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Searched refs:dist_local_authority (Results 1 – 8 of 8) sorted by relevance

/dports/games/openttd/openttd-12.1/src/
H A Dtree_cmd.cpp474 Town *t = ClosestTownFromTile(current_tile, _settings_game.economy.dist_local_authority); in CmdPlantTree()
607 Town *t = ClosestTownFromTile(tile, _settings_game.economy.dist_local_authority); in ClearTile_Trees()
H A Dsettings_type.h504 byte dist_local_authority; ///< distance for town local authority, default 20 member
H A Dmisc_gui.cpp136 Town *t = ClosestTownFromTile(tile, _settings_game.economy.dist_local_authority); in OnInit()
H A Dviewport.cpp1064 …tan(ti->tile, closest_highlighted_town->xy) >= _settings_game.economy.dist_local_authority) return; in HighlightTownLocalAuthorityTiles()
1068 Town *closest_town = ClosestTownFromTile(ti->tile, _settings_game.economy.dist_local_authority); in HighlightTownLocalAuthorityTiles()
H A Droad_cmd.cpp2410 Town *t = ClosestTownFromTile(tile, _settings_game.economy.dist_local_authority); in CmdConvertRoad()
H A Dtown_cmd.cpp3557 Town *t = ClosestTownFromTile(tile, _settings_game.economy.dist_local_authority); in CheckIfAuthorityAllowsNewStation()
/dports/games/openttd/openttd-12.1/src/script/api/
H A Dscript_tile.cpp310 Town *town = ::ClosestTownFromTile(tile, _settings_game.economy.dist_local_authority); in GetTownAuthority()
/dports/games/openttd/openttd-12.1/src/table/settings/
H A Deconomy_settings.ini253 var = economy.dist_local_authority