/dports/devel/php-ice37/ice-3.7.2/objective-c/test/Slice/escape/ |
H A D | Client.m | 123 [dif1 reason]; 124 [dif1 isa_]; 127 [dif1 copy_]; 128 [dif1 dealloc_]; 130 [dif1 hash_]; 131 [dif1 init_]; 132 [dif1 isProxy_]; 134 [dif1 release_]; 135 [dif1 retain_]; 137 [dif1 self_]; [all …]
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/dports/devel/ice37/ice-3.7.2/objective-c/test/Slice/escape/ |
H A D | Client.m | 123 [dif1 reason]; 124 [dif1 isa_]; 127 [dif1 copy_]; 128 [dif1 dealloc_]; 130 [dif1 hash_]; 131 [dif1 init_]; 132 [dif1 isProxy_]; 134 [dif1 release_]; 135 [dif1 retain_]; 137 [dif1 self_]; [all …]
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/dports/devel/py-ice37/ice-3.7.2/objective-c/test/Slice/escape/ |
H A D | Client.m | 123 [dif1 reason]; 124 [dif1 isa_]; 127 [dif1 copy_]; 128 [dif1 dealloc_]; 130 [dif1 hash_]; 131 [dif1 init_]; 132 [dif1 isProxy_]; 134 [dif1 release_]; 135 [dif1 retain_]; 137 [dif1 self_]; [all …]
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/dports/math/octave/octave-6.4.0/liboctave/numeric/ |
H A D | CollocWt.cc | 71 dif1[i] = 1.0; in dif() 82 dif2[i] = y * dif2[i] + 2.0 * dif1[i]; in dif() 83 dif1[i] = y * dif1[i]; in dif() 168 dif1[0] = (ad / (ab + 2.0) + 1.0) / 2.0; in jcobi() 260 dif (nt, root, dif1, dif2, dif3); in jcobi() 338 vect[i] = dif2[i] / dif1[i] / 2.0; in dfopr() 340 vect[i] = dif3[i] / dif1[i] / 3.0; in dfopr() 346 vect[j] = dif1[i] / dif1[j] / y; in dfopr() 369 vect[j] = ax / (dif1[j] * dif1[j]); in dfopr() 428 Array<double> dif1 (dim_vector (nt, 1)); in init() local [all …]
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/dports/math/scilab/scilab-6.1.1/scilab/modules/optimization/src/fortran/ |
H A D | icse1.f | 16 &dm,yold,smold,yint,yerr,dif1,dif2,dif3,itu,dtu, argument 25 &yerr(ny),dif1(ny),dif2(ny),dif3(ny),itu(nitu),dtu(ndtu),iu(5) 124 call dcopy(ny,smold,1,dif1,1) 125 call dscal(ny,dt,dif1,1) 132 call dadd(ny,dif1,1,yint,1) 149 call daxpy(ny,-dtinv,dif1,1,dif2,1) 154 call dcopy(ny,dif1,1,dif3,1) 180 call icsef(indf,t,yerr,u,u(luv),dif1,fy,fu,b,itu,dtu, 190 call dcopy(ny,dif1,1,dif2,1) 229 call dcopy(ny,dif1,1,smold,1)
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/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/deblur/shaders/ |
H A D | deblur.slang | 103 vec3 dif1 = abs(c11-mn1) + dtt; 108 dif1=vec3(pow(dif1.x,DB1),pow(dif1.y,DB1),pow(dif1.z,DB1)); 111 d11 = vec3((dif1.x*mx1.x + dif2.x*mn1.x)/(dif1.x + dif2.x), 112 (dif1.y*mx1.y + dif2.y*mn1.y)/(dif1.y + dif2.y), 113 (dif1.z*mx1.z + dif2.z*mn1.z)/(dif1.z + dif2.z));
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/dports/games/chapping/chapping-0.43-source/game/ |
H A D | ball.cpp | 160 Vector dif1=getPos()-line->getMin(); in getCollision() local 164 if(dif1.module()>dif2.module()) in getCollision() 165 dif1=dif2; in getCollision() 167 dif1=normalize(dif1); in getCollision() 168 vel=multiply(vel.module(),dif1); in getCollision()
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H A D | cap.cpp | 166 Vector dif1=getPos()-line->getMin(); in getCollision() local 170 if(dif1.module()>dif2.module()) in getCollision() 171 dif1=dif2; in getCollision() 173 dif1=normalize(dif1); in getCollision() 174 vel=multiply(vel.module(),dif1); in getCollision()
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/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/xsoft/shaders/ |
H A D | 4xsoftSdB.slang | 131 vec3 dif1 = abs(c11-mn1) + dtt; 136 float dif = max(length(dif1),length(dif2)); 139 dif1=vec3(pow(dif1.x,filterparam),pow(dif1.y,filterparam),pow(dif1.z,filterparam)); 142 c11 = vec3((dif1.x*mx1.x + dif2.x*mn1.x)/(dif1.x + dif2.x), 143 (dif1.y*mx1.y + dif2.y*mn1.y)/(dif1.y + dif2.y), 144 (dif1.z*mx1.z + dif2.z*mn1.z)/(dif1.z + dif2.z));
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/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/deblur/shaders/ |
H A D | deblur.glsl | 158 vec3 dif1 = abs(c11-mn1) + dtt; 163 dif1=vec3(pow(dif1.x,DB1),pow(dif1.y,DB1),pow(dif1.z,DB1)); 166 d11 = vec3((dif1.x*mx1.x + dif2.x*mn1.x)/(dif1.x + dif2.x), 167 (dif1.y*mx1.y + dif2.y*mn1.y)/(dif1.y + dif2.y), 168 (dif1.z*mx1.z + dif2.z*mn1.z)/(dif1.z + dif2.z));
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H A D | sedi-v1.0.glsl | 156 float dif1 = Cdistance(C06,C12) + 0.00001; 161 dif1=pow(dif1,filterparam); 164 float dif3=dif1+dif2; 166 return (dif1*(C07+C11)*0.5 + dif2*(C06+C12)*0.5)/dif3; 197 float dif1 = Cdistance(C4,mn1) + 0.00001; 202 dif1=pow(dif1,filterparam); 205 float dif3=dif1+dif2; 207 return (dif1*mx1 + dif2*mn1)/dif3;
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/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/xsoft/shaders/ |
H A D | 4xsoftSdB.glsl | 193 vec3 dif1 = abs(c11-mn1) + dtt; 198 float dif = max(length(dif1),length(dif2)); 201 dif1=vec3(pow(dif1.x,filterparam),pow(dif1.y,filterparam),pow(dif1.z,filterparam)); 204 c11 = vec3((dif1.x*mx1.x + dif2.x*mn1.x)/(dif1.x + dif2.x), 205 (dif1.y*mx1.y + dif2.y*mn1.y)/(dif1.y + dif2.y), 206 (dif1.z*mx1.z + dif2.z*mn1.z)/(dif1.z + dif2.z));
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/assets/shaders/ |
H A D | videoAA.fsh | 183 vec3 dif1 = abs(c11-mn1) + 0.0001*dt; 188 dif1=vec3(pow(dif1.x,filterparam),pow(dif1.y,filterparam),pow(dif1.z,filterparam)); 191 c11.r = (dif1.x*mx1.x + dif2.x*mn1.x)/(dif1.x + dif2.x); 192 c11.g = (dif1.y*mx1.y + dif2.y*mn1.y)/(dif1.y + dif2.y); 193 c11.b = (dif1.z*mx1.z + dif2.z*mn1.z)/(dif1.z + dif2.z);
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/dports/emulators/ppsspp/ppsspp-1.12.3/assets/shaders/ |
H A D | videoAA.fsh | 183 vec3 dif1 = abs(c11-mn1) + 0.0001*dt; 188 dif1=vec3(pow(dif1.x,filterparam),pow(dif1.y,filterparam),pow(dif1.z,filterparam)); 191 c11.r = (dif1.x*mx1.x + dif2.x*mn1.x)/(dif1.x + dif2.x); 192 c11.g = (dif1.y*mx1.y + dif2.y*mn1.y)/(dif1.y + dif2.y); 193 c11.b = (dif1.z*mx1.z + dif2.z*mn1.z)/(dif1.z + dif2.z);
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/assets/shaders/ |
H A D | videoAA.fsh | 183 vec3 dif1 = abs(c11-mn1) + 0.0001*dt; 188 dif1=vec3(pow(dif1.x,filterparam),pow(dif1.y,filterparam),pow(dif1.z,filterparam)); 191 c11.r = (dif1.x*mx1.x + dif2.x*mn1.x)/(dif1.x + dif2.x); 192 c11.g = (dif1.y*mx1.y + dif2.y*mn1.y)/(dif1.y + dif2.y); 193 c11.b = (dif1.z*mx1.z + dif2.z*mn1.z)/(dif1.z + dif2.z);
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/dports/multimedia/intel-media-sdk/MediaSDK-intel-mediasdk-22.1.0/_studio/mfx_lib/genx/mctf/src/ |
H A D | genx_mc.cpp | 165 dif1 = scnFref == scnSrc, in McP16_4MV_2SURF_WITH_CHR() local 167 dift = !dif1 + !dif2; in McP16_4MV_2SURF_WITH_CHR() 176 mv = (mv8_g4 * mv8_g4) / 16 * dif1; in McP16_4MV_2SURF_WITH_CHR() 184 int size = ((size1 * dif1) + (size2 * dif2)); in McP16_4MV_2SURF_WITH_CHR() 185 if (dif1 + dif2) in McP16_4MV_2SURF_WITH_CHR() 186 size /= (dif1 + dif2); in McP16_4MV_2SURF_WITH_CHR() 190 int simFactor1 = mergeStrengthCalculator(out, srcCh, RsCsT, dif1, th, size1); in McP16_4MV_2SURF_WITH_CHR()
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/dports/multimedia/svt-av1/SVT-AV1-3971c982311d49f9355dc8dccdcf8d21b70fa624/Source/Lib/Encoder/ASM_AVX2/ |
H A D | EbCombinedAveragingSAD_Inline_AVX2.h | 51 const __m256i dif1 = _mm256_sub_epi16(s1, avg1); in ssd32_avx2() local 53 const __m256i sqr1 = _mm256_madd_epi16(dif1, dif1); in ssd32_avx2()
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/dports/multimedia/gstreamer1-plugins-svt-av1/SVT-AV1-3971c982311d49f9355dc8dccdcf8d21b70fa624/Source/Lib/Encoder/ASM_AVX2/ |
H A D | EbCombinedAveragingSAD_Inline_AVX2.h | 51 const __m256i dif1 = _mm256_sub_epi16(s1, avg1); in ssd32_avx2() local 53 const __m256i sqr1 = _mm256_madd_epi16(dif1, dif1); in ssd32_avx2()
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/dports/multimedia/transcode/transcode-1.1.7/filter/ |
H A D | filter_dnr.c | 370 int a, b, dif1, dif2; in dnr_init() local 448 dif1 = (int) (low1 - low2); in dnr_init() 449 if (dif1 < 0) dif1 *= -1; in dnr_init() 452 dif1 = (dif1 > dif2) ? dif1 : dif2; in dnr_init() 453 fctx->lookup[a][b] = dif1; in dnr_init()
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/dports/math/octave-forge-symbolic/symbolic-2.9.0/inst/@sym/ |
H A D | orth.m | 84 %! dif1 = abs (double(L) - K); 86 %! assert (all (dif1 < 1e-15) || all (dif2 < 1e-15)) 93 %! dif1 = abs (double(L) - K); 95 %! assert (all (dif1 < 1e-16) || all (dif2 < 1e-16))
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/dports/multimedia/intel-media-sdk/MediaSDK-intel-mediasdk-22.1.0/_studio/shared/umc/codec/color_space_converter/src/ |
H A D | umc_deinterlacing.cpp | 136 int32_t dif1, dif2, dif3; in DeinterlacingEdgeDetect() local 162 dif1 = abs((int32_t)pInA[x] - (int32_t)pInF[x]); in DeinterlacingEdgeDetect() 166 if (dif1 < dif2) { in DeinterlacingEdgeDetect() 167 if (dif1 < dif3) { in DeinterlacingEdgeDetect()
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/dports/science/nwchem/nwchem-7b21660b82ebd85ef659f6fba7e1e73433b0bd0a/src/argos/ |
H A D | argos_cafe_shks.F | 23 real*8 dmax,bs,ts,w,rsx1,rsx2,rsx3,rsi1,dif1,dif2,dif3,rsi2 83 dif1=ys(isa,1)-ys(jsa,1) 86 rsi2=dif1*rsx1+dif2*rsx2+dif3*rsx3 87 rsx1=dif1
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/dports/science/nwchem-data/nwchem-7.0.2-release/src/argos/ |
H A D | argos_cafe_shks.F | 23 real*8 dmax,bs,ts,w,rsx1,rsx2,rsx3,rsi1,dif1,dif2,dif3,rsi2 83 dif1=ys(isa,1)-ys(jsa,1) 86 rsi2=dif1*rsx1+dif2*rsx2+dif3*rsx3 87 rsx1=dif1
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/dports/graphics/cogl/cogl-1.22.8/cogl-path/ |
H A D | cogl-path.c | 764 floatVec2 dif1; in _cogl_path_bezier3_sub() local 785 dif1.x = (c->p2.x * 3) - (c->p1.x * 2) - c->p4.x; in _cogl_path_bezier3_sub() 786 dif1.y = (c->p2.y * 3) - (c->p1.y * 2) - c->p4.y; in _cogl_path_bezier3_sub() 790 if (dif1.x < 0) in _cogl_path_bezier3_sub() 791 dif1.x = -dif1.x; in _cogl_path_bezier3_sub() 792 if (dif1.y < 0) in _cogl_path_bezier3_sub() 793 dif1.y = -dif1.y; in _cogl_path_bezier3_sub() 801 if (dif1.x < dif2.x) dif1.x = dif2.x; in _cogl_path_bezier3_sub() 802 if (dif1.y < dif2.y) dif1.y = dif2.y; in _cogl_path_bezier3_sub() 805 if (dif1.x + dif1.y <= 1.0 || in _cogl_path_bezier3_sub()
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/dports/x11-wm/muffin/muffin-4.8.0/cogl/cogl-path/ |
H A D | cogl-path.c | 764 floatVec2 dif1; in _cogl_path_bezier3_sub() local 785 dif1.x = (c->p2.x * 3) - (c->p1.x * 2) - c->p4.x; in _cogl_path_bezier3_sub() 786 dif1.y = (c->p2.y * 3) - (c->p1.y * 2) - c->p4.y; in _cogl_path_bezier3_sub() 790 if (dif1.x < 0) in _cogl_path_bezier3_sub() 791 dif1.x = -dif1.x; in _cogl_path_bezier3_sub() 792 if (dif1.y < 0) in _cogl_path_bezier3_sub() 793 dif1.y = -dif1.y; in _cogl_path_bezier3_sub() 801 if (dif1.x < dif2.x) dif1.x = dif2.x; in _cogl_path_bezier3_sub() 802 if (dif1.y < dif2.y) dif1.y = dif2.y; in _cogl_path_bezier3_sub() 805 if (dif1.x + dif1.y <= 1.0 || in _cogl_path_bezier3_sub()
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