Searched refs:dice_emojis_ (Results 1 – 2 of 2) sorted by relevance
1282 dice_emojis_ = full_split(dice_emojis_str_, '\x01'); in init()1283 for (auto &dice_emoji : dice_emojis_) { in init()1824 if (!td::contains(dice_emojis_, emoji)) { in get_dice_stickers_object()1878 if (value == 0 || !td::contains(dice_emojis_, emoji)) { in get_dice_success_animation_frame_number()1881 …auto pos = static_cast<size_t>(std::find(dice_emojis_.begin(), dice_emojis_.end(), emoji) - dice_e… in get_dice_success_animation_frame_number()4066 return td_api::make_object<td_api::updateDiceEmojis>(vector<string>(dice_emojis_)); in get_update_dice_emojis_object()4089 if (!td::contains(dice_emojis_, emoji)) { in on_update_dice_emojis()4104 dice_emojis_ = std::move(new_dice_emojis); in on_update_dice_emojis()4239 if (!td::contains(dice_emojis_, emoji)) { in register_dice()7456 if (!dice_emojis_.empty()) { in get_current_state()
845 vector<string> dice_emojis_; variable