility(detecting_empire_id, detected_object_id, in SetEmpireObjectVisibilitiesFromRanges()