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Searched refs:dicmp_sprite_by_pos (Results 1 – 2 of 2) sorted by relevance

/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dp_setup.c1238 static int C_DECL dicmp_sprite_by_pos(const void *a, const void *b) in dicmp_sprite_by_pos() function
1294 qsort(mobjlist, mobjcount, sizeof(mobjlist[0]), dicmp_sprite_by_pos); in P_LoadThings()
H A Dgl_main.c2781 static int C_DECL dicmp_sprite_by_pos(const void *a, const void *b) in dicmp_sprite_by_pos() function
2818 gld_DrawItemsSort(itemtype, dicmp_sprite_by_pos); // back to front in gld_DrawItemsSortSprites()