Searched refs:dither_tile (Results 1 – 6 of 6) sorted by relevance
/dports/games/freeciv/freeciv-2.6.6/doc/ |
H A D | README.graphics | 199 The blending mask has sprite t.dither_tile.
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/dports/games/freeciv-nox11/freeciv-2.6.6/doc/ |
H A D | README.graphics | 199 The blending mask has sprite t.dither_tile.
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/ |
H A D | tilespec.c | 224 *dither_tile; /* only used for isometric view */ member 2843 SET_SPRITE(dither_tile, "t.dither_tile"); in tileset_lookup_sprite_tags() 4014 t->sprites.dither_tile, 0, 0, 1.0f, in tileset_setup_tile_type()
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/dports/games/freeciv/freeciv-2.6.6/client/ |
H A D | tilespec.c | 224 *dither_tile; /* only used for isometric view */ member 2843 SET_SPRITE(dither_tile, "t.dither_tile"); in tileset_lookup_sprite_tags() 4014 t->sprites.dither_tile, 0, 0, 1.0f, in tileset_setup_tile_type()
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/dports/games/freeciv-nox11/freeciv-2.6.6/ |
H A D | ChangeLog | 240395 M /trunk/data/graphics/isotrident/terrain1/t.dither_tile.png 241897 A /trunk/data/graphics/isotrident/terrain1/t.dither_tile.png 248179 Now the isotrident tiles have been fixed we can use dither_tile again. 262936 Finally implemented dither_tile. Some cleanup of gfx code
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/dports/games/freeciv/freeciv-2.6.6/ |
H A D | ChangeLog | 240395 M /trunk/data/graphics/isotrident/terrain1/t.dither_tile.png 241897 A /trunk/data/graphics/isotrident/terrain1/t.dither_tile.png 248179 Now the isotrident tiles have been fixed we can use dither_tile again. 262936 Finally implemented dither_tile. Some cleanup of gfx code
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