Searched refs:dglGet_Opaque (Results 1 – 2 of 2) sorted by relevance
873 dglGet_Opaque(pgraphInput)); in dglDepthSpanning()981 dglGet_Opaque(pgraphInput)); in dglDepthComponents()1076 dglGet_Opaque(pgraphInput)); in dglMinimumSpanning()1271 dglInt32_t *dglGet_Opaque(dglGraph_s * pgraph) in dglGet_Opaque() function
465 dglInt32_t *dglGet_Opaque(dglGraph_s * pGraph);