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Searched refs:displacement_method (Results 1 – 14 of 14) sorted by relevance

/dports/graphics/blender/blender-2.91.0/intern/cycles/render/
H A Dshader.cpp188 SOCKET_ENUM(displacement_method, "Displacement Method", displacement_method_enum, DISPLACE_BUMP); in NODE_DEFINE()
214 displacement_method = DISPLACE_BUMP; in Shader()
282 if (displacement_method != DISPLACE_BUMP) { in set_graph()
288 if (displacement_method != DISPLACE_BUMP) { in set_graph()
349 if (has_displacement && displacement_method == DISPLACE_BOTH) { in tag_update()
559 if (shader->displacement_method != DISPLACE_BUMP) in device_update_common()
741 if (shader->displacement_method == DISPLACE_BOTH) { in get_requested_features()
H A Dmesh_displace.cpp82 if (!shader->has_displacement || shader->displacement_method == DISPLACE_BUMP) { in displace()
166 if (!shader->has_displacement || shader->displacement_method == DISPLACE_BUMP) { in displace()
231 if (shader->has_displacement && shader->displacement_method == DISPLACE_TRUE) { in displace()
248 shader->displacement_method == DISPLACE_TRUE; in displace()
H A Dshader.h126 DisplacementMethod displacement_method; variable
H A Dsvm.cpp752 (shader->displacement_method == DISPLACE_BOTH); in compile_type()
843 bool has_bump = (shader->displacement_method != DISPLACE_TRUE) && in compile()
852 shader->displacement_method == DISPLACE_BOTH); in compile()
H A Dosl.cpp1127 bool has_bump = (shader->displacement_method != DISPLACE_TRUE) && in compile()
1134 shader->displacement_method == DISPLACE_BOTH); in compile()
H A Dgeometry.cpp163 if (shader->has_displacement && shader->displacement_method != DISPLACE_BUMP) { in has_true_displacement()
1168 if (!shader->has_displacement || shader->displacement_method == DISPLACE_BUMP) { in device_update_displacement_images()
/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/modeling/material/
H A Dmaterial.cpp252 const string displacement_method = in create_basis_modifier() local
260 if (displacement_method == "bump") in create_basis_modifier()
/dports/graphics/blender/blender-2.91.0/intern/cycles/blender/addon/
H A Dversion_update.py249 cmat.displacement_method = 'BUMP'
256 cmat.displacement_method = 'DISPLACEMENT'
H A Dproperties.py996 displacement_method: EnumProperty(
/dports/science/py-ase/ase-3.22.0/ase/test/
H A Dtest_dimer_method.py22 displacement_method='vector', logfile=None,
/dports/graphics/blender/blender-2.91.0/release/scripts/addons/
H A Dreal_snow.py359 mat.cycles.displacement_method = "DISPLACEMENT"
/dports/graphics/blender/blender-2.91.0/release/scripts/addons/io_coat3D/
H A Dtex.py531 coatMat.cycles.displacement_method = 'BOTH'
H A DtexVR.py677 coatMat.cycles.displacement_method = 'BOTH'
/dports/graphics/blender/blender-2.91.0/intern/cycles/blender/
H A Dblender_shader.cpp1273 shader->displacement_method = get_displacement_method(cmat); in sync_materials()