Searched refs:disallowed_terrain (Results 1 – 6 of 6) sorted by relevance
/dports/games/julius/julius-1.7.0/src/figure/ |
H A D | formation_herd.c | 19 unsigned short disallowed_terrain = ~(TERRAIN_ACCESS_RAMP | TERRAIN_MEADOW); in get_free_tile() local 29 if (!map_terrain_is(grid_offset, disallowed_terrain)) { in get_free_tile()
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/dports/games/augustus/augustus-3.1.0/src/figure/ |
H A D | formation_herd.c | 21 unsigned short disallowed_terrain = ~(TERRAIN_ACCESS_RAMP | TERRAIN_MEADOW); in get_free_tile() local 31 if (!map_terrain_is(grid_offset, disallowed_terrain)) { in get_free_tile()
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/dports/games/julius/julius-1.7.0/src/map/ |
H A D | tiles.h | 44 int map_tiles_are_clear(int x, int y, int size, int disallowed_terrain);
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H A D | tiles.c | 32 static int is_clear(int x, int y, int size, int disallowed_terrain, int check_image) in is_clear() argument 40 if (map_terrain_is(grid_offset, TERRAIN_NOT_CLEAR & disallowed_terrain)) { in is_clear() 52 int map_tiles_are_clear(int x, int y, int size, int disallowed_terrain) in map_tiles_are_clear() argument 54 return is_clear(x, y, size, disallowed_terrain, 0); in map_tiles_are_clear()
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/dports/games/augustus/augustus-3.1.0/src/map/ |
H A D | tiles.h | 44 int map_tiles_are_clear(int x, int y, int size, int disallowed_terrain);
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H A D | tiles.c | 33 static int is_clear(int x, int y, int size, int disallowed_terrain, int check_image) in is_clear() argument 41 if (map_terrain_is(grid_offset, TERRAIN_NOT_CLEAR & disallowed_terrain)) { in is_clear() 53 int map_tiles_are_clear(int x, int y, int size, int disallowed_terrain) in map_tiles_are_clear() argument 55 return is_clear(x, y, size, disallowed_terrain, 0); in map_tiles_are_clear()
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