Searched refs:dialogEvent (Results 1 – 7 of 7) sorted by relevance
466 Common::Event dialogEvent; in mapEvent() local468 dialogEvent = ev; in mapEvent()470 dialogEvent = evt; in mapEvent()472 g_gui.processEvent(dialogEvent, _controlPanel->getActiveDlg()); in mapEvent()473 …if (((dialogEvent.type == Common::EVENT_LBUTTONDOWN) || (dialogEvent.type == Common::EVENT_LBUTTON… in mapEvent()476 return Common::DefaultEventMapper::mapEvent(dialogEvent, source); in mapEvent()
467 Common::Event dialogEvent; in mapEvent() local469 dialogEvent = ev; in mapEvent()471 dialogEvent = evt; in mapEvent()473 g_gui.processEvent(dialogEvent, _controlPanel->getActiveDlg()); in mapEvent()474 …if (((dialogEvent.type == Common::EVENT_LBUTTONDOWN) || (dialogEvent.type == Common::EVENT_LBUTTON… in mapEvent()477 return Common::DefaultEventMapper::mapEvent(dialogEvent, source); in mapEvent()
516 Common::Event dialogEvent; in notifyEvent() local518 dialogEvent = ev; in notifyEvent()520 dialogEvent = evt; in notifyEvent()522 g_gui.processEvent(dialogEvent, _controlPanel->getActiveDlg()); in notifyEvent()523 …if (((dialogEvent.type == Common::EVENT_LBUTTONDOWN) || (dialogEvent.type == Common::EVENT_LBUTTON… in notifyEvent()
307 bool dialogEvent(perso_t *perso);
3200 if (dialogEvent(&_persons[PER_UNKN_156])) { in handleNarrator()3446 bool EdenGame::dialogEvent(perso_t *perso) { in dialogEvent() function in Cryo::EdenGame5791 if (!dialogEvent(perso)) in evenements()
305 bool dialogEvent(perso_t *perso);
3202 if (dialogEvent(&_persons[PER_UNKN_156])) { in handleNarrator()3448 bool EdenGame::dialogEvent(perso_t *perso) { in dialogEvent() function in Cryo::EdenGame5786 if (!dialogEvent(perso)) in evenements()