Searched refs:dialog_abs_x (Results 1 – 2 of 2) sorted by relevance
434 int dialog_abs_x; // absolute dialog position on screen member575 dialog_abs_x = dirtyx; in Show()593 dialog_abs_x = guib->X; in Show()618 dialog_abs_x = 0; in Show()728 dialog_abs_x = txoffs + xspos; in Redraw()944 else if (mousex >= dialog_abs_x && mousex < (dialog_abs_x + areawid) && in Run()
402 int dialog_abs_x; // absolute dialog position on screen member542 dialog_abs_x = dirtyx; in Show()557 dialog_abs_x = guib->X; in Show()581 dialog_abs_x = 0; in Show()681 dialog_abs_x = txoffs + xspos; in Redraw()882 } else if (_G(mousex) >= dialog_abs_x && _G(mousex) < (dialog_abs_x + areawid) && in Run()