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/dports/games/legend-of-edgar/edgar-1.34/src/enemy/
H A Djumping_slime.c140 e->dirX /= 10; in redDie()
168 self->dirX = 0; in dropPurpleSlimes()
459 float dirX; in creditsMove() local
490 dirX = self->dirX; in creditsMove()
494 if (self->dirX == 0 && dirX != 0) in creditsMove()
503 float dirX; in creditsPurpleMove() local
555 dirX = self->dirX; in creditsPurpleMove()
559 if (self->dirX == 0 && dirX != 0) in creditsPurpleMove()
567 float dirX; in creditsRedMove() local
607 dirX = self->dirX; in creditsRedMove()
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H A Dsplitter.c411 e->dirX /= 10; in takeDamage()
428 e->dirX /= 10; in takeDamage()
613 float dirX; in largeCreditsMove() local
684 dirX = self->dirX; in largeCreditsMove()
688 if (self->dirX == 0 && dirX != 0) in largeCreditsMove()
696 float dirX; in mediumCreditsMove() local
763 dirX = self->dirX; in mediumCreditsMove()
767 if (self->dirX == 0 && dirX != 0) in mediumCreditsMove()
775 float dirX; in smallCreditsMove() local
804 dirX = self->dirX; in smallCreditsMove()
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H A Dbat.c111 self->dirX = self->speed; in fly()
135 self->dirX = 0; in fly()
143 if (self->dirX < 0) in fly()
148 else if (self->dirX > 0) in fly()
167 if (self->dirX == 0) in fly()
182 self->dirX = 0; in fly()
231 self->dirX = 0; in dartDownFinish()
256 self->dirX = self->standingOn == NULL ? 0 : self->standingOn->dirX; in dartDownFinish()
269 self->dirX = 0; in dartReactToBlock()
291 self->dirX = self->speed; in creditsMove()
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H A Dspirit.c72 float dirX; in lookForPlayer() local
78 self->dirX = 0; in lookForPlayer()
81 if (self->dirX == 0) in lookForPlayer()
88 dirX = self->dirX; in lookForPlayer()
92 if (self->dirX == 0 && dirX != 0) in lookForPlayer()
153 e->dirX *= 6; in die()
177 self->dirX *= 6; in moveRandomly()
185 self->x += self->dirX; in moveRandomly()
188 self->dirX *= 0.95; in moveRandomly()
204 self->dirX *= 6; in moveAboveBottle()
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H A Dchicken.c116 float dirX; in wander() local
122 if (self->dirX == 0) in wander()
131 self->dirX = 0; in wander()
149 if (self->dirX < 0) in wander()
154 else if (self->dirX > 0) in wander()
159 dirX = self->dirX; in wander()
163 self->dirX = 0; in wander()
168 if (self->dirX == 0 && dirX != 0) in wander()
172 self->dirX = -dirX; in wander()
193 self->dirX = 0; in moveToFood()
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H A Dspike_wall.c100 self->dirX = 0; in followTargets()
104 if (self->dirX == 0 && self->dirY == 0) in followTargets()
132 float dirX; in moveStartEnd() local
136 dirX = self->dirX; in moveStartEnd()
146 self->dirX = 0; in moveStartEnd()
149 if (self->dirX == 0) in moveStartEnd()
151 self->dirX = (dirX > 0 ? -self->speed : self->speed); in moveStartEnd()
163 float dirX; in move() local
167 dirX = self->dirX; in move()
173 if (self->dirX == 0) in move()
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H A Dsludge.c126 self->dirX = 0; in wander()
165 self->dirX = 0; in teleportAttack()
176 self->dirX = 0; in teleportAttack()
273 self->dirX = 0; in lookForPlayer()
285 self->dirX = 0; in takeDamage()
331 self->dirX = 0; in redTeleportAttack()
349 self->dirX = 0; in redTeleportAttack()
360 self->dirX = 0; in redTeleportAttack()
522 float dirX; in creditsMove() local
542 dirX = self->dirX; in creditsMove()
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H A Dbuzz_saw.c64 if (self->dirX == 0) in move()
80 self->dirX = 0; in move()
85 if (self->dirX < 0 && self->x <= self->startX) in move()
89 self->dirX = 0; in move()
98 self->dirX = 0; in move()
117 e->dirX = prand() % 20; in draw()
122 e->dirX *= -1; in draw()
125 e->dirX /= 10; in draw()
141 e->dirX = prand() % 20; in draw()
146 e->dirX *= -1; in draw()
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H A Drampaging_master_tortoise.c131 self->dirX = self->standingOn == NULL ? 0 : self->standingOn->dirX; in walk()
152 self->dirX = 0; in walk()
297 self->dirX = 0; in takeDamage()
372 self->dirX = 0; in riftMove()
461 e->dirX *= 8; in addRiftEnergy()
510 e->dirX = 1; in riftTouch()
631 self->dirX = self->dirX < 0 ? 3 : -3; in spinAttack()
836 e->dirX = 0; in addSparkles()
870 float dirX; in creditsMove() local
894 dirX = self->dirX; in creditsMove()
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H A Dcenturion.c309 self->dirX = 0; in explosionMove()
325 self->dirX = 0; in explosionTouch()
460 self->dirX = 0; in redDie()
577 self->dirX = 0; in pieceWait()
671 float dirX; in creditsMove() local
689 self->dirX = 0; in creditsMove()
697 dirX = self->dirX; in creditsMove()
701 if (self->dirX == 0 && dirX != 0) in creditsMove()
709 float dirX; in redCreditsMove() local
737 dirX = self->dirX; in redCreditsMove()
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H A Dpoltergiest.c114 float dirX; in bookLookForPlayer() local
123 dirX = self->dirX; in bookLookForPlayer()
127 if (self->dirX == 0 && dirX != 0) in bookLookForPlayer()
151 float dirX; in throwBooks() local
169 dirX = self->dirX; in throwBooks()
173 if (self->dirX == 0 && dirX != 0) in throwBooks()
194 self->dirX = 0; in throwBooks()
203 self->dirX = 0; in recreateBooks()
364 self->dirX = 0; in bookReactToBlock()
373 self->dirX = 0; in bookAttackEnd()
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H A Dred_grub.c84 if (self->dirX == 0 || isAtEdge(self) == TRUE) in lookForPlayer()
95 self->dirX = 0; in lookForPlayer()
148 if (self->dirX == 0 || isAtEdge(self)) in spinAttack()
150 if (self->dirX == 0) in spinAttack()
152 self->dirX = self->face == LEFT ? 5 : -5; in spinAttack()
157 self->dirX = self->dirX < 0 ? 5 : -5; in spinAttack()
189 self->dirX = 0; in spinAttackEnd()
203 self->dirX = 0; in reactToBlock()
208 self->dirX = self->speed; in creditsMove()
216 self->dirX = 0; in creditsMove()
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H A Dbook.c92 float dirX; in lookForPlayer() local
94 if (self->dirX == 0) in lookForPlayer()
101 dirX = self->dirX; in lookForPlayer()
105 if (self->dirX == 0 && dirX != 0) in lookForPlayer()
125 self->dirX = 0; in lookForPlayer()
155 self->dirX = 0; in lookForPlayer()
208 self->dirX = 0; in dartDownFinish()
248 self->dirX = 0; in dartReactToBlock()
392 self->dirX = 0; in fireBlock()
575 e->dirX = -3; in lightningBolt()
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H A Dice_tortoise.c90 self->dirX = 0; in walk()
108 self->dirX = self->standingOn == NULL ? 0 : self->standingOn->dirX; in changeWalkDirectionStart()
123 self->dirX = self->standingOn == NULL ? 0 : self->standingOn->dirX; in changeWalkDirection()
149 self->dirX = self->standingOn == NULL ? 0 : self->standingOn->dirX; in entityWait()
156 self->dirX = self->standingOn == NULL ? 0 : self->standingOn->dirX; in changeWalkDirectionFinish()
173 self->dirX = self->standingOn == NULL ? 0 : self->standingOn->dirX; in iceAttackStart()
207 e->dirX = 2; in createIce()
231 e->dirX = -2; in createIce()
254 self->dirX = self->standingOn == NULL ? 0 : self->standingOn->dirX; in iceAttack()
276 self->dirX = self->standingOn == NULL ? 0 : self->standingOn->dirX; in iceAttackFinish()
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H A Dsummoner.c75 float dirX; in lookForPlayer() local
79 if (self->dirX == 0) in lookForPlayer()
81 self->dirX = self->face == LEFT ? self->speed : -self->speed; in lookForPlayer()
84 self->face = self->dirX > 0 ? RIGHT : LEFT; in lookForPlayer()
86 dirX = self->dirX; in lookForPlayer()
90 if (self->dirX == 0 && dirX != 0) in lookForPlayer()
92 self->dirX = self->face == LEFT ? self->speed : -self->speed; in lookForPlayer()
109 self->dirX = 0; in lookForPlayer()
231 self->dirX = self->speed; in creditsMove()
235 if (self->dirX == 0) in creditsMove()
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H A Dmagic_missile.c119 currentDirX = self->dirX; in move()
129 self->dirX = requiredDirX; in move()
134 self->dirX += requiredDirX < 0 ? -1 : 1; in move()
136 if (fabs(self->dirX) > self->speed) in move()
138 self->dirX = self->dirX < 0 ? -self->speed : self->speed; in move()
162 currentDirX = self->dirX; in move()
193 e->dirX = self->target->dirX; in addTrail()
222 self->dirX = 0; in trailMove()
246 self->dirX = e->dirX * 0.75; in trailMove()
250 self->x += self->dirX; in trailMove()
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H A Dlarge_spider.c108 self->dirX = 0; in redLookForPlayer()
155 self->dirX = 0; in lookForPlayer()
168 if (self->dirX == 0) in moveAndJump()
196 self->dirX = 0; in moveAndJump()
202 if (self->dirX == 0) in moveAndJump()
282 if (self->dirX == 0) in pounceAttack()
302 self->dirX = 0; in pounceAttack()
425 player.dirX = self->dirX < 0 ? -2 : 2; in webTouch()
541 self->dirX = 0; in pounceReactToBlock()
555 self->dirX = self->speed; in creditsMove()
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/dports/games/legend-of-edgar/edgar-1.34/src/
H A Dgeometry.c27 void calculatePath(float startX, float startY, float endX, float endY, float *dirX, float *dirY) in calculatePath() argument
36 *dirX = t == 0 ? 0 : x / t; in calculatePath()
40 void normalize(float *dirX, float *dirY) in normalize() argument
44 if (*dirX == 0 && *dirY == 0) in normalize()
49 normal = fabs(*dirX) > fabs(*dirY) ? fabs(*dirX) : fabs(*dirY); in normalize()
51 *dirX /= normal; in normalize()
55 …ctory(int startX, int endX, float weight, float flightTime, float height, float *dirX, float *dirY) in calculateTrajectory() argument
61 *dirX = hDistance / flightTime; in calculateTrajectory()
65 *dirX *= -1; in calculateTrajectory()
H A Dentity.c198 self->dirX = self->standingOn->dirX; in doEntities()
445 …self->dirX = self->standingOn != NULL ? self->standingOn->dirX : (self->flags & ON_GROUND ? 0 : se… in doNothing()
450 self->dirX = self->standingOn->dirX; in doNothing()
504 self->dirX = 0; in moveLeftToRight()
843 float dirX; in pushEntity() local
914 dirX = other->dirX; in pushEntity()
927 other->dirX = dirX; in pushEntity()
992 self->dirX += other->dirX; in pushEntity()
1077 self->dirX += other->dirX; in pushEntity()
1725 self->dirX = self->standingOn->dirX; in scriptDoNothing()
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/dports/games/legend-of-edgar/edgar-1.34/src/boss/
H A Dcenturion_boss.c155 self->dirX = 0; in doIntro()
172 self->dirX = 0; in doIntro()
254 self->dirX = 0; in lookForPlayer()
261 self->dirX = 0; in lookForPlayer()
556 self->dirX = 0; in die()
1220 float dirX; in creditsMove() local
1250 dirX = self->dirX; in creditsMove()
1254 if (self->dirX == 0 && dirX != 0) in creditsMove()
1275 float dirX; in creditsMoveRegular() local
1302 dirX = self->dirX; in creditsMoveRegular()
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H A Dfly_boss.c218 self->dirX = 0.5; in introPause()
349 self->dirX = 0; in moveToTarget()
412 self->dirX = 0; in dropInit()
490 self->dirX = 0; in bulletFireMoveToPosition()
552 self->dirX = 0; in slimeFireMoveToPosition()
616 self->dirX = 0; in headButtMoveToPosition()
682 self->dirX = 0; in headButtFinish()
719 self->dirX = 0; in stingAttackMoveToPosition()
797 self->dirX = 0; in stingAttackPause()
812 self->dirX = 0; in fallout()
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/dports/games/legend-of-edgar/edgar-1.34/src/item/
H A Drobot.c96 float dirX, dirY; in touch() local
107 dirY = dirX = 0; in touch()
124 dirX = -self->speed; in touch()
132 dirX = self->speed; in touch()
140 if (dirY != self->dirY || dirX != self->dirX) in touch()
147 self->dirX = dirX; in touch()
196 self->dirX = 0; in processNextInstruction()
214 self->dirX = -self->speed; in processNextInstruction()
222 self->dirX = self->speed; in processNextInstruction()
260 self->dirX = 0; in instructionMove()
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H A Dtrain.c67 float dirX; in touch() local
85 dirX = other->dirX; in touch()
87 other->dirX = 0; in touch()
91 other->dirX = dirX; in touch()
113 if (self->dirX == 0 && self->dirY == 0) in moveAlongTrack()
147 calculatePath(self->x, self->y, self->endX, self->endY, &self->dirX, &self->dirY); in moveAlongTrack()
149 self->dirX *= self->speed; in moveAlongTrack()
176 calculatePath(self->x, self->y, self->endX, self->endY, &self->dirX, &self->dirY); in moveAlongTrack()
178 self->dirX *= self->speed; in moveAlongTrack()
195 …if (fabs(self->endX - self->x) <= fabs(self->dirX) && fabs(self->endY - self->y) <= fabs(self->dir… in moveAlongTrack()
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/dports/databases/phpmyadmin5/phpMyAdmin-5.1.2-all-languages/vendor/bacon/bacon-qr-code/src/Renderer/Module/EdgeIterator/
H A DEdgeIterator.php86 $dirX = 0;
91 $x += $dirX;
98 $left = $this->isSet($x + ($dirX + $dirY - 1 ) / 2, $y + ($dirY - $dirX - 1) / 2);
99 $right = $this->isSet($x + ($dirX - $dirY - 1) / 2, $y + ($dirY + $dirX - 1) / 2);
102 $tmp = $dirX;
103 $dirX = -$dirY;
106 $tmp = $dirX;
107 $dirX = -$dirY;
110 $tmp = $dirX;
111 $dirX = $dirY;
/dports/www/typo3-11/typo3_src-11.5.7/vendor/bacon/bacon-qr-code/src/Renderer/Module/EdgeIterator/
H A DEdgeIterator.php86 $dirX = 0;
91 $x += $dirX;
98 $left = $this->isSet($x + ($dirX + $dirY - 1 ) / 2, $y + ($dirY - $dirX - 1) / 2);
99 $right = $this->isSet($x + ($dirX - $dirY - 1) / 2, $y + ($dirY + $dirX - 1) / 2);
102 $tmp = $dirX;
103 $dirX = -$dirY;
106 $tmp = $dirX;
107 $dirX = -$dirY;
110 $tmp = $dirX;
111 $dirX = $dirY;

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