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/dports/devel/php-ice37/ice-3.7.2/objective-c/test/Slice/escape/
H A DClient.m123 [dif1 reason];
124 [dif1 isa_];
127 [dif1 copy_];
128 [dif1 dealloc_];
130 [dif1 hash_];
131 [dif1 init_];
132 [dif1 isProxy_];
134 [dif1 release_];
135 [dif1 retain_];
137 [dif1 self_];
[all …]
/dports/devel/ice37/ice-3.7.2/objective-c/test/Slice/escape/
H A DClient.m123 [dif1 reason];
124 [dif1 isa_];
127 [dif1 copy_];
128 [dif1 dealloc_];
130 [dif1 hash_];
131 [dif1 init_];
132 [dif1 isProxy_];
134 [dif1 release_];
135 [dif1 retain_];
137 [dif1 self_];
[all …]
/dports/devel/py-ice37/ice-3.7.2/objective-c/test/Slice/escape/
H A DClient.m123 [dif1 reason];
124 [dif1 isa_];
127 [dif1 copy_];
128 [dif1 dealloc_];
130 [dif1 hash_];
131 [dif1 init_];
132 [dif1 isProxy_];
134 [dif1 release_];
135 [dif1 retain_];
137 [dif1 self_];
[all …]
/dports/math/octave/octave-6.4.0/liboctave/numeric/
H A DCollocWt.cc71 dif1[i] = 1.0; in dif()
82 dif2[i] = y * dif2[i] + 2.0 * dif1[i]; in dif()
83 dif1[i] = y * dif1[i]; in dif()
168 dif1[0] = (ad / (ab + 2.0) + 1.0) / 2.0; in jcobi()
260 dif (nt, root, dif1, dif2, dif3); in jcobi()
338 vect[i] = dif2[i] / dif1[i] / 2.0; in dfopr()
340 vect[i] = dif3[i] / dif1[i] / 3.0; in dfopr()
346 vect[j] = dif1[i] / dif1[j] / y; in dfopr()
369 vect[j] = ax / (dif1[j] * dif1[j]); in dfopr()
428 Array<double> dif1 (dim_vector (nt, 1)); in init() local
[all …]
/dports/math/scilab/scilab-6.1.1/scilab/modules/optimization/src/fortran/
H A Dicse1.f16 &dm,yold,smold,yint,yerr,dif1,dif2,dif3,itu,dtu, argument
25 &yerr(ny),dif1(ny),dif2(ny),dif3(ny),itu(nitu),dtu(ndtu),iu(5)
124 call dcopy(ny,smold,1,dif1,1)
125 call dscal(ny,dt,dif1,1)
132 call dadd(ny,dif1,1,yint,1)
149 call daxpy(ny,-dtinv,dif1,1,dif2,1)
154 call dcopy(ny,dif1,1,dif3,1)
180 call icsef(indf,t,yerr,u,u(luv),dif1,fy,fu,b,itu,dtu,
190 call dcopy(ny,dif1,1,dif2,1)
229 call dcopy(ny,dif1,1,smold,1)
/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/deblur/shaders/
H A Ddeblur.slang103 vec3 dif1 = abs(c11-mn1) + dtt;
108 dif1=vec3(pow(dif1.x,DB1),pow(dif1.y,DB1),pow(dif1.z,DB1));
111 d11 = vec3((dif1.x*mx1.x + dif2.x*mn1.x)/(dif1.x + dif2.x),
112 (dif1.y*mx1.y + dif2.y*mn1.y)/(dif1.y + dif2.y),
113 (dif1.z*mx1.z + dif2.z*mn1.z)/(dif1.z + dif2.z));
/dports/games/chapping/chapping-0.43-source/game/
H A Dball.cpp160 Vector dif1=getPos()-line->getMin(); in getCollision() local
164 if(dif1.module()>dif2.module()) in getCollision()
165 dif1=dif2; in getCollision()
167 dif1=normalize(dif1); in getCollision()
168 vel=multiply(vel.module(),dif1); in getCollision()
H A Dcap.cpp166 Vector dif1=getPos()-line->getMin(); in getCollision() local
170 if(dif1.module()>dif2.module()) in getCollision()
171 dif1=dif2; in getCollision()
173 dif1=normalize(dif1); in getCollision()
174 vel=multiply(vel.module(),dif1); in getCollision()
/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/xsoft/shaders/
H A D4xsoftSdB.slang131 vec3 dif1 = abs(c11-mn1) + dtt;
136 float dif = max(length(dif1),length(dif2));
139 dif1=vec3(pow(dif1.x,filterparam),pow(dif1.y,filterparam),pow(dif1.z,filterparam));
142 c11 = vec3((dif1.x*mx1.x + dif2.x*mn1.x)/(dif1.x + dif2.x),
143 (dif1.y*mx1.y + dif2.y*mn1.y)/(dif1.y + dif2.y),
144 (dif1.z*mx1.z + dif2.z*mn1.z)/(dif1.z + dif2.z));
/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/deblur/shaders/
H A Ddeblur.glsl158 vec3 dif1 = abs(c11-mn1) + dtt;
163 dif1=vec3(pow(dif1.x,DB1),pow(dif1.y,DB1),pow(dif1.z,DB1));
166 d11 = vec3((dif1.x*mx1.x + dif2.x*mn1.x)/(dif1.x + dif2.x),
167 (dif1.y*mx1.y + dif2.y*mn1.y)/(dif1.y + dif2.y),
168 (dif1.z*mx1.z + dif2.z*mn1.z)/(dif1.z + dif2.z));
H A Dsedi-v1.0.glsl156 float dif1 = Cdistance(C06,C12) + 0.00001;
161 dif1=pow(dif1,filterparam);
164 float dif3=dif1+dif2;
166 return (dif1*(C07+C11)*0.5 + dif2*(C06+C12)*0.5)/dif3;
197 float dif1 = Cdistance(C4,mn1) + 0.00001;
202 dif1=pow(dif1,filterparam);
205 float dif3=dif1+dif2;
207 return (dif1*mx1 + dif2*mn1)/dif3;
/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/xsoft/shaders/
H A D4xsoftSdB.glsl193 vec3 dif1 = abs(c11-mn1) + dtt;
198 float dif = max(length(dif1),length(dif2));
201 dif1=vec3(pow(dif1.x,filterparam),pow(dif1.y,filterparam),pow(dif1.z,filterparam));
204 c11 = vec3((dif1.x*mx1.x + dif2.x*mn1.x)/(dif1.x + dif2.x),
205 (dif1.y*mx1.y + dif2.y*mn1.y)/(dif1.y + dif2.y),
206 (dif1.z*mx1.z + dif2.z*mn1.z)/(dif1.z + dif2.z));
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/assets/shaders/
H A DvideoAA.fsh183 vec3 dif1 = abs(c11-mn1) + 0.0001*dt;
188 dif1=vec3(pow(dif1.x,filterparam),pow(dif1.y,filterparam),pow(dif1.z,filterparam));
191 c11.r = (dif1.x*mx1.x + dif2.x*mn1.x)/(dif1.x + dif2.x);
192 c11.g = (dif1.y*mx1.y + dif2.y*mn1.y)/(dif1.y + dif2.y);
193 c11.b = (dif1.z*mx1.z + dif2.z*mn1.z)/(dif1.z + dif2.z);
/dports/emulators/ppsspp/ppsspp-1.12.3/assets/shaders/
H A DvideoAA.fsh183 vec3 dif1 = abs(c11-mn1) + 0.0001*dt;
188 dif1=vec3(pow(dif1.x,filterparam),pow(dif1.y,filterparam),pow(dif1.z,filterparam));
191 c11.r = (dif1.x*mx1.x + dif2.x*mn1.x)/(dif1.x + dif2.x);
192 c11.g = (dif1.y*mx1.y + dif2.y*mn1.y)/(dif1.y + dif2.y);
193 c11.b = (dif1.z*mx1.z + dif2.z*mn1.z)/(dif1.z + dif2.z);
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/assets/shaders/
H A DvideoAA.fsh183 vec3 dif1 = abs(c11-mn1) + 0.0001*dt;
188 dif1=vec3(pow(dif1.x,filterparam),pow(dif1.y,filterparam),pow(dif1.z,filterparam));
191 c11.r = (dif1.x*mx1.x + dif2.x*mn1.x)/(dif1.x + dif2.x);
192 c11.g = (dif1.y*mx1.y + dif2.y*mn1.y)/(dif1.y + dif2.y);
193 c11.b = (dif1.z*mx1.z + dif2.z*mn1.z)/(dif1.z + dif2.z);
/dports/multimedia/intel-media-sdk/MediaSDK-intel-mediasdk-22.1.0/_studio/mfx_lib/genx/mctf/src/
H A Dgenx_mc.cpp165 dif1 = scnFref == scnSrc, in McP16_4MV_2SURF_WITH_CHR() local
167 dift = !dif1 + !dif2; in McP16_4MV_2SURF_WITH_CHR()
176 mv = (mv8_g4 * mv8_g4) / 16 * dif1; in McP16_4MV_2SURF_WITH_CHR()
184 int size = ((size1 * dif1) + (size2 * dif2)); in McP16_4MV_2SURF_WITH_CHR()
185 if (dif1 + dif2) in McP16_4MV_2SURF_WITH_CHR()
186 size /= (dif1 + dif2); in McP16_4MV_2SURF_WITH_CHR()
190 int simFactor1 = mergeStrengthCalculator(out, srcCh, RsCsT, dif1, th, size1); in McP16_4MV_2SURF_WITH_CHR()
/dports/multimedia/svt-av1/SVT-AV1-3971c982311d49f9355dc8dccdcf8d21b70fa624/Source/Lib/Encoder/ASM_AVX2/
H A DEbCombinedAveragingSAD_Inline_AVX2.h51 const __m256i dif1 = _mm256_sub_epi16(s1, avg1); in ssd32_avx2() local
53 const __m256i sqr1 = _mm256_madd_epi16(dif1, dif1); in ssd32_avx2()
/dports/multimedia/gstreamer1-plugins-svt-av1/SVT-AV1-3971c982311d49f9355dc8dccdcf8d21b70fa624/Source/Lib/Encoder/ASM_AVX2/
H A DEbCombinedAveragingSAD_Inline_AVX2.h51 const __m256i dif1 = _mm256_sub_epi16(s1, avg1); in ssd32_avx2() local
53 const __m256i sqr1 = _mm256_madd_epi16(dif1, dif1); in ssd32_avx2()
/dports/multimedia/transcode/transcode-1.1.7/filter/
H A Dfilter_dnr.c370 int a, b, dif1, dif2; in dnr_init() local
448 dif1 = (int) (low1 - low2); in dnr_init()
449 if (dif1 < 0) dif1 *= -1; in dnr_init()
452 dif1 = (dif1 > dif2) ? dif1 : dif2; in dnr_init()
453 fctx->lookup[a][b] = dif1; in dnr_init()
/dports/math/octave-forge-symbolic/symbolic-2.9.0/inst/@sym/
H A Dorth.m84 %! dif1 = abs (double(L) - K);
86 %! assert (all (dif1 < 1e-15) || all (dif2 < 1e-15))
93 %! dif1 = abs (double(L) - K);
95 %! assert (all (dif1 < 1e-16) || all (dif2 < 1e-16))
/dports/multimedia/intel-media-sdk/MediaSDK-intel-mediasdk-22.1.0/_studio/shared/umc/codec/color_space_converter/src/
H A Dumc_deinterlacing.cpp136 int32_t dif1, dif2, dif3; in DeinterlacingEdgeDetect() local
162 dif1 = abs((int32_t)pInA[x] - (int32_t)pInF[x]); in DeinterlacingEdgeDetect()
166 if (dif1 < dif2) { in DeinterlacingEdgeDetect()
167 if (dif1 < dif3) { in DeinterlacingEdgeDetect()
/dports/science/nwchem/nwchem-7b21660b82ebd85ef659f6fba7e1e73433b0bd0a/src/argos/
H A Dargos_cafe_shks.F23 real*8 dmax,bs,ts,w,rsx1,rsx2,rsx3,rsi1,dif1,dif2,dif3,rsi2
83 dif1=ys(isa,1)-ys(jsa,1)
86 rsi2=dif1*rsx1+dif2*rsx2+dif3*rsx3
87 rsx1=dif1
/dports/science/nwchem-data/nwchem-7.0.2-release/src/argos/
H A Dargos_cafe_shks.F23 real*8 dmax,bs,ts,w,rsx1,rsx2,rsx3,rsi1,dif1,dif2,dif3,rsi2
83 dif1=ys(isa,1)-ys(jsa,1)
86 rsi2=dif1*rsx1+dif2*rsx2+dif3*rsx3
87 rsx1=dif1
/dports/graphics/cogl/cogl-1.22.8/cogl-path/
H A Dcogl-path.c764 floatVec2 dif1; in _cogl_path_bezier3_sub() local
785 dif1.x = (c->p2.x * 3) - (c->p1.x * 2) - c->p4.x; in _cogl_path_bezier3_sub()
786 dif1.y = (c->p2.y * 3) - (c->p1.y * 2) - c->p4.y; in _cogl_path_bezier3_sub()
790 if (dif1.x < 0) in _cogl_path_bezier3_sub()
791 dif1.x = -dif1.x; in _cogl_path_bezier3_sub()
792 if (dif1.y < 0) in _cogl_path_bezier3_sub()
793 dif1.y = -dif1.y; in _cogl_path_bezier3_sub()
801 if (dif1.x < dif2.x) dif1.x = dif2.x; in _cogl_path_bezier3_sub()
802 if (dif1.y < dif2.y) dif1.y = dif2.y; in _cogl_path_bezier3_sub()
805 if (dif1.x + dif1.y <= 1.0 || in _cogl_path_bezier3_sub()
/dports/x11-wm/muffin/muffin-4.8.0/cogl/cogl-path/
H A Dcogl-path.c764 floatVec2 dif1; in _cogl_path_bezier3_sub() local
785 dif1.x = (c->p2.x * 3) - (c->p1.x * 2) - c->p4.x; in _cogl_path_bezier3_sub()
786 dif1.y = (c->p2.y * 3) - (c->p1.y * 2) - c->p4.y; in _cogl_path_bezier3_sub()
790 if (dif1.x < 0) in _cogl_path_bezier3_sub()
791 dif1.x = -dif1.x; in _cogl_path_bezier3_sub()
792 if (dif1.y < 0) in _cogl_path_bezier3_sub()
793 dif1.y = -dif1.y; in _cogl_path_bezier3_sub()
801 if (dif1.x < dif2.x) dif1.x = dif2.x; in _cogl_path_bezier3_sub()
802 if (dif1.y < dif2.y) dif1.y = dif2.y; in _cogl_path_bezier3_sub()
805 if (dif1.x + dif1.y <= 1.0 || in _cogl_path_bezier3_sub()

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