/dports/math/polymake/polymake-4.5/bundled/atint/apps/tropical/src/ |
H A D | recession_fan.cc | 58 const Set<Int>& directional = sorted_vertices.first; in recession_fan() local 61 if (directional.size() == rays.rows()-1) { in recession_fan() 70 Matrix<Rational> newrays = rays.minor(directional,All); in recession_fan() 77 for (auto d = entire(directional); !d.at_end(); ++d, ++i) { in recession_fan() 84 Set<Int> mcDirectional = directional * cones.row(mc); in recession_fan()
|
/dports/www/grails/grails-1.3.6/src/test/org/codehaus/groovy/grails/domain/ |
H A D | RelationshipsTest.groovy | 13 OneToOneTest one // uni-directional one-to-one 14 Set ones // bi-directional one-to-many relationship 15 Set uniones // uni-directional one-to-many relationship
|
/dports/math/R-cran-lava/lava/R/ |
H A D | modelsearch.R | 171 directional <- !(tolower(type) %in% c("cor", "correlation", "cov", "covariance")) functionVar 203 directional <- rep(FALSE, ntest) 205 directional <- c(directional, rep(TRUE, 2 * ntest)) 207 if (directional) { 210 directional <- rep(directional, nrow(restricted)) 237 if (directional[i]) { 284 … <- apply(Vars[[i]], 1, function(x) paste(x, collapse = lava.options()$symbol[2 - directional[i]])) 302 res <- list(res = PM, test = Tests, var = Vars, directional = directional) nameattr
|
/dports/math/R/R-4.1.2/src/library/base/man/ |
H A D | sQuote.Rd | 35 practice to use the apostrophe as a non-directional single quotation 43 Some other locales also have the directional quotation marks, notably 44 on Windows. TeX uses grave and apostrophe for the directional single 46 directional double quotation marks. 52 Unicode directional quotes are used are used where available 64 example some have directional single quotes but not directional double 72 do not support the directional quotes. 77 Lucida Console and default East Asian fonts, but directional double
|
/dports/math/libRmath/R-4.1.1/src/library/base/man/ |
H A D | sQuote.Rd | 35 practice to use the apostrophe as a non-directional single quotation 43 Some other locales also have the directional quotation marks, notably 44 on Windows. TeX uses grave and apostrophe for the directional single 46 directional double quotation marks. 52 Unicode directional quotes are used are used where available 64 example some have directional single quotes but not directional double 72 do not support the directional quotes. 77 Lucida Console and default East Asian fonts, but directional double
|
/dports/cad/opencascade/opencascade-7.6.0/tests/v3d/light_source/ |
H A D | dyn_highlight | 2 …32183: Visualization - implement AIS_LightSource::ProcessDragging() for rotating directional light" 3 puts "Tests dynamic highlighting of directional light source" 18 vlight -add directional -dir 1 0 0 -name DIR1 -color BLUE -display 19 vlight -add directional -dir 0 1 0 -name DIR2 -color RED -display -prsSize 200 -arcsize 50
|
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgPlugins/dae/ |
H A D | daeRSceneObjects.cpp | 338 domLight::domTechnique_common::domDirectional *directional; in processLight() local 373 directional = daeSafeCast< domLight::domTechnique_common::domDirectional >( el ); in processLight() 393 else if ( directional != NULL ) in processLight() 395 if ( directional->getColor() == NULL ) in processLight() 401 light->setDiffuse( osg::Vec4( directional->getColor()->getValue()[0], in processLight() 402 directional->getColor()->getValue()[1], in processLight() 403 directional->getColor()->getValue()[2], 1.0f ) ); in processLight() 404 light->setSpecular( osg::Vec4( directional->getColor()->getValue()[0], in processLight() 405 directional->getColor()->getValue()[1], in processLight() 406 directional->getColor()->getValue()[2], 1.0f ) ); in processLight()
|
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgPlugins/dae/ |
H A D | daeRSceneObjects.cpp | 338 domLight::domTechnique_common::domDirectional *directional; in processLight() local 373 directional = daeSafeCast< domLight::domTechnique_common::domDirectional >( el ); in processLight() 393 else if ( directional != NULL ) in processLight() 395 if ( directional->getColor() == NULL ) in processLight() 401 light->setDiffuse( osg::Vec4( directional->getColor()->getValue()[0], in processLight() 402 directional->getColor()->getValue()[1], in processLight() 403 directional->getColor()->getValue()[2], 1.0f ) ); in processLight() 404 light->setSpecular( osg::Vec4( directional->getColor()->getValue()[0], in processLight() 405 directional->getColor()->getValue()[1], in processLight() 406 directional->getColor()->getValue()[2], 1.0f ) ); in processLight()
|
/dports/science/qmcpack/qmcpack-3.11.0/src/QMCHamiltonians/ |
H A D | MomentumEstimator.cpp | 186 bool directional = sum_kmaxs > 0.0 ? true : false; in putSpecial() local 187 if (!sphere && !directional) in putSpecial() 224 …if (directional && ikpt[0] * ikpt[0] <= kgrid_squared[0] && ikpt[1] * ikpt[1] <= kgrid_squared[1] … in putSpecial() 243 if (sphere && !directional) in putSpecial() 249 else if (directional && !sphere) in putSpecial() 299 bool directional = sum_kmaxs > 0.0 ? true : false; in putSpecial() local 300 if (!disk && !directional) in putSpecial() 331 … if (directional && ikpt[0] * ikpt[0] <= kgrid_squared[0] && ikpt[1] * ikpt[1] <= kgrid_squared[1]) in putSpecial() 345 if (disk && !directional) in putSpecial() 351 else if (directional && !disk) in putSpecial()
|
/dports/graphics/ospray/ospray-2.8.0/ospray/render/bsdfs/ |
H A D | MicrofacetAlbedoTables.ih | 14 * MICROFACET_ALBEDO_TABLE_SIZE]; // directional 2D table (cosThetaO, 28 * MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE]; // directional 3D table 39 * MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE]; // directional 3D table 52 * MICROFACET_DIELECTRIC_ALBEDO_TABLE_SIZE]; // directional 3D table 61 // MicrofacetDielectricReflectionRcpEtaAlbedoTable_dir; // directional 3D table 70 * MICROFACET_SHEEN_ALBEDO_TABLE_SIZE]; // directional 2D table
|
/dports/graphics/rayshade/rayshade.4.0/Examples/ |
H A D | csg.ray | 112 light 0.8 directional 0 0 1 113 light 0.7 directional 0 -1 0 114 light 0.6 directional 1 0 0
|
/dports/devel/qtcreator/qt-creator-opensource-src-5.0.3/doc/qtdesignstudio/src/qtquick3d-editor/ |
H A D | qtdesignstudio-3d-lights.qdoc | 52 By default, all imported scenes are created with one directional light. 63 \li \inlineimage directional.png 109 A directional light emits light in one direction from an unidentifiable 115 \image studio-3d-directional-light.png "Models lit by a directional light." 118 parallel to the light direction. A directional light has infinite range and 121 Moving a directional light does not have any effect. The light will always 125 Scaling a directional light will only have an effect in the following cases: 165 Aside from fade, a point light has the same properties as a directional 192 An area light is similar to the directional light. However, instead of 194 emits directional light from a rectangle shaped component. Use the light [all …]
|
/dports/games/widelands/widelands-build21/data/tribes/workers/barbarians/miner_master/ |
H A D | init.lua | 24 directional = true, 32 directional = true,
|
/dports/games/widelands/widelands-build21/data/tribes/workers/barbarians/blacksmith_master/ |
H A D | init.lua | 24 directional = true, 32 directional = true,
|
/dports/games/widelands/widelands-build21/data/tribes/workers/barbarians/brewer_master/ |
H A D | init.lua | 24 directional = true, 32 directional = true,
|
/dports/games/widelands/widelands-build21/data/tribes/workers/barbarians/miner_chief/ |
H A D | init.lua | 27 directional = true, 35 directional = true,
|
/dports/games/widelands/widelands-build21/data/tribes/workers/barbarians/charcoal_burner/ |
H A D | init.lua | 28 directional = true, 36 directional = true,
|
/dports/games/widelands/widelands-build21/data/tribes/workers/barbarians/lime_burner/ |
H A D | init.lua | 28 directional = true, 36 directional = true,
|
/dports/games/widelands/widelands-build21/data/tribes/workers/barbarians/weaver/ |
H A D | init.lua | 28 directional = true, 36 directional = true,
|
/dports/games/widelands/widelands-build21/data/tribes/workers/barbarians/innkeeper/ |
H A D | init.lua | 29 directional = true, 37 directional = true,
|
/dports/games/widelands/widelands-build21/data/tribes/workers/barbarians/smelter/ |
H A D | init.lua | 29 directional = true, 37 directional = true,
|
/dports/games/widelands/widelands-build21/data/tribes/workers/barbarians/helmsmith/ |
H A D | init.lua | 29 directional = true, 37 directional = true,
|
/dports/games/widelands/widelands-build21/data/tribes/workers/barbarians/baker/ |
H A D | init.lua | 29 directional = true, 37 directional = true,
|
/dports/games/widelands/widelands-build21/data/tribes/workers/barbarians/brewer/ |
H A D | init.lua | 31 directional = true, 39 directional = true,
|
/dports/games/widelands/widelands-build21/data/tribes/workers/barbarians/carrier/ |
H A D | init.lua | 28 directional = true, 36 directional = true,
|