Searched refs:disco_f_625 (Results 1 – 1 of 1) sorted by relevance
6293 float disco_f_625 = disco_f * 0.625F; in RayRender() local6419 || ((min_dot < _4) && ((max_dz > disco_f_625) || (max_pz > disco_f_625))) in RayRender()