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Searched refs:displayPlayer (Results 1 – 13 of 13) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/ui/
H A Dviewcompositor.cpp219 auto const oldDisplayPlayer = displayPlayer; in drawCompositedLayers()
222 displayPlayer = d->playerNum; in drawCompositedLayers()
266 displayPlayer, in drawCompositedLayers()
339 displayPlayer = oldDisplayPlayer; in drawCompositedLayers()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/render/
H A Dviewports.cpp920 auto const conRect = R_ConsoleRect(displayPlayer); in changeViewState()
921 auto const viewRect = R_Console3DViewRect(displayPlayer); in changeViewState()
1157 dint const oldDisplay = displayPlayer; in R_RenderViewPort()
1158 displayPlayer = vp->console; in R_RenderViewPort()
1162 if(displayPlayer < 0 || (DD_Player(displayPlayer)->publicData().flags & DDPF_UNDEFINED_ORIGIN)) in R_RenderViewPort()
1165 displayPlayer = oldDisplay; in R_RenderViewPort()
1187 gx.DrawViewPort(localNum, &vpGeometry, &vdWindow, displayPlayer, /* layer: */ 0); in R_RenderViewPort()
1205 displayPlayer = oldDisplay; in R_RenderViewPort()
1388 if (!P_IsInVoid(DD_Player(displayPlayer)) && !devNoCulling) in R_ViewerClipLumobj()
H A Dr_draw.cpp217 viewdata_t const *vd = &DD_Player(displayPlayer)->viewport(); in R_DrawViewBorder()
H A Drend_main.cpp569 const Vector2f size = R_Console3DViewRect(displayPlayer).size(); in Rend_GetProjectionMatrix()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/include/world/
H A Dp_players.h53 extern int displayPlayer;
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/render/fx/
H A Dlensflares.cpp522 DENG2_ASSERT(console() == displayPlayer); in draw()
524 if (DoomsdayApp::players().indexOf(viewPlayer) != displayPlayer) in draw()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/network/base/
H A Dnet_main.cpp416 ::consolePlayer = ::displayPlayer = 0; in Net_InitGame()
502 ::consolePlayer = ::displayPlayer = 0; in Net_StopGame()
1077 ::consolePlayer = ::displayPlayer = cp; in D_CMD()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/client/
H A Dcl_main.cpp178 consolePlayer = displayPlayer = myConsole; in Cl_AnswerHandshake()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/world/base/
H A Dp_players.cpp53 int displayPlayer; variable
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/server/src/server/
H A Dsv_main.cpp852 consolePlayer = displayPlayer = 0; in Sv_StartNetGame()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/
H A Ddd_main.cpp1617 {&displayPlayer, 0}, // use R_SetViewPortPlayer() to change
/dports/games/warzone2100/warzone2100/src/
H A Dmultiint.cpp209 static void displayPlayer(WIDGET *psWidget, UDWORD xOffset, UDWORD yOffset);
2744 sButInit.pDisplay = displayPlayer; in addPlayerBox()
4897 void displayPlayer(WIDGET *psWidget, UDWORD xOffset, UDWORD yOffset) in displayPlayer() function
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/audio/base/
H A Daudiosystem.cpp2838 return DD_Player(::displayPlayer)->publicData().mo; in S_GetListenerMobj()