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Searched refs:devilstate (Results 1 – 1 of 1) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dactmonster.cpp645 int devilstate = 0; variable
1611 devilstate = 0; in actMonster()
4588 switch ( devilstate ) in actMonster()
4604 if ( rand() % 2 && devilstate == 73 ) in actMonster()
6105 if ( devilstate == 74 ) in actMonster()
6111 if ( devilstate == 0 || devilstate == 72 ) in actMonster()
6117 if ( devilstate == 73 ) in actMonster()
6143 if ( devilstate == 74 ) in actMonster()
6157 if ( devilstate == 0 || devilstate == 72 ) in actMonster()
6171 if ( devilstate == 73 ) in actMonster()
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